16 research outputs found

    Naturalistic neuroscience and virtual reality

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    Virtual reality (VR) is one of the techniques that became particularly popular in neuroscience over the past few decades. VR experiments feature a closed-loop between sensory stimulation and behavior. Participants interact with the stimuli and not just passively perceive them. Several senses can be stimulated at once, large-scale environments can be simulated as well as social interactions. All of this makes VR experiences more natural than those in traditional lab paradigms. Compared to the situation in field research, a VR simulation is highly controllable and reproducible, as required of a laboratory technique used in the search for neural correlates of perception and behavior. VR is therefore considered a middle ground between ecological validity and experimental control. In this review, I explore the potential of VR in eliciting naturalistic perception and behavior in humans and non-human animals. In this context, I give an overview of recent virtual reality approaches used in neuroscientific research

    Magnitude Estimation with Noisy Integrators Linked by an Adaptive Reference

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    Judgments of physical stimuli show characteristic biases;relatively small stimuli are overestimated whereas relatively large stimuli are underestimated (regression effect). Such biases likely result from a strategy that seeks to minimize errors given noisy estimates about stimuli that itself are drawn from a distribution, i.e., the statistics of the environment. While being conceptually well described, it is unclear how such a strategy could be implemented neurally. The present paper aims toward answering this question. A theoretical approach is introduced that describes magnitude estimation as two successive stages of noisy (neural) integration. Both stages are linked by a reference memory that is updated with every new stimulus. The model reproduces the behavioral characteristics of magnitude estimation and makes several experimentally testable predictions. Moreover, the model identifies the regression effect as a means of minimizing estimation errors and explains how this optimality strategy depends on the subject's discrimination abilities and on the stimulus statistics. The latter influence predicts another property of magnitude estimation, the so-called range effect. Beyond being successful in describing decision-making, the present work suggests that noisy integration may also be important in processing magnitudes

    Learning to Discriminate Through Long-Term Changes of Dynamical Synaptic Transmission

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    Short-term synaptic plasticity is modulated by long-term synaptic changes. There is, however, no general agreement on the computational role of this interaction. Here, we derive a learning rule for the release probability and the maximal synaptic conductance in a circuit model with combined recurrent and feedforward connections that allows learning to discriminate among natural inputs. Short-term synaptic plasticity thereby provides a nonlinear expansion of the input space of a linear classifier, whereas the random recurrent network serves to decorrelate the expanded input space. Computer simulations reveal that the twofold increase in the number of input dimensions through short-term synaptic plasticity improves the performance of a standard perceptron up to 100%. The distributions of release probabilities and maximal synaptic conductances at the capacity limit strongly depend on the balance between excitation and inhibition. The model also suggests a new computational interpretation of spikes evoked by stimuli outside the classical receptive field. These neuronal activitiesmay reflect decorrelation of the expanded stimulus space by intracortical synaptic connections

    A virtual reality time reproduction task for rodents

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    Estimates of the duration of time intervals and other magnitudes exhibit characteristic biases that likely result from error minimization strategies. To investigate such phenomena, magnitude reproduction tasks are used with humans and other primates. However, such behavioral tasks do not exist for rodents, one of the most important animal orders for neuroscience. We, therefore, developed a time reproduction task that can be used with rodents. It involves an animal reproducing the duration of a timed visual stimulus by walking along a corridor. The task was implemented in virtual reality, which allowed us to ensure that the animals were actually estimating time. The hallway did not contain prominent spatial cues and movement could be de-correlated from optic flow, such that the animals could not learn a mapping between stimulus duration and covered distance. We tested the reproduction of durations of several seconds in three different stimulus ranges. The gerbils reproduced the durations with a precision similar to experiments on humans. Their time reproductions also exhibited the characteristic biases of magnitude estimation experiments. These results demonstrate that our behavioral paradigm provides a means to study time reproduction in rodents

    Virtual reality systems for rodents

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    Over the last decade virtual reality ( VR) setups for rodents have been developed and utilized to investigate the neural foundations of behavior. Such VR systems became very popular since they allow the use of state-of-the-art techniques to measure neural activity in behaving rodents that cannot be easily used with classical behavior setups. Here, we provide an overview of rodent VR technologies and review recent results from related research. We discuss commonalities and differences as well as merits and issues of different approaches. A special focus is given to experimental ( behavioral) paradigms in use. Finally we comment on possible use cases that may further exploit the potential of VR in rodent research and hence inspire future studies

