2,738 research outputs found

    In-Band Disparity Compensation for Multiview Image Compression and View Synthesis

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    Graph Spectral Image Processing

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    Recent advent of graph signal processing (GSP) has spurred intensive studies of signals that live naturally on irregular data kernels described by graphs (e.g., social networks, wireless sensor networks). Though a digital image contains pixels that reside on a regularly sampled 2D grid, if one can design an appropriate underlying graph connecting pixels with weights that reflect the image structure, then one can interpret the image (or image patch) as a signal on a graph, and apply GSP tools for processing and analysis of the signal in graph spectral domain. In this article, we overview recent graph spectral techniques in GSP specifically for image / video processing. The topics covered include image compression, image restoration, image filtering and image segmentation

    State of the art in 2D content representation and compression

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    Livrable D1.3 du projet ANR PERSEECe rapport a été réalisé dans le cadre du projet ANR PERSEE (n° ANR-09-BLAN-0170). Exactement il correspond au livrable D3.1 du projet

    A family of stereoscopic image compression algorithms using wavelet transforms

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    With the standardization of JPEG-2000, wavelet-based image and video compression technologies are gradually replacing the popular DCT-based methods. In parallel to this, recent developments in autostereoscopic display technology is now threatening to revolutionize the way in which consumers are used to enjoying the traditional 2D display based electronic media such as television, computer and movies. However, due to the two-fold bandwidth/storage space requirement of stereoscopic imaging, an essential requirement of a stereo imaging system is efficient data compression. In this thesis, seven wavelet-based stereo image compression algorithms are proposed, to take advantage of the higher data compaction capability and better flexibility of wavelets. In the proposed CODEC I, block-based disparity estimation/compensation (DE/DC) is performed in pixel domain. However, this results in an inefficiency when DWT is applied on the whole predictive error image that results from the DE process. This is because of the existence of artificial block boundaries between error blocks in the predictive error image. To overcome this problem, in the remaining proposed CODECs, DE/DC is performed in the wavelet domain. Due to the multiresolution nature of the wavelet domain, two methods of disparity estimation and compensation have been proposed. The first method is performing DEJDC in each subband of the lowest/coarsest resolution level and then propagating the disparity vectors obtained to the corresponding subbands of higher/finer resolution. Note that DE is not performed in every subband due to the high overhead bits that could be required for the coding of disparity vectors of all subbands. This method is being used in CODEC II. In the second method, DEJDC is performed m the wavelet-block domain. This enables disparity estimation to be performed m all subbands simultaneously without increasing the overhead bits required for the coding disparity vectors. This method is used by CODEC III. However, performing disparity estimation/compensation in all subbands would result in a significant improvement of CODEC III. To further improve the performance of CODEC ill, pioneering wavelet-block search technique is implemented in CODEC IV. The pioneering wavelet-block search technique enables the right/predicted image to be reconstructed at the decoder end without the need of transmitting the disparity vectors. In proposed CODEC V, pioneering block search is performed in all subbands of DWT decomposition which results in an improvement of its performance. Further, the CODEC IV and V are able to perform at very low bit rates(< 0.15 bpp). In CODEC VI and CODEC VII, Overlapped Block Disparity Compensation (OBDC) is used with & without the need of coding disparity vector. Our experiment results showed that no significant coding gains could be obtained for these CODECs over CODEC IV & V. All proposed CODECs m this thesis are wavelet-based stereo image coding algorithms that maximise the flexibility and benefits offered by wavelet transform technology when applied to stereo imaging. In addition the use of a baseline-JPEG coding architecture would enable the easy adaptation of the proposed algorithms within systems originally built for DCT-based coding. This is an important feature that would be useful during an era where DCT-based technology is only slowly being phased out to give way for DWT based compression technology. In addition, this thesis proposed a stereo image coding algorithm that uses JPEG-2000 technology as the basic compression engine. The proposed CODEC, named RASTER is a rate scalable stereo image CODEC that has a unique ability to preserve the image quality at binocular depth boundaries, which is an important requirement in the design of stereo image CODEC. The experimental results have shown that the proposed CODEC is able to achieve PSNR gains of up to 3.7 dB as compared to directly transmitting the right frame using JPEG-2000

