176 research outputs found

    Operational Research in Education

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    Operational Research (OR) techniques have been applied, from the early stages of the discipline, to a wide variety of issues in education. At the government level, these include questions of what resources should be allocated to education as a whole and how these should be divided amongst the individual sectors of education and the institutions within the sectors. Another pertinent issue concerns the efficient operation of institutions, how to measure it, and whether resource allocation can be used to incentivise efficiency savings. Local governments, as well as being concerned with issues of resource allocation, may also need to make decisions regarding, for example, the creation and location of new institutions or closure of existing ones, as well as the day-to-day logistics of getting pupils to schools. Issues of concern for managers within schools and colleges include allocating the budgets, scheduling lessons and the assignment of students to courses. This survey provides an overview of the diverse problems faced by government, managers and consumers of education, and the OR techniques which have typically been applied in an effort to improve operations and provide solutions

    Fairness in examination timetabling: student preferences and extended formulations

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    Variations of the examination timetabling problem have been investigated by the research community for more than two decades. The common characteristic between all problems is the fact that the definitions and data sets used all originate from actual educational institutions, particularly universities, including specific examination criteria and the students involved. Although much has been achieved and published on the state-of-the-art problem modelling and optimisation, a lack of attention has been focussed on the students involved in the process. This work presents and utilises the results of an extensive survey seeking student preferences with regard to their individual examination timetables, with the aim of producing solutions which satisfy these preferences while still also satisfying all existing benchmark considerations. The study reveals one of the main concerns relates to fairness within the students cohort; i.e. a student considers fairness with respect to the examination timetables of their immediate peers, as highly important. Considerations such as providing an equitable distribution of preparation time between all student cohort examinations, not just a majority, are used to form a measure of fairness. In order to satisfy this requirement, we propose an extension to the state-of-the-art examination timetabling problem models widely used in the scientific literature. Fairness is introduced as a new objective in addition to the standard objectives, creating a multi-objective problem. Several real-world examination data models are extended and the benchmarks for each are used in experimentation to determine the effectiveness of a multi-stage multi-objective approach based on weighted Tchebyceff scalarisation in improving fairness along with the other objectives. The results show that the proposed model and methods allow for the production of high quality timetable solutions while also providing a trade-off between the standard soft constraints and a desired fairness for each student

    Solving Examination Timetabling Problem using Partial Exam Assignment with Great Deluge Algorithm

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    Constructing a quality solution for the examination timetable problem is a difficult task. This paper presents a partial exam assignment approach with great deluge algorithm as the improvement mechanism in order to generate good quality timetable. In this approach, exams are ordered based on graph heuristics and only selected exams (partial exams) are scheduled first and then improved using great deluge algorithm. The entire process continues until all of the exams have been scheduled. We implement the proposed technique on the Toronto benchmark datasets. Experimental results indicate that in all problem instances, this proposed method outperforms traditional great deluge algorithm and when comparing with the state-of-the-art approaches, our approach produces competitive solution for all instances, with some cases outperform other reported result

    Grammatical evolution hyper-heuristic for combinatorial optimization problems

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    Designing generic problem solvers that perform well across a diverse set of problems is a challenging task. In this work, we propose a hyper-heuristic framework to automatically generate an effective and generic solution method by utilizing grammatical evolution. In the proposed framework, grammatical evolution is used as an online solver builder, which takes several heuristic components (e.g., different acceptance criteria and different neighborhood structures) as inputs and evolves templates of perturbation heuristics. The evolved templates are improvement heuristics, which represent a complete search method to solve the problem at hand. To test the generality and the performance of the proposed method, we consider two well-known combinatorial optimization problems: exam timetabling (Carter and ITC 2007 instances) and the capacitated vehicle routing problem (Christofides and Golden instances). We demonstrate that the proposed method is competitive, if not superior, when compared to state-of-the-art hyper-heuristics, as well as bespoke methods for these different problem domains. In order to further improve the performance of the proposed framework we utilize an adaptive memory mechanism, which contains a collection of both high quality and diverse solutions and is updated during the problem solving process. Experimental results show that the grammatical evolution hyper-heuristic, with an adaptive memory, performs better than the grammatical evolution hyper-heuristic without a memory. The improved framework also outperforms some bespoke methodologies, which have reported best known results for some instances in both problem domains

    A dynamic multiarmed bandit-gene expression programming hyper-heuristic for combinatorial optimization problems

