4,544 research outputs found

    Lumbar Spine Location in Fluoroscopic Images by Evidence Gathering

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    Low back pain (LBP) is a very common problem and lumbar segmental instability is one of the causes. It is important to investigate lumbar spine movement in order to understand instability better and as an aid to diagnosis. Digital videofluoroscopy provides a method of quantifying the motion of individual vertebrae, but due to the relatively poor image quality, it is difficult and time consuming to locate landmarks manually, from which the kinematics can be calculated. Some semi-automatic approaches have already been developed but these are still time consuming and require some manual interaction. In this paper we apply the Hough transform (HT) to locate the lumbar spinal segments automatically. The HT is a powerful tool in computer vision and it has good performance in noise and partial occlusion. A recent arbitrary shape representation avoids problems inherent with tabular representations in the generalised HT (GHT) by describing shapes using a continuous formulation. The target shape is described by a set of Fourier descriptors, which vote in an accumulator space from which the object parameters of translation (including the x and y direction), rotation and scale can be determined. At present, this algorithm has been applied to the images of lumbar spine, and has been shown to provide satisfactory results. Further work will concentrate on reducing the computational time for real-time application, and on approaches to refine information at the apices, given initialisation by the new HT method

    Three-dimensional shape characterization for particle aggregates using multiple projective representations

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    Shape descriptors are used extensively in computer vision/automated recognition applications such as fingerprint matching, robotics, character recognition, etc. The conventional two-dimensional shape descriptors used in these applications do not readily lend themselves to compact representations in three dimensions. The situation is even more challenging when one attempts to numerically describe the three-dimensional shapes of a mixture of objects such as in an aggregate mix. The goal of this study is the design, development and validation of automated image processing algorithms that can estimate three-dimensional shape-descriptors for particle aggregates. The thesis demonstrates that a single set of numbers representing a composite three-dimensional shape can be used to characterize all the varying three-dimensional shapes of similar particles in an aggregate mix. The composite shape is obtained by subdividing the problem into a judicious combination of simple techniques - two-dimensional shape description using Fourier and/or invariant moment descriptors, feature extraction using principal component analysis, statistical modeling.and projective reconstruction. The algorithms developed in this thesis are applied for describing the three-dimensional shapes of particle aggregates in sand mixes. Geomaterial response such as shear strength is significantly affected by particle shape - and a numerical description of shape allows for calculation of functional characteristics using other previously established models. Results demonstrating the consistency, separability and uniqueness of the three-dimensional shape descriptor algorithms are presented

    Localized Manifold Harmonics for Spectral Shape Analysis

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    The use of Laplacian eigenfunctions is ubiquitous in a wide range of computer graphics and geometry processing applications. In particular, Laplacian eigenbases allow generalizing the classical Fourier analysis to manifolds. A key drawback of such bases is their inherently global nature, as the Laplacian eigenfunctions carry geometric and topological structure of the entire manifold. In this paper, we introduce a new framework for local spectral shape analysis. We show how to efficiently construct localized orthogonal bases by solving an optimization problem that in turn can be posed as the eigendecomposition of a new operator obtained by a modification of the standard Laplacian. We study the theoretical and computational aspects of the proposed framework and showcase our new construction on the classical problems of shape approximation and correspondence. We obtain significant improvement compared to classical Laplacian eigenbases as well as other alternatives for constructing localized bases

    Non-Rigid Puzzles

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    Shape correspondence is a fundamental problem in computer graphics and vision, with applications in various problems including animation, texture mapping, robotic vision, medical imaging, archaeology and many more. In settings where the shapes are allowed to undergo non-rigid deformations and only partial views are available, the problem becomes very challenging. To this end, we present a non-rigid multi-part shape matching algorithm. We assume to be given a reference shape and its multiple parts undergoing a non-rigid deformation. Each of these query parts can be additionally contaminated by clutter, may overlap with other parts, and there might be missing parts or redundant ones. Our method simultaneously solves for the segmentation of the reference model, and for a dense correspondence to (subsets of) the parts. Experimental results on synthetic as well as real scans demonstrate the effectiveness of our method in dealing with this challenging matching scenario

    Automatic Lumbar Vertebrae Segmentation in Fluoroscopic Images via Optimised Concurrent Hough Transform

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    Low back pain is a very common problem in the industrialised countries and its associated cost is enormous. Diagnosis of the underlying causes can be extremely difficult. Many studies have focused on mechanical disorders of the spine. Digital videofluoroscopy (DVF) was widely used to obtain images for motion studies. This can provide motion sequences of the lumbar spine, but the images obtained often suffer due to noise, exacerbated by the very low radiation dosage. Thus determining vertebrae position within the image sequence presents a considerable challenge. In this paper, we show how our new approach can automatically detect the positions and borders of vertebrae concurrently, relieving many of the problems experienced in other approaches. First, we use phase congruency to relieve difficulty associated with threshold selection in edge detection of the illumination variant DVF images. Then, our new Hough transform approach is applied to determine the moving vertebrae, concurrently. We include optimisation via a genetic algorithm as without it the extraction of moving multiple vertebrae is computationally daunting. Our results show that this new approach can indeed provide extractions of position and rotation which appear to be of sufficient quality to aid therapy and diagnosis of spinal disorders

    Advances in shape measurement in the digital world

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    The importance of particle shape in terms of its effects on the behaviour of powders and other particulate systems has long been recognised, but particle shape information has been rather difficult to obtain and use until fairly recently, unlike its better-known counterpart, particle size. However, advances in computing power and 3D image acquisition and analysis techniques have resulted in major progress being made in the measurement, description and application of particle shape information in recent years. Because we are now in a digital era, it is fitting that many of these advanced techniques are based on digital technology. This review article aims to trace the development of these new techniques, highlight their contributions to both academic and practical applications, and present a perspective for future developments
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