181 research outputs found

    On the structure of dense graphs, and other extremal problems

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    Extremal combinatorics is an area of mathematics populated by problems that are easy to state, yet often difficult to resolve. The typical question in this field is the following: What is the maximum or minimum size of a collection of finite objects (e.g., graphs, finite families of sets) subject to some set of constraints? Despite its apparent simplicity, this question has led to a rather rich body of work. This dissertation consists of several new results in this field.The first two chapters concern structural results for dense graphs, thus justifying the first part of my title. In the first chapter, we prove a stability result for edge-maximal graphs without complete subgraphs of fixed size, answering questions of Tyomkyn and Uzzell. The contents of this chapter are based on joint work with Kamil Popielarz and Julian Sahasrabudhe.The second chapter is about the interplay between minimum degree and chromatic number in graphs which forbid a specific set of `small\u27 graphs as subgraphs. We determine the structure of dense graphs which forbid triangles and cycles of length five. A particular consequence of our work is that such graphs are 3-colorable. This answers questions of Messuti and Schacht, and Oberkampf and Schacht. This chapter is based on joint work with Shoham Letzter.Chapter 3 departs from undirected graphs and enters the domain of directed graphs. Specifically, we address the connection between connectivity and linkedness in tournaments with large minimum out-degree. Making progress on a conjecture of Pokrovskiy, we show that, for any positive integer kk, any 4k4k-connected tournament with large enough minimum out-degree is kk-linked. This chapter is based on joint work with Ant{\\u27o}nio Gir{\~a}o.ArrayThe final chapter leaves the world of graphs entirely and examines a problem in finite set systems.More precisely, we examine an extremal problem on a family of finite sets involving constraints on the possible intersectionsizes these sets may have. Such problems have a long history in extremal combinatorics. In this chapter, we are interested in the maximum number of disjoint pairs a family of sets can have under various restrictions on intersection sizes. We obtain several new results in this direction. The contents of this chapter are based on joint work with Ant{\\u27o}nio Gir{\~a}o

    Basic Neutrosophic Algebraic Structures and their Application to Fuzzy and Neutrosophic Models

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    The involvement of uncertainty of varying degrees when the total of the membership degree exceeds one or less than one, then the newer mathematical paradigm shift, Fuzzy Theory proves appropriate. For the past two or more decades, Fuzzy Theory has become the potent tool to study and analyze uncertainty involved in all problems. But, many real-world problems also abound with the concept of indeterminacy. In this book, the new, powerful tool of neutrosophy that deals with indeterminacy is utilized. Innovative neutrosophic models are described. The theory of neutrosophic graphs is introduced and applied to fuzzy and neutrosophic models. This book is organized into four chapters. In Chapter One we introduce some of the basic neutrosophic algebraic structures essential for the further development of the other chapters. Chapter Two recalls basic graph theory definitions and results which has interested us and for which we give the neutrosophic analogues. In this chapter we give the application of graphs in fuzzy models. An entire section is devoted for this purpose. Chapter Three introduces many new neutrosophic concepts in graphs and applies it to the case of neutrosophic cognitive maps and neutrosophic relational maps. The last section of this chapter clearly illustrates how the neutrosophic graphs are utilized in the neutrosophic models. The final chapter gives some problems about neutrosophic graphs which will make one understand this new subject.Comment: 149 pages, 130 figure

    Digraph Coloring Games and Game-Perfectness

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    In this thesis the game chromatic number of a digraph is introduced as a game-theoretic variant of the dichromatic number. This notion generalizes the well-known game chromatic number of a graph. An extended model also takes into account relaxed colorings and asymmetric move sequences. Game-perfectness is defined as a game-theoretic variant of perfectness of a graph, and is generalized to digraphs. We examine upper and lower bounds for the game chromatic number of several classes of digraphs. In the last part of the thesis, we characterize game-perfect digraphs with small clique number, and prove general results concerning game-perfectness. Some results are verified with the help of a computer program that is discussed in the appendix

    Inference and experimental design for percolation and random graph models.