    Contextual processing of brightness and color in Mongolian gerbils

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    Brightness and color cues are essential for visually guided behavior. However, for rodents, little is known about how well they do use these cues. We used a virtual reality setup that offers a controlled environment for sensory testing to quantitatively investigate visually guided behavior for achromatic and chromatic stimuli in Mongolian gerbils (Meriones unguiculatus). In two-alternative forced choice tasks, animals had to select target stimuli based on relative intensity or color with respect to a contextual reference. Behavioral performance was characterized using psychometric analysis and probabilistic choice modeling. The analyses revealed that the gerbils learned to make decisions that required judging stimuli in relation to their visual context. Stimuli were successfully recognized down to Weber contrasts as low as 0.1. These results suggest that Mongolian gerbils have the perceptual capacity for brightness and color constancy

    Immune physiology in tissue regeneration and aging, tumor growth, and regenerative medicine

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    The immune system plays an important role in immunity (immune surveillance), but also in the regulation of tissue homeostasis (immune physiology). Lessons from the female reproductive tract indicate that immune system related cells, such as intraepithelial T cells and monocyte-derived cells (MDC) in stratified epithelium, interact amongst themselves and degenerate whereas epithelial cells proliferate and differentiate. In adult ovaries, MDC and T cells are present during oocyte renewal from ovarian stem cells. Activated MDC are also associated with follicular development and atresia, and corpus luteum differentiation. Corpus luteum demise resembles rejection of a graft since it is attended by a massive influx of MDC and T cells resulting in parenchymal and vascular regression. Vascular pericytes play important roles in immune physiology, and their activities (including secretion of the Thy-1 differentiation protein) can be regulated by vascular autonomic innervation. In tumors, MDC regulate proliferation of neoplastic cells and angiogenesis. Tumor infiltrating T cells die among malignant cells. Alterations of immune physiology can result in pathology, such as autoimmune, metabolic, and degenerative diseases, but also in infertility and intrauterine growth retardation, fetal morbidity and mortality. Animal experiments indicate that modification of tissue differentiation (retardation or acceleration) during immune adaptation can cause malfunction (persistent immaturity or premature aging) of such tissue during adulthood. Thus successful stem cell therapy will depend on immune physiology in targeted tissues. From this point of view, regenerative medicine is more likely to be successful in acute rather than chronic tissue disorders

    Estimation of self-motion duration and distance in rodents

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    Spatial orientation and navigation rely on information about landmarks and self-motion cues gained from multi-sensory sources. In this study, we focused on self-motion and examined the capability of rodents to extract and make use of information about own movement, i.e. path integration. Path integration has been investigated in depth in insects and humans. Demonstrations in rodents, however, mostly stem from experiments on heading direction;less is known about distance estimation. We introduce a novel behavioural paradigm that allows for probing temporal and spatial contributions to path integration. The paradigm is a bisection task comprising movement in a virtual reality environment in combination with either timing the duration ran or estimating the distance covered. We performed experiments with Mongolian gerbils and could show that the animals can keep track of time and distance during spatial navigation

    Time and distance estimation in children using an egocentric navigation task

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    Navigation crucially depends on the capability to estimate time elapsed and distance covered during movement. From adults it is known that magnitude estimation is subject to characteristic biases. Most intriguing is the regression effect (central tendency), whose strength depends on the stimulus distribution (i.e. stimulus range), a second characteristic of magnitude estimation known as range effect. We examined regression and range effects for time and distance estimation in eleven-year-olds and young adults, using an egocentric virtual navigation task. Regression effects were stronger for distance compared to time and depended on stimulus range. These effects were more pronounced in children compared to adults due to a more heterogeneous performance among the children. Few children showed veridical estimations similar to adults; most children, however, performed less accurate displaying stronger regression effects. Our findings suggest that children use magnitude processing strategies similar to adults, but it seems that these are not yet fully developed in all eleven-year-olds and are further refined throughout adolescence

    Data from: Estimation of self-motion duration and distance in rodents

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    Spatial orientation and navigation rely on information about landmarks and self-motion cues gained from multi-sensory sources. In this study, we focused on self-motion and examined the capability of rodents to extract and make use of information about own movement, i.e. path integration. Path integration has been investigated in depth in insects and humans. Demonstrations in rodents, however, mostly stem from experiments on heading direction; less is known about distance estimation. We introduce a novel behavioural paradigm that allows for probing temporal and spatial contributions to path integration. The paradigm is a bisection task comprising movement in a virtual reality environment in combination with either timing the duration ran or estimating the distance covered. We performed experiments with Mongolian gerbils and could show that the animals can keep track of time and distance during spatial navigation
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