36 research outputs found

    Plasma wave instabilities induced by neutrinos

    Get PDF
    Quantum field theory is applied to study the interaction of an electron plasma with an intense neutrino flux. A connection is established between the field theory results and classical kinetic theory. The dispersion relation and damping rate of the plasma longitudinal waves are derived in the presence of neutrinos. It is shown that Supernova neutrinos are never collimated enough to cause non-linear effects associated with a neutrino resonance. They only induce neutrino Landau damping, linearly proportional to the neutrino flux and GF2G_{\mathrm{F}}^{2}.Comment: 18 pages, 3 figures, title and references correcte

    Electron and Gamma Background in CRESST Detectors

    Full text link
    The CRESST experiment monitors 300g CaWO_4 crystals as targets for particle interactions in an ultra low background environment. In this paper, we analyze the background spectra that are recorded by three detectors over many weeks of data taking. Understanding these spectra is mandatory if one wants to further reduce the background level, and allows us to cross-check the calibration of the detectors. We identify a variety of sources, such as intrinsic contaminations due to primordial radioisotopes and cosmogenic activation of the target material. In particular, we detect a 3.6keV X-ray line from the decay of 41-Ca with an activity of (26\pm4)\mu Bq, corresponding to a ratio 41-Ca/40-Ca=(2.2\pm0.3)\times10^{-16}.Comment: 7 pages, 12 figure

    Search for an invisibly decaying Higgs boson or dark matter candidates produced in association with a Z boson in pp collisions at root s=13 TeV with the ATLAS detector

    Get PDF
    SCOAP

    Highly-parallelized simulation of a pixelated LArTPC on a GPU

    Get PDF
    The rapid development of general-purpose computing on graphics processing units (GPGPU) is allowing the implementation of highly-parallelized Monte Carlo simulation chains for particle physics experiments. This technique is particularly suitable for the simulation of a pixelated charge readout for time projection chambers, given the large number of channels that this technology employs. Here we present the first implementation of a full microphysical simulator of a liquid argon time projection chamber (LArTPC) equipped with light readout and pixelated charge readout, developed for the DUNE Near Detector. The software is implemented with an end-to-end set of GPU-optimized algorithms. The algorithms have been written in Python and translated into CUDA kernels using Numba, a just-in-time compiler for a subset of Python and NumPy instructions. The GPU implementation achieves a speed up of four orders of magnitude compared with the equivalent CPU version. The simulation of the current induced on 10^3 pixels takes around 1 ms on the GPU, compared with approximately 10 s on the CPU. The results of the simulation are compared against data from a pixel-readout LArTPC prototype
    corecore