20 research outputs found

    Eight Biennial Report : April 2005 – March 2007

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    Tracking the Temporal-Evolution of Supernova Bubbles in Numerical Simulations

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    The study of low-dimensional, noisy manifolds embedded in a higher dimensional space has been extremely useful in many applications, from the chemical analysis of multi-phase flows to simulations of galactic mergers. Building a probabilistic model of the manifolds has helped in describing their essential properties and how they vary in space. However, when the manifold is evolving through time, a joint spatio-temporal modelling is needed, in order to fully comprehend its nature. We propose a first-order Markovian process that propagates the spatial probabilistic model of a manifold at fixed time, to its adjacent temporal stages. The proposed methodology is demonstrated using a particle simulation of an interacting dwarf galaxy to describe the evolution of a cavity generated by a Supernov

    Resource discovery for distributed computing systems: A comprehensive survey

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    Large-scale distributed computing environments provide a vast amount of heterogeneous computing resources from different sources for resource sharing and distributed computing. Discovering appropriate resources in such environments is a challenge which involves several different subjects. In this paper, we provide an investigation on the current state of resource discovery protocols, mechanisms, and platforms for large-scale distributed environments, focusing on the design aspects. We classify all related aspects, general steps, and requirements to construct a novel resource discovery solution in three categories consisting of structures, methods, and issues. Accordingly, we review the literature, analyzing various aspects for each category

    Descoberta de recursos para sistemas de escala arbitrarias

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    Doutoramento em InformĂĄticaTecnologias de Computação DistribuĂ­da em larga escala tais como Cloud, Grid, Cluster e Supercomputadores HPC estĂŁo a evoluir juntamente com a emergĂȘncia revolucionĂĄria de modelos de mĂșltiplos nĂșcleos (por exemplo: GPU, CPUs num Ășnico die, Supercomputadores em single die, Supercomputadores em chip, etc) e avanços significativos em redes e soluçÔes de interligação. No futuro, nĂłs de computação com milhares de nĂșcleos podem ser ligados entre si para formar uma Ășnica unidade de computação transparente que esconde das aplicaçÔes a complexidade e a natureza distribuĂ­da desses sistemas com mĂșltiplos nĂșcleos. A fim de beneficiar de forma eficiente de todos os potenciais recursos nesses ambientes de computação em grande escala com mĂșltiplos nĂșcleos ativos, a descoberta de recursos Ă© um elemento crucial para explorar ao mĂĄximo as capacidade de todos os recursos heterogĂ©neos distribuĂ­dos, atravĂ©s do reconhecimento preciso e localização desses recursos no sistema. A descoberta eficiente e escalĂĄvel de recursos ÂŽe um desafio para tais sistemas futuros, onde os recursos e as infira-estruturas de computação e comunicação subjacentes sĂŁo altamente dinĂąmicas, hierarquizadas e heterogĂ©neas. Nesta tese, investigamos o problema da descoberta de recursos no que diz respeito aos requisitos gerais da escalabilidade arbitrĂĄria de ambientes de computação futuros com mĂșltiplos nĂșcleos ativos. A principal contribuição desta tese ÂŽe a proposta de uma entidade de descoberta de recursos adaptativa hĂ­brida (Hybrid Adaptive Resource Discovery - HARD), uma abordagem de descoberta de recursos eficiente e altamente escalĂĄvel, construĂ­da sobre uma sobreposição hierĂĄrquica virtual baseada na auto-organizaçãoo e auto-adaptação de recursos de processamento no sistema, onde os recursos computacionais sĂŁo organizados em hierarquias distribuĂ­das de acordo com uma proposta de modelo de descriçãoo de recursos multi-camadas hierĂĄrquicas. Operacionalmente, em cada camada, que consiste numa arquitetura ponto-a-ponto de mĂłdulos que, interagindo uns com os outros, fornecem uma visĂŁo global da disponibilidade de recursos num ambiente distribuĂ­do grande, dinĂąmico e heterogĂ©neo. O modelo de descoberta de recursos proposto fornece a adaptabilidade e flexibilidade para executar consultas complexas atravĂ©s do apoio a um conjunto de caracterĂ­sticas significativas (tais como multi-dimensional, variedade e consulta agregada) apoiadas por uma correspondĂȘncia exata e parcial, tanto para o conteĂșdo de objetos estĂ©ticos e dinĂąmicos. SimulaçÔes mostram que o HARD pode ser aplicado a escalas arbitrĂĄrias de dinamismo, tanto em termos de complexidade como de escala, posicionando esta proposta como uma arquitetura adequada para sistemas futuros de mĂșltiplos nĂșcleos. TambĂ©m contribuĂ­mos com a proposta de um regime de gestĂŁo eficiente dos recursos para sistemas futuros que podem utilizar recursos distribuĂ­os de forma eficiente e de uma forma totalmente descentralizada. AlĂ©m disso, aproveitando componentes de descoberta (RR-RPs) permite que a nossa plataforma de gestĂŁo de recursos encontre e aloque dinamicamente recursos disponĂ­eis que garantam os parĂąmetros de QoS pedidos.Large scale distributed computing technologies such as Cloud, Grid, Cluster and HPC supercomputers are progressing along with the revolutionary emergence of many-core designs (e.g. GPU, CPUs on single die, supercomputers on chip, etc.) and significant advances in networking and interconnect solutions. In future, computing nodes with thousands of cores may be connected together to form a single transparent computing unit which hides from applications the complexity and distributed nature of these many core systems. In order to efficiently benefit from all the potential resources in such large scale many-core-enabled computing environments, resource discovery is the vital building block to maximally exploit the capabilities of all distributed heterogeneous resources through precisely recognizing and locating those resources in the system. The efficient and scalable resource discovery is challenging for such future systems where the resources and the underlying computation and communication infrastructures are highly-dynamic, highly-hierarchical and highly-heterogeneous. In this thesis, we investigate the problem of resource discovery with respect to the general requirements of arbitrary scale future many-core-enabled computing environments. The main contribution of this thesis is to propose Hybrid Adaptive Resource Discovery (HARD), a novel efficient and highly scalable resource-discovery approach which is built upon a virtual hierarchical overlay based on self-organization and self-adaptation of processing resources in the system, where the computing resources are organized into distributed hierarchies according to a proposed hierarchical multi-layered resource description model. Operationally, at each layer, it consists of a peer-to-peer architecture of modules that, by interacting with each other, provide a global view of the resource availability in a large, dynamic and heterogeneous distributed environment. The proposed resource discovery model provides the adaptability and flexibility to perform complex querying by supporting a set of significant querying features (such as multi-dimensional, range and aggregate querying) while supporting exact and partial matching, both for static and dynamic object contents. The simulation shows that HARD can be applied to arbitrary scales of dynamicity, both in terms of complexity and of scale, positioning this proposal as a proper architecture for future many-core systems. We also contributed to propose a novel resource management scheme for future systems which efficiently can utilize distributed resources in a fully decentralized fashion. Moreover, leveraging discovery components (RR-RPs) enables our resource management platform to dynamically find and allocate available resources that guarantee the QoS parameters on demand