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    The problem of optimal arrangement of nodes of a random weighted graph is studied in this thesis. The nodes of graphs under study are fixed, but their edges are random and established according to the so called edge-probability function. This function is assumed to depend on the weights attributed to the pairs of graph nodes (or distances between them) and a statistical parameter. It is the purpose of experimentation to make inference on the statistical parameter and thus to extract as much information about it as possible. We also distinguish between two different experimentation scenarios: progressive and instructive designs. We adopt a utility-based Bayesian framework to tackle the optimal design problem for random graphs of this kind. Simulation based optimisation methods, mainly Monte Carlo and Markov Chain Monte Carlo, are used to obtain the solution. We study optimal design problem for the inference based on partial observations of random graphs by employing data augmentation technique. We prove that the infinitely growing or diminishing node configurations asymptotically represent the worst node arrangements. We also obtain the exact solution to the optimal design problem for proximity graphs (geometric graphs) and numerical solution for graphs with threshold edge-probability functions. We consider inference and optimal design problems for finite clusters from bond percolation on the integer lattice Zd and derive a range of both numerical and analytical results for these graphs. We introduce inner-outer plots by deleting some of the lattice nodes and show that the ‘mostly populated’ designs are not necessarily optimal in the case of incomplete observations under both progressive and instructive design scenarios. Finally, we formulate a problem of approximating finite point sets with lattice nodes and describe a solution to this problem

    Subject Index Volumes 1–200

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    Evolutionary games on graphs

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    Game theory is one of the key paradigms behind many scientific disciplines from biology to behavioral sciences to economics. In its evolutionary form and especially when the interacting agents are linked in a specific social network the underlying solution concepts and methods are very similar to those applied in non-equilibrium statistical physics. This review gives a tutorial-type overview of the field for physicists. The first three sections introduce the necessary background in classical and evolutionary game theory from the basic definitions to the most important results. The fourth section surveys the topological complications implied by non-mean-field-type social network structures in general. The last three sections discuss in detail the dynamic behavior of three prominent classes of models: the Prisoner's Dilemma, the Rock-Scissors-Paper game, and Competing Associations. The major theme of the review is in what sense and how the graph structure of interactions can modify and enrich the picture of long term behavioral patterns emerging in evolutionary games.Comment: Review, final version, 133 pages, 65 figure

    A study of the relationship between surface features and the in-flight performance of footballs

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    Football is widely regarded as the most popular sport in the world involving over 270 million people from different countries and cultures. It can be argued that the football is one of most important aspects of the game and hence the flight of the ball, if unexpected, can alter the outcome of the game. This thesis provides an engineering perspective and contribution to the continued understanding and improvement of the in-flight performance of FIFA approved footballs. Skilful players will impart spin onto a ball to induce a curve in-flight to try and deceive opponents. This flight is generally smooth, although subtle variations in the orientation and spin rate may cause conditions that affect the path and final ball position, in a manner considered to be unpredictable due to aerodynamic effects. Ball designs and manufacturing techniques are evolving and certain seam configurations are known to induce asymmetric pressure distributions resulting in lateral movement during flight. Aerodynamic research of sport balls has primarily focused on drag and the effects of high spin rates. Studies have shown the introduction of surface roughness affects the boundary layer state compared to a smooth sphere. Surface roughness on a football takes many forms including seam configurations and micro surface textures. The influence of changing the density, distribution and dimensions of the surface roughness with respect to the aerodynamic behaviour has been researched. The principle focus of this thesis is concerned with the influence on the lateral component as a result of applying surface roughness to the outer surfaces. The influence of the surface roughness on the drag and lateral components were determined using established wind tunnel techniques. Real balls and full size prototypes were tested. A mathematical flight model was employed to simulate realistic multiple flight trajectories based on empirical aerodynamic data. Mathematical and statistical techniques, including R.M.S and AutoCorrelation Functions were used to analyse the data. The results from this research showed how small variations in surface texture affected the complex nature of the lateral forces. Trajectories varied significantly depending on initial orientation and slow spin rate sensitivities. In conclusion, ball characterisation techniques were developed that identified lateral deviation and shape measures and considered a gradient profiling approach. Application of these novel parameters through multiple trajectory analysis allowed for an in-flight performance measure of footballs designs

    Dagstuhl Reports : Volume 1, Issue 2, February 2011

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    Online Privacy: Towards Informational Self-Determination on the Internet (Dagstuhl Perspectives Workshop 11061) : Simone Fischer-Hübner, Chris Hoofnagle, Kai Rannenberg, Michael Waidner, Ioannis Krontiris and Michael Marhöfer Self-Repairing Programs (Dagstuhl Seminar 11062) : Mauro Pezzé, Martin C. Rinard, Westley Weimer and Andreas Zeller Theory and Applications of Graph Searching Problems (Dagstuhl Seminar 11071) : Fedor V. Fomin, Pierre Fraigniaud, Stephan Kreutzer and Dimitrios M. Thilikos Combinatorial and Algorithmic Aspects of Sequence Processing (Dagstuhl Seminar 11081) : Maxime Crochemore, Lila Kari, Mehryar Mohri and Dirk Nowotka Packing and Scheduling Algorithms for Information and Communication Services (Dagstuhl Seminar 11091) Klaus Jansen, Claire Mathieu, Hadas Shachnai and Neal E. Youn
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