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    Hyper-heuristics are search methodologies that aim to provide high-quality solutions across a wide variety of problem domains, rather than developing tailor-made methodologies for each problem instance/domain. A traditional hyper-heuristic framework has two levels, namely, the high level strategy (heuristic selection mechanism and the acceptance criterion) and low level heuristics (a set of problem specific heuristics). Due to the different landscape structures of different problem instances, the high level strategy plays an important role in the design of a hyper-heuristic framework. In this paper, we propose a new high level strategy for a hyper-heuristic framework. The proposed high-level strategy utilizes a dynamic multiarmed bandit-extreme value-based reward as an online heuristic selection mechanism to select the appropriate heuristic to be applied at each iteration. In addition, we propose a gene expression programming framework to automatically generate the acceptance criterion for each problem instance, instead of using human-designed criteria. Two well-known, and very different, combinatorial optimization problems, one static (exam timetabling) and one dynamic (dynamic vehicle routing) are used to demonstrate the generality of the proposed framework. Compared with state-of-the-art hyper-heuristics and other bespoke methods, empirical results demonstrate that the proposed framework is able to generalize well across both domains. We obtain competitive, if not better results, when compared to the best known results obtained from other methods that have been presented in the scientific literature. We also compare our approach against the recently released hyper-heuristic competition test suite. We again demonstrate the generality of our approach when we compare against other methods that have utilized the same six benchmark datasets from this test suite

    A greedy gradient-simulated annealing hyper-heuristic for a curriculum-based course timetabling problem

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    Copyright © 2012 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/ republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.12th UK Workshop on Computational Intelligence (UKCI), Edinburgh, Scotland, 5-7 September 2012The course timetabling problem is a well known constraint optimization problem which has been of interest to researchers as well as practitioners. Due to the NP-hard nature of the problem, the traditional exact approaches might fail to find a solution even for a given instance. Hyper-heuristics which search the space of heuristics for high quality solutions are alternative methods that have been increasingly used in solving such problems. In this study, a curriculum based course timetabling problem at Yeditepe University is described. An improvement oriented heuristic selection strategy combined with a simulated annealing move acceptance as a hyper-heuristic utilizing a set of low level constraint oriented neighbourhood heuristics is investigated for solving this problem. The proposed hyper-heuristic was initially developed to handle a variety of problems in a particular domain with different properties considering the nature of the low level heuristics. On the other hand, a goal of hyper-heuristic development is to build methods which are general. Hence, the proposed hyper-heuristic is applied to six other problem domains and its performance is compared to different state-of-the-art hyper-heuristics to test its level of generality. The empirical results show that the proposed method is sufficiently general and powerful

    Hyper‐Heuristics and Metaheuristics for Selected Bio‐Inspired Combinatorial Optimization Problems

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    Many decision and optimization problems arising in bioinformatics field are time demanding, and several algorithms are designed to solve these problems or to improve their current best solution approach. Modeling and implementing a new heuristic algorithm may be time‐consuming but has strong motivations: on the one hand, even a small improvement of the new solution may be worth the long time spent on the construction of a new method; on the other hand, there are problems for which good‐enough solutions are acceptable which could be achieved at a much lower computational cost. In the first case, specially designed heuristics or metaheuristics are needed, while the latter hyper‐heuristics can be proposed. The paper will describe both approaches in different domain problems

    An iterated multi-stage selection hyper-heuristic

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    There is a growing interest towards the design of reusable general purpose search methods that are applicable to different problems instead of tailored solutions to a single particular problem. Hyper-heuristics have emerged as such high level methods that explore the space formed by a set of heuristics (move operators) or heuristic components for solving computationally hard problems. A selection hyper-heuristic mixes and controls a predefined set of low level heuristics with the goal of improving an initially generated solution by choosing and applying an appropriate heuristic to a solution in hand and deciding whether to accept or reject the new solution at each step under an iterative framework. Designing an adaptive control mechanism for the heuristic selection and combining it with a suitable acceptance method is a major challenge, because both components can influence the overall performance of a selection hyper-heuristic. In this study, we describe a novel iterated multi-stage hyper-heuristic approach which cycles through two interacting hyper-heuristics and operates based on the principle that not all low level heuristics for a problem domain would be useful at any point of the search process. The empirical results on a hyper-heuristic benchmark indicate the success of the proposed selection hyper-heuristic across six problem domains beating the state-of-the-art approach
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