    A family of stereoscopic image compression algorithms using wavelet transforms

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    With the standardization of JPEG-2000, wavelet-based image and video compression technologies are gradually replacing the popular DCT-based methods. In parallel to this, recent developments in autostereoscopic display technology is now threatening to revolutionize the way in which consumers are used to enjoying the traditional 2-D display based electronic media such as television, computer and movies. However, due to the two-fold bandwidth/storage space requirement of stereoscopic imaging, an essential requirement of a stereo imaging system is efficient data compression. In this thesis, seven wavelet-based stereo image compression algorithms are proposed, to take advantage of the higher data compaction capability and better flexibility of wavelets. [Continues.

    A Panorama on Multiscale Geometric Representations, Intertwining Spatial, Directional and Frequency Selectivity

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    The richness of natural images makes the quest for optimal representations in image processing and computer vision challenging. The latter observation has not prevented the design of image representations, which trade off between efficiency and complexity, while achieving accurate rendering of smooth regions as well as reproducing faithful contours and textures. The most recent ones, proposed in the past decade, share an hybrid heritage highlighting the multiscale and oriented nature of edges and patterns in images. This paper presents a panorama of the aforementioned literature on decompositions in multiscale, multi-orientation bases or dictionaries. They typically exhibit redundancy to improve sparsity in the transformed domain and sometimes its invariance with respect to simple geometric deformations (translation, rotation). Oriented multiscale dictionaries extend traditional wavelet processing and may offer rotation invariance. Highly redundant dictionaries require specific algorithms to simplify the search for an efficient (sparse) representation. We also discuss the extension of multiscale geometric decompositions to non-Euclidean domains such as the sphere or arbitrary meshed surfaces. The etymology of panorama suggests an overview, based on a choice of partially overlapping "pictures". We hope that this paper will contribute to the appreciation and apprehension of a stream of current research directions in image understanding.Comment: 65 pages, 33 figures, 303 reference

    Colour volumetric compression for realistic view synthesis applications

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    Directional edge and texture representations for image processing

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    An efficient representation for natural images is of fundamental importance in image processing and analysis. The commonly used separable transforms such as wavelets axe not best suited for images due to their inability to exploit directional regularities such as edges and oriented textural patterns; while most of the recently proposed directional schemes cannot represent these two types of features in a unified transform. This thesis focuses on the development of directional representations for images which can capture both edges and textures in a multiresolution manner. The thesis first considers the problem of extracting linear features with the multiresolution Fourier transform (MFT). Based on a previous MFT-based linear feature model, the work extends the extraction method into the situation when the image is corrupted by noise. The problem is tackled by the combination of a "Signal+Noise" frequency model, a refinement stage and a robust classification scheme. As a result, the MFT is able to perform linear feature analysis on noisy images on which previous methods failed. A new set of transforms called the multiscale polar cosine transforms (MPCT) are also proposed in order to represent textures. The MPCT can be regarded as real-valued MFT with similar basis functions of oriented sinusoids. It is shown that the transform can represent textural patches more efficiently than the conventional Fourier basis. With a directional best cosine basis, the MPCT packet (MPCPT) is shown to be an efficient representation for edges and textures, despite its high computational burden. The problem of representing edges and textures in a fixed transform with less complexity is then considered. This is achieved by applying a Gaussian frequency filter, which matches the disperson of the magnitude spectrum, on the local MFT coefficients. This is particularly effective in denoising natural images, due to its ability to preserve both types of feature. Further improvements can be made by employing the information given by the linear feature extraction process in the filter's configuration. The denoising results compare favourably against other state-of-the-art directional representations

    Efficient compression of motion compensated residuals

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    EThOS - Electronic Theses Online ServiceGBUnited Kingdo
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