35 research outputs found
Multi-Agent Behavior Retrieval: Retrieval-Augmented Policy Training for Cooperative Push Manipulation by Mobile Robots
Due to the complex interactions between agents, learning multi-agent control
policy often requires a prohibited amount of data. This paper aims to enable
multi-agent systems to effectively utilize past memories to adapt to novel
collaborative tasks in a data-efficient fashion. We propose the Multi-Agent
Coordination Skill Database, a repository for storing a collection of
coordinated behaviors associated with key vectors distinctive to them. Our
Transformer-based skill encoder effectively captures spatio-temporal
interactions that contribute to coordination and provides a unique skill
representation for each coordinated behavior. By leveraging only a small number
of demonstrations of the target task, the database enables us to train the
policy using a dataset augmented with the retrieved demonstrations.
Experimental evaluations demonstrate that our method achieves a significantly
higher success rate in push manipulation tasks compared with baseline methods
like few-shot imitation learning. Furthermore, we validate the effectiveness of
our retrieve-and-learn framework in a real environment using a team of wheeled
robots
Collective Intelligence for Object Manipulation with Mobile Robots
While natural systems often present collective intelligence that allows them
to self-organize and adapt to changes, the equivalent is missing in most
artificial systems. We explore the possibility of such a system in the context
of cooperative object manipulation using mobile robots. Although conventional
works demonstrate potential solutions for the problem in restricted settings,
they have computational and learning difficulties. More importantly, these
systems do not possess the ability to adapt when facing environmental changes.
In this work, we show that by distilling a planner derived from a
gradient-based soft-body physics simulator into an attention-based neural
network, our multi-robot manipulation system can achieve better performance
than baselines. In addition, our system also generalizes to unseen
configurations during training and is able to adapt toward task completions
when external turbulence and environmental changes are applied
Swarm Body: Embodied Swarm Robots
The human brain's plasticity allows for the integration of artificial body
parts into the human body. Leveraging this, embodied systems realize intuitive
interactions with the environment. We introduce a novel concept: embodied swarm
robots. Swarm robots constitute a collective of robots working in harmony to
achieve a common objective, in our case, serving as functional body parts.
Embodied swarm robots can dynamically alter their shape, density, and the
correspondences between body parts and individual robots. We contribute an
investigation of the influence on embodiment of swarm robot-specific factors
derived from these characteristics, focusing on a hand. Our paper is the first
to examine these factors through virtual reality (VR) and real-world robot
studies to provide essential design considerations and applications of embodied
swarm robots. Through quantitative and qualitative analysis, we identified a
system configuration to achieve the embodiment of swarm robots
GenORM: Generalizable One-shot Rope Manipulation with Parameter-Aware Policy
Due to the inherent uncertainty in their deformability during motion,
previous methods in rope manipulation often require hundreds of real-world
demonstrations to train a manipulation policy for each rope, even for simple
tasks such as rope goal reaching, which hinder their applications in our
ever-changing world. To address this issue, we introduce GenORM, a framework
that allows the manipulation policy to handle different deformable ropes with a
single real-world demonstration. To achieve this, we augment the policy by
conditioning it on deformable rope parameters and training it with a diverse
range of simulated deformable ropes so that the policy can adjust actions based
on different rope parameters. At the time of inference, given a new rope,
GenORM estimates the deformable rope parameters by minimizing the disparity
between the grid density of point clouds of real-world demonstrations and
simulations. With the help of a differentiable physics simulator, we require
only a single real-world demonstration. Empirical validations on both simulated
and real-world rope manipulation setups clearly show that our method can
manipulate different ropes with a single demonstration and significantly
outperforms the baseline in both environments (62% improvement in in-domain
ropes, and 15% improvement in out-of-distribution ropes in simulation, 26%
