57,052 research outputs found
Beyond Gazing, Pointing, and Reaching: A Survey of Developmental Robotics
Developmental robotics is an emerging field located
at the intersection of developmental psychology
and robotics, that has lately attracted
quite some attention. This paper gives a survey of
a variety of research projects dealing with or inspired
by developmental issues, and outlines possible
future directions
Born to learn: The inspiration, progress, and future of evolved plastic artificial neural networks
Biological plastic neural networks are systems of extraordinary computational
capabilities shaped by evolution, development, and lifetime learning. The
interplay of these elements leads to the emergence of adaptive behavior and
intelligence. Inspired by such intricate natural phenomena, Evolved Plastic
Artificial Neural Networks (EPANNs) use simulated evolution in-silico to breed
plastic neural networks with a large variety of dynamics, architectures, and
plasticity rules: these artificial systems are composed of inputs, outputs, and
plastic components that change in response to experiences in an environment.
These systems may autonomously discover novel adaptive algorithms, and lead to
hypotheses on the emergence of biological adaptation. EPANNs have seen
considerable progress over the last two decades. Current scientific and
technological advances in artificial neural networks are now setting the
conditions for radically new approaches and results. In particular, the
limitations of hand-designed networks could be overcome by more flexible and
innovative solutions. This paper brings together a variety of inspiring ideas
that define the field of EPANNs. The main methods and results are reviewed.
Finally, new opportunities and developments are presented
An Artificial Synaptic Plasticity Mechanism for Classical Conditioning with Neural Networks
We present an artificial synaptic plasticity (ASP) mechanism that allows artificial systems to make associations between environmental stimuli and learn new skills at runtime. ASP builds on the classical neural network for simulating associative learning, which is induced through a conditioning-like procedure. Experiments in a simulated mobile robot demonstrate that ASP has successfully generated conditioned responses. The robot has learned during environmental exploration to use sensors added after training, improving its object-avoidance capabilities
Seven properties of self-organization in the human brain
The principle of self-organization has acquired a fundamental significance in the newly emerging field of computational philosophy. Self-organizing systems have been described in various domains in science and philosophy including physics, neuroscience, biology and medicine, ecology, and sociology. While system architecture and their general purpose may depend on domain-specific concepts and definitions, there are (at least) seven key properties of self-organization clearly identified in brain systems: 1) modular connectivity, 2) unsupervised learning, 3) adaptive ability, 4) functional resiliency, 5) functional plasticity, 6) from-local-to-global functional organization, and 7) dynamic system growth. These are defined here in the light of insight from neurobiology, cognitive neuroscience and Adaptive Resonance Theory (ART), and physics to show that self-organization achieves stability and functional plasticity while minimizing structural system complexity. A specific example informed by empirical research is discussed to illustrate how modularity, adaptive learning, and dynamic network growth enable stable yet plastic somatosensory representation for human grip force control. Implications for the design of âstrongâ artificial intelligence in robotics are brought forward
Generating functionals for computational intelligence: the Fisher information as an objective function for self-limiting Hebbian learning rules
Generating functionals may guide the evolution of a dynamical system and
constitute a possible route for handling the complexity of neural networks as
relevant for computational intelligence. We propose and explore a new objective
function, which allows to obtain plasticity rules for the afferent synaptic
weights. The adaption rules are Hebbian, self-limiting, and result from the
minimization of the Fisher information with respect to the synaptic flux. We
perform a series of simulations examining the behavior of the new learning
rules in various circumstances. The vector of synaptic weights aligns with the
principal direction of input activities, whenever one is present. A linear
discrimination is performed when there are two or more principal directions;
directions having bimodal firing-rate distributions, being characterized by a
negative excess kurtosis, are preferred. We find robust performance and full
homeostatic adaption of the synaptic weights results as a by-product of the
synaptic flux minimization. This self-limiting behavior allows for stable
online learning for arbitrary durations. The neuron acquires new information
when the statistics of input activities is changed at a certain point of the
simulation, showing however, a distinct resilience to unlearn previously
acquired knowledge. Learning is fast when starting with randomly drawn synaptic
weights and substantially slower when the synaptic weights are already fully
adapted
Enaction-Based Artificial Intelligence: Toward Coevolution with Humans in the Loop
This article deals with the links between the enaction paradigm and
artificial intelligence. Enaction is considered a metaphor for artificial
intelligence, as a number of the notions which it deals with are deemed
incompatible with the phenomenal field of the virtual. After explaining this
stance, we shall review previous works regarding this issue in terms of
artifical life and robotics. We shall focus on the lack of recognition of
co-evolution at the heart of these approaches. We propose to explicitly
integrate the evolution of the environment into our approach in order to refine
the ontogenesis of the artificial system, and to compare it with the enaction
paradigm. The growing complexity of the ontogenetic mechanisms to be activated
can therefore be compensated by an interactive guidance system emanating from
the environment. This proposition does not however resolve that of the
relevance of the meaning created by the machine (sense-making). Such
reflections lead us to integrate human interaction into this environment in
order to construct relevant meaning in terms of participative artificial
intelligence. This raises a number of questions with regards to setting up an
enactive interaction. The article concludes by exploring a number of issues,
thereby enabling us to associate current approaches with the principles of
morphogenesis, guidance, the phenomenology of interactions and the use of
minimal enactive interfaces in setting up experiments which will deal with the
problem of artificial intelligence in a variety of enaction-based ways
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