7,906 research outputs found

    Metaheuristic design of feedforward neural networks: a review of two decades of research

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    Over the past two decades, the feedforward neural network (FNN) optimization has been a key interest among the researchers and practitioners of multiple disciplines. The FNN optimization is often viewed from the various perspectives: the optimization of weights, network architecture, activation nodes, learning parameters, learning environment, etc. Researchers adopted such different viewpoints mainly to improve the FNN's generalization ability. The gradient-descent algorithm such as backpropagation has been widely applied to optimize the FNNs. Its success is evident from the FNN's application to numerous real-world problems. However, due to the limitations of the gradient-based optimization methods, the metaheuristic algorithms including the evolutionary algorithms, swarm intelligence, etc., are still being widely explored by the researchers aiming to obtain generalized FNN for a given problem. This article attempts to summarize a broad spectrum of FNN optimization methodologies including conventional and metaheuristic approaches. This article also tries to connect various research directions emerged out of the FNN optimization practices, such as evolving neural network (NN), cooperative coevolution NN, complex-valued NN, deep learning, extreme learning machine, quantum NN, etc. Additionally, it provides interesting research challenges for future research to cope-up with the present information processing era

    Incorporating characteristics of human creativity into an evolutionary art algorithm (journal article)

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    A perceived limitation of evolutionary art and design algorithms is that they rely on human intervention; the artist selects the most aesthetically pleasing variants of one generation to produce the next. This paper discusses how computer generated art and design can become more creatively human-like with respect to both process and outcome. As an example of a step in this direction, we present an algorithm that overcomes the above limitation by employing an automatic fitness function. The goal is to evolve abstract portraits of Darwin, using our 2nd generation fitness function which rewards genomes that not just produce a likeness of Darwin but exhibit certain strategies characteristic of human artists. We note that in human creativity, change is less choosing amongst randomly generated variants and more capitalizing on the associative structure of a conceptual network to hone in on a vision. We discuss how to achieve this fluidity algorithmically

    A Particle Swarm Optimization-based Flexible Convolutional Auto-Encoder for Image Classification

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    Convolutional auto-encoders have shown their remarkable performance in stacking to deep convolutional neural networks for classifying image data during past several years. However, they are unable to construct the state-of-the-art convolutional neural networks due to their intrinsic architectures. In this regard, we propose a flexible convolutional auto-encoder by eliminating the constraints on the numbers of convolutional layers and pooling layers from the traditional convolutional auto-encoder. We also design an architecture discovery method by using particle swarm optimization, which is capable of automatically searching for the optimal architectures of the proposed flexible convolutional auto-encoder with much less computational resource and without any manual intervention. We use the designed architecture optimization algorithm to test the proposed flexible convolutional auto-encoder through utilizing one graphic processing unit card on four extensively used image classification datasets. Experimental results show that our work in this paper significantly outperform the peer competitors including the state-of-the-art algorithm.Comment: Accepted by IEEE Transactions on Neural Networks and Learning Systems, 201

    AI Methods in Algorithmic Composition: A Comprehensive Survey

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    Algorithmic composition is the partial or total automation of the process of music composition by using computers. Since the 1950s, different computational techniques related to Artificial Intelligence have been used for algorithmic composition, including grammatical representations, probabilistic methods, neural networks, symbolic rule-based systems, constraint programming and evolutionary algorithms. This survey aims to be a comprehensive account of research on algorithmic composition, presenting a thorough view of the field for researchers in Artificial Intelligence.This study was partially supported by a grant for the MELOMICS project (IPT-300000-2010-010) from the Spanish Ministerio de Ciencia e Innovación, and a grant for the CAUCE project (TSI-090302-2011-8) from the Spanish Ministerio de Industria, Turismo y Comercio. The first author was supported by a grant for the GENEX project (P09-TIC- 5123) from the Consejería de Innovación y Ciencia de Andalucía

    A Multi-Agent Architecture for the Design of Hierarchical Interval Type-2 Beta Fuzzy System

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    This paper presents a new methodology for building and evolving hierarchical fuzzy systems. For the system design, a tree-based encoding method is adopted to hierarchically link low dimensional fuzzy systems. Such tree structural representation has by nature a flexible design offering more adjustable and modifiable structures. The proposed hierarchical structure employs a type-2 beta fuzzy system to cope with the faced uncertainties, and the resulting system is called the Hierarchical Interval Type-2 Beta Fuzzy System (HT2BFS). For the system optimization, two main tasks of structure learning and parameter tuning are applied. The structure learning phase aims to evolve and learn the structures of a population of HT2BFS in a multiobjective context taking into account the optimization of both the accuracy and the interpretability metrics. The parameter tuning phase is applied to refine and adjust the parameters of the system. To accomplish these two tasks in the most optimal and faster way, we further employ a multi-agent architecture to provide both a distributed and a cooperative management of the optimization tasks. Agents are divided into two different types based on their functions: a structure agent and a parameter agent. The main function of the structure agent is to perform a multi-objective evolutionary structure learning step by means of the Multi-Objective Immune Programming algorithm (MOIP). The parameter agents have the function of managing different hierarchical structures simultaneously to refine their parameters by means of the Hybrid Harmony Search algorithm (HHS). In this architecture, agents use cooperation and communication concepts to create high-performance HT2BFSs. The performance of the proposed system is evaluated by several comparisons with various state of art approaches on noise-free and noisy time series prediction data sets and regression problems. The results clearly demonstrate a great improvement in the accuracy rate, the convergence speed and the number of used rules as compared with other existing approaches

    An evolutionary computation attack on one-round TEA

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    AbstractIn this work, one-round Tiny Encryption Algorithm (TEA) is attacked with an Evolutionary Computation method inspired by a combination of Genetic Algorithm (GA) and Harmony Search (HS). The system presented evaluates and evolves a population of candidate keys and compares paintext-ciphertext pairs of the known key against said population. We verify that randomly generated keys are the hardest to derive. Keys composed of words containing all on-bits are more difficult to break than keys composed of words containing all off-bits. Keys which have repeated words are easiest to derive. Finally, the present EC strategy is capable of deriving degenerate keys; this is most evident when keys are front loaded so that the first byte of each word has the highest density of on-bits

    Use of Metaheuristic Algorithms in Malware Detection

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    Metaheuristic algorithms are the general framework for optimization problems. They are not problem dependent and are heavily deployed in different domains. Due to rise in number of malware, malware detection techniques are updated very often. In the present work different metaheuritics algorithm used in malware detection and are available in the literature are discussed. Metaheuristics algorithm like harmony search, clonal selection, genetic algorithm and Negative selection algorithms are discussed
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