86 research outputs found

    Geometrical Image Denoising Using Quadtree Segmentation

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    We propose a quadtree segmentation based denoising algo- rithm, which attempts to capture the underlying geometrical structure hidden in real images corrupted by random noise. The algorithm is based on the quadtree coding scheme pro- posed in our earlier work [12, 13] and on the key insight that the lossy compression of a noisy signal can provide the fil- tered/denoised signal. The key idea is to treat the denoising problem as the compression problem at low rates. The in- tuition is that, at low rates, the coding scheme captures the smooth features only, which basically belong to the origi- nal signal. We present simulation results for the proposed scheme and compare these results with the performance of wavelet based schemes. Our simulations show that the pro- posed denoising scheme is competitive with wavelet based schemes and achieves improved visual quality due to better representation for edges

    Discrete denoising of heterogenous two-dimensional data

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    We consider discrete denoising of two-dimensional data with characteristics that may be varying abruptly between regions. Using a quadtree decomposition technique and space-filling curves, we extend the recently developed S-DUDE (Shifting Discrete Universal DEnoiser), which was tailored to one-dimensional data, to the two-dimensional case. Our scheme competes with a genie that has access, in addition to the noisy data, also to the underlying noiseless data, and can employ mm different two-dimensional sliding window denoisers along mm distinct regions obtained by a quadtree decomposition with mm leaves, in a way that minimizes the overall loss. We show that, regardless of what the underlying noiseless data may be, the two-dimensional S-DUDE performs essentially as well as this genie, provided that the number of distinct regions satisfies m=o(n)m=o(n), where nn is the total size of the data. The resulting algorithm complexity is still linear in both nn and mm, as in the one-dimensional case. Our experimental results show that the two-dimensional S-DUDE can be effective when the characteristics of the underlying clean image vary across different regions in the data.Comment: 16 pages, submitted to IEEE Transactions on Information Theor

    Rate-distortion optimized geometrical image processing

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    Since geometrical features, like edges, represent one of the most important perceptual information in an image, efficient exploitation of such geometrical information is a key ingredient of many image processing tasks, including compression, denoising and feature extraction. Therefore, the challenge for the image processing community is to design efficient geometrical schemes which can capture the intrinsic geometrical structure of natural images. This thesis focuses on developing computationally efficient tree based algorithms for attaining the optimal rate-distortion (R-D) behavior for certain simple classes of geometrical images, such as piecewise polynomial images with polynomial boundaries. A good approximation of this class allows to develop good approximation and compression schemes for images with strong geometrical features, and as experimental results show, also for real life images. We first investigate both the one dimensional (1-D) and two dimensional (2-D) piecewise polynomials signals. For the 1-D case, our scheme is based on binary tree segmentation of the signal. This scheme approximates the signal segments using polynomial models and utilizes an R-D optimal bit allocation strategy among the different signal segments. The scheme further encodes similar neighbors jointly and is called prune-join algorithm. This allows to achieve the correct exponentially decaying R-D behavior, D(R) ~ 2-cR, thus improving over classical wavelet schemes. We also show that the computational complexity of the scheme is of O(N logN). We then extend this scheme to the 2-D case using a quadtree, which also achieves an exponentially decaying R-D behavior, for the piecewise polynomial image model, with a low computational cost of O(N logN). Again, the key is an R-D optimized prune and join strategy. We further analyze the R-D performance of the proposed tree algorithms for piecewise smooth signals. We show that the proposed algorithms achieve the oracle like polynomially decaying asymptotic R-D behavior for both the 1-D and 2-D scenarios. Theoretical as well as numerical results show that the proposed schemes outperform wavelet based coders in the 2-D case. We then consider two interesting image processing problems, namely denoising and stereo image compression, in the framework of the tree structured segmentation. For the denoising problem, we present a tree based algorithm which performs denoising by compressing the noisy image and achieves improved visual quality by capturing geometrical features, like edges, of images more precisely compared to wavelet based schemes. We then develop a novel rate-distortion optimized disparity based coding scheme for stereo images. The main novelty of the proposed algorithm is that it performs the joint coding of disparity information and the residual image to achieve better R-D performance in comparison to standard block based stereo image coder

    A Review of Bandlet Methods for Geometrical Image Representation

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    International audienceThis article reviews bandlet approaches to geometric image repre- sentations. Orthogonal bandlets using an adaptive segmentation and a local geometric flow well suited to capture the anisotropic regularity of edge struc- tures. They are constructed with a “bandletization” which is a local orthogonal transformation applied to wavelet coeffi cients. The approximation in these bandlet bases exhibits an asymptotically optimal decay for images that are regular outside a set of regular edges. These bandlets can be used to perform image compression and noise removal. More flexible orthogonal bandlets with less vanishing moments are constructed with orthogonal grouplets that group wavelet coeffi cients alon a multiscale association field. Applying a translation invariant grouplet transform over a translation invariant wavelet frame leads to state of the art results for image denoising and super-resolution

    Reverse Digital Typography

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    In this project, we study the problem of reconstructing parametrized fonts from scanned images. In the first part, we investigate high-resolution noise-free images. In the second part, we study the noisy images, where artefacts such as low-resolution and blurry edges come into play. We present the quad-tree spline fitting method to robustly reconstruct parametrized fonts in the presence of print-scan artefacts

    Moments-Based Fast Wedgelet Transform

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    In the paper the moments-based fast wedgelet transform has been presented. In order to perform the classical wedgelet transform one searches the whole wedgelets’ dictionary to find the best matching. Whereas in the proposed method the parameters of wedgelet are computed directly from an image basing on moments computation. Such parameters describe wedgelet reflecting the edge present in the image. However, such wedgelet is not necessarily the best one in the meaning of Mean Square Error. So, to overcome that drawback, the method which improves the matching result has also been proposed. It works in the way that the better matching one needs to obtain the longer time it takes. The proposed transform works in linear time with respect to the number of pixels of the full quadtree decomposition of an image. More precisely, for an image of size N ×N pixels the time complexity of the proposed wedgelet transform is O(N2 log2 N)

    Design of image codec based on Bandelet transform using a NIOS II processor

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    A Panorama on Multiscale Geometric Representations, Intertwining Spatial, Directional and Frequency Selectivity

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    The richness of natural images makes the quest for optimal representations in image processing and computer vision challenging. The latter observation has not prevented the design of image representations, which trade off between efficiency and complexity, while achieving accurate rendering of smooth regions as well as reproducing faithful contours and textures. The most recent ones, proposed in the past decade, share an hybrid heritage highlighting the multiscale and oriented nature of edges and patterns in images. This paper presents a panorama of the aforementioned literature on decompositions in multiscale, multi-orientation bases or dictionaries. They typically exhibit redundancy to improve sparsity in the transformed domain and sometimes its invariance with respect to simple geometric deformations (translation, rotation). Oriented multiscale dictionaries extend traditional wavelet processing and may offer rotation invariance. Highly redundant dictionaries require specific algorithms to simplify the search for an efficient (sparse) representation. We also discuss the extension of multiscale geometric decompositions to non-Euclidean domains such as the sphere or arbitrary meshed surfaces. The etymology of panorama suggests an overview, based on a choice of partially overlapping "pictures". We hope that this paper will contribute to the appreciation and apprehension of a stream of current research directions in image understanding.Comment: 65 pages, 33 figures, 303 reference

    A Review of Adaptive Image Representations

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