    Urban Informatics

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    This open access book is the first to systematically introduce the principles of urban informatics and its application to every aspect of the city that involves its functioning, control, management, and future planning. It introduces new models and tools being developed to understand and implement these technologies that enable cities to function more efficiently – to become ‘smart’ and ‘sustainable’. The smart city has quickly emerged as computers have become ever smaller to the point where they can be embedded into the very fabric of the city, as well as being central to new ways in which the population can communicate and act. When cities are wired in this way, they have the potential to become sentient and responsive, generating massive streams of ‘big’ data in real time as well as providing immense opportunities for extracting new forms of urban data through crowdsourcing. This book offers a comprehensive review of the methods that form the core of urban informatics from various kinds of urban remote sensing to new approaches to machine learning and statistical modelling. It provides a detailed technical introduction to the wide array of tools information scientists need to develop the key urban analytics that are fundamental to learning about the smart city, and it outlines ways in which these tools can be used to inform design and policy so that cities can become more efficient with a greater concern for environment and equity

    Urban Informatics

    Get PDF
    This open access book is the first to systematically introduce the principles of urban informatics and its application to every aspect of the city that involves its functioning, control, management, and future planning. It introduces new models and tools being developed to understand and implement these technologies that enable cities to function more efficiently – to become ‘smart’ and ‘sustainable’. The smart city has quickly emerged as computers have become ever smaller to the point where they can be embedded into the very fabric of the city, as well as being central to new ways in which the population can communicate and act. When cities are wired in this way, they have the potential to become sentient and responsive, generating massive streams of ‘big’ data in real time as well as providing immense opportunities for extracting new forms of urban data through crowdsourcing. This book offers a comprehensive review of the methods that form the core of urban informatics from various kinds of urban remote sensing to new approaches to machine learning and statistical modelling. It provides a detailed technical introduction to the wide array of tools information scientists need to develop the key urban analytics that are fundamental to learning about the smart city, and it outlines ways in which these tools can be used to inform design and policy so that cities can become more efficient with a greater concern for environment and equity

    Urban Informatics

    Get PDF
    This open access book is the first to systematically introduce the principles of urban informatics and its application to every aspect of the city that involves its functioning, control, management, and future planning. It introduces new models and tools being developed to understand and implement these technologies that enable cities to function more efficiently – to become ‘smart’ and ‘sustainable’. The smart city has quickly emerged as computers have become ever smaller to the point where they can be embedded into the very fabric of the city, as well as being central to new ways in which the population can communicate and act. When cities are wired in this way, they have the potential to become sentient and responsive, generating massive streams of ‘big’ data in real time as well as providing immense opportunities for extracting new forms of urban data through crowdsourcing. This book offers a comprehensive review of the methods that form the core of urban informatics from various kinds of urban remote sensing to new approaches to machine learning and statistical modelling. It provides a detailed technical introduction to the wide array of tools information scientists need to develop the key urban analytics that are fundamental to learning about the smart city, and it outlines ways in which these tools can be used to inform design and policy so that cities can become more efficient with a greater concern for environment and equity

    The Object of Platform Studies: Relational Materialities and the Social Platform (the case of the Nintendo Wii)

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    Racing the Beam: The Atari Video Computer System,by Ian Bogost and Nick Montfort, inaugurated thePlatform Studies series at MIT Press in 2009.We’ve coauthored a new book in the series, Codename: Revolution: the Nintendo Wii Video Game Console. Platform studies is a quintessentially Digital Humanities approach, since it’s explicitly focused on the interrelationship of computing and cultural expression. According to the series preface, the goal of platform studies is “to consider the lowest level of computing systems and to understand how these systems relate to culture and creativity.”In practice, this involves paying close attentionto specific hardware and software interactions--to the vertical relationships between a platform’s multilayered materialities (Hayles; Kirschenbaum),from transistors to code to cultural reception. Any given act of platform-studies analysis may focus for example on the relationship between the chipset and the OS, or between the graphics processor and display parameters or game developers’ designs.In computing terms, platform is an abstraction(Bogost and Montfort), a pragmatic frame placed around whatever hardware-and-software configuration is required in order to build or run certain specificapplications (including creative works). The object of platform studies is thus a shifting series of possibility spaces, any number of dynamic thresholds between discrete levels of a system
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