improvement in real-world), demonstrating the effectiveness of our approach in
one-shot rope manipulation
GenDOM: Generalizable One-shot Deformable Object Manipulation with Parameter-Aware Policy
Due to the inherent uncertainty in their deformability during motion,
previous methods in deformable object manipulation, such as rope and cloth,
often required hundreds of real-world demonstrations to train a manipulation
policy for each object, which hinders their applications in our ever-changing
world. To address this issue, we introduce GenDOM, a framework that allows the
manipulation policy to handle different deformable objects with only a single
real-world demonstration. To achieve this, we augment the policy by
conditioning it on deformable object parameters and training it with a diverse
range of simulated deformable objects so that the policy can adjust actions
based on different object parameters. At the time of inference, given a new
object, GenDOM can estimate the deformable object parameters with only a single
real-world demonstration by minimizing the disparity between the grid density
of point clouds of real-world demonstrations and simulations in a
differentiable physics simulator. Empirical validations on both simulated and
real-world object manipulation setups clearly show that our method can
manipulate different objects with a single demonstration and significantly
outperforms the baseline in both environments (a 62% improvement for in-domain
ropes and a 15% improvement for out-of-distribution ropes in simulation, as
well as a 26% improvement for ropes and a 50% improvement for cloths in the
real world), demonstrating the effectiveness of our approach in one-shot
deformable object manipulation.Comment: Extended version of arXiv:2306.0987
Aldose Reductase Inhibitor Ameliorates Renal Vascular Endothelial Growth Factor Expression in Streptozotocin-Induced Diabetic Rats
PURPOSE: The vascular endothelial growth factor (VEGF) expression of podocyte is one of the well-known major factors in development of diabetic nephropathy. In this study, we investigated the effects of aldose reductase inhibitor, fidarestat on diabetic nephropathy, and renal VEGF expression in a type 1 diabetic rat model.
MATERIALS AND METHODS: Twenty four Sprague-Dawley male rats which were performed intraperitoneal injection of streptozotocin and normal six rats were divided into four groups including a normal control group, untreated diabetic control group, aldose reductase (AR) inhibitor (fidarestat, 16 mg kg(-1) day(-1)) treated diabetic group, and angiotensin receptor blocker (losartan, 20 mg kg(-1) day(-1)) treated diabetic group. We checked body weights and blood glucose levels monthly and measured urine albumin-creatinine ratio (ACR) at 8 and 32 weeks. We extracted the kidney to examine the renal morphology and VEGF expressions.
RESULTS: The ACR decreased in fidarestat and losartan treated diabetic rat groups than in untreated diabetic group (24.79 +/- 11.12, 16.11 +/- 9.95, and 84.85 +/- 91.19, p < 0.05). The renal VEGF messenger RNA (mRNA) and protein expression were significantly decreased in the fidarestat and losartan treated diabetic rat groups than in the diabetic control group.
CONCLUSION: We suggested that aldose reductase inhibitor may have preventive effect on diabetic nephropathy by reducing renal VEGF overexpression.ope
Magnetism and its microscopic origin in iron-based high-temperature superconductors
High-temperature superconductivity in the iron-based materials emerges from,
or sometimes coexists with, their metallic or insulating parent compound
states. This is surprising since these undoped states display dramatically
different antiferromagnetic (AF) spin arrangements and Nel
temperatures. Although there is general consensus that magnetic interactions
are important for superconductivity, much is still unknown concerning the
microscopic origin of the magnetic states. In this review, progress in this
area is summarized, focusing on recent experimental and theoretical results and
discussing their microscopic implications. It is concluded that the parent
compounds are in a state that is more complex than implied by a simple Fermi
surface nesting scenario, and a dual description including both itinerant and
localized degrees of freedom is needed to properly describe these fascinating
materials.Comment: 14 pages, 4 figures, Review article, accepted for publication in
Nature Physic
The Physics of the B Factories
This work is on the Physics of the B Factories. Part A of this book contains a brief description of the SLAC and KEK B Factories as well as their detectors, BaBar and Belle, and data taking related issues. Part B discusses tools and methods used by the experiments in order to obtain results. The results themselves can be found in Part C