849 research outputs found

    Temporal shape super-resolution by intra-frame motion encoding using high-fps structured light

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    One of the solutions of depth imaging of moving scene is to project a static pattern on the object and use just a single image for reconstruction. However, if the motion of the object is too fast with respect to the exposure time of the image sensor, patterns on the captured image are blurred and reconstruction fails. In this paper, we impose multiple projection patterns into each single captured image to realize temporal super resolution of the depth image sequences. With our method, multiple patterns are projected onto the object with higher fps than possible with a camera. In this case, the observed pattern varies depending on the depth and motion of the object, so we can extract temporal information of the scene from each single image. The decoding process is realized using a learning-based approach where no geometric calibration is needed. Experiments confirm the effectiveness of our method where sequential shapes are reconstructed from a single image. Both quantitative evaluations and comparisons with recent techniques were also conducted.Comment: 9 pages, Published at the International Conference on Computer Vision (ICCV 2017

    Steered mixture-of-experts for light field images and video : representation and coding

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    Research in light field (LF) processing has heavily increased over the last decade. This is largely driven by the desire to achieve the same level of immersion and navigational freedom for camera-captured scenes as it is currently available for CGI content. Standardization organizations such as MPEG and JPEG continue to follow conventional coding paradigms in which viewpoints are discretely represented on 2-D regular grids. These grids are then further decorrelated through hybrid DPCM/transform techniques. However, these 2-D regular grids are less suited for high-dimensional data, such as LFs. We propose a novel coding framework for higher-dimensional image modalities, called Steered Mixture-of-Experts (SMoE). Coherent areas in the higher-dimensional space are represented by single higher-dimensional entities, called kernels. These kernels hold spatially localized information about light rays at any angle arriving at a certain region. The global model consists thus of a set of kernels which define a continuous approximation of the underlying plenoptic function. We introduce the theory of SMoE and illustrate its application for 2-D images, 4-D LF images, and 5-D LF video. We also propose an efficient coding strategy to convert the model parameters into a bitstream. Even without provisions for high-frequency information, the proposed method performs comparable to the state of the art for low-to-mid range bitrates with respect to subjective visual quality of 4-D LF images. In case of 5-D LF video, we observe superior decorrelation and coding performance with coding gains of a factor of 4x in bitrate for the same quality. At least equally important is the fact that our method inherently has desired functionality for LF rendering which is lacking in other state-of-the-art techniques: (1) full zero-delay random access, (2) light-weight pixel-parallel view reconstruction, and (3) intrinsic view interpolation and super-resolution

    Computational Imaging Systems for High-speed, Adaptive Sensing Applications

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    Driven by the advances in signal processing and ubiquitous availability of high-speed low-cost computing resources over the past decade, computational imaging has seen the growing interest. Improvements on spatial, temporal, and spectral resolutions have been made with novel designs of imaging systems and optimization methods. However, there are two limitations in computational imaging. 1), Computational imaging requires full knowledge and representation of the imaging system called the forward model to reconstruct the object of interest. This limits the applications in the systems with a parameterized unknown forward model such as range imaging systems. 2), the regularization in the optimization process incorporates strong assumptions which may not accurately reflect the a priori distribution of the object. To overcome these limitations, we propose 1) novel optimization frameworks for applying computational imaging on active and passive range imaging systems and achieve 5-10 folds improvement on temporal resolution in various range imaging systems; 2) a data-driven method for estimating the distribution of high dimensional objects and a framework of adaptive sensing for maximum information gain. The adaptive strategy with our proposed method outperforms Gaussian process-based method consistently. The work would potentially benefit high-speed 3D imaging applications such as autonomous driving and adaptive sensing applications such as low-dose adaptive computed tomography(CT)

    Optical techniques for 3D surface reconstruction in computer-assisted laparoscopic surgery

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    One of the main challenges for computer-assisted surgery (CAS) is to determine the intra-opera- tive morphology and motion of soft-tissues. This information is prerequisite to the registration of multi-modal patient-specific data for enhancing the surgeon’s navigation capabilites by observ- ing beyond exposed tissue surfaces and for providing intelligent control of robotic-assisted in- struments. In minimally invasive surgery (MIS), optical techniques are an increasingly attractive approach for in vivo 3D reconstruction of the soft-tissue surface geometry. This paper reviews the state-of-the-art methods for optical intra-operative 3D reconstruction in laparoscopic surgery and discusses the technical challenges and future perspectives towards clinical translation. With the recent paradigm shift of surgical practice towards MIS and new developments in 3D opti- cal imaging, this is a timely discussion about technologies that could facilitate complex CAS procedures in dynamic and deformable anatomical regions

    Deep Learning for Video Object Segmentation:A Review

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    As one of the fundamental problems in the field of video understanding, video object segmentation aims at segmenting objects of interest throughout the given video sequence. Recently, with the advancements of deep learning techniques, deep neural networks have shown outstanding performance improvements in many computer vision applications, with video object segmentation being one of the most advocated and intensively investigated. In this paper, we present a systematic review of the deep learning-based video segmentation literature, highlighting the pros and cons of each category of approaches. Concretely, we start by introducing the definition, background concepts and basic ideas of algorithms in this field. Subsequently, we summarise the datasets for training and testing a video object segmentation algorithm, as well as common challenges and evaluation metrics. Next, previous works are grouped and reviewed based on how they extract and use spatial and temporal features, where their architectures, contributions and the differences among each other are elaborated. At last, the quantitative and qualitative results of several representative methods on a dataset with many remaining challenges are provided and analysed, followed by further discussions on future research directions. This article is expected to serve as a tutorial and source of reference for learners intended to quickly grasp the current progress in this research area and practitioners interested in applying the video object segmentation methods to their problems. A public website is built to collect and track the related works in this field: https://github.com/gaomingqi/VOS-Review

    Deep Learning-Based Low Complexity and High Efficiency Moving Object Detection Methods

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    Moving object detection (MOD) is the process of extracting dynamic foreground content from the video frames, such as moving vehicles or pedestrians, while discarding the nonmoving background. It plays an essential role in computer vision field. The traditional methods meet difficulties when applied in complex scenarios, such as videos with illumination changes, shadows, night scenes,and dynamic backgrounds. Deep learning methods have been actively applied to moving object detection in recent years and demonstrated impressive results. However, many existing models render superior detection accuracy at the cost of high computational complexity and slow inference speed. This fact has hindered the development of such models in mobile and embedded vision tasks, which need to be carried out in a timely fashion on a computationally limited platform. The current research aims to use the technique of separable convolution in both 2D and 3D CNN together with our proposed multi-input multi-output strategy and two-branch structure to devise new deep network models that significantly improve inference speed, yet require smaller model size and achieve reduction in floating-point operations as compared to existing deep learning models with competitive detection accuracy. This research devised three deep neural network models, addressing the following main problems in the area of moving object detection: 1. Improving Detection Accuracy by extracting both spatial and temporal information: To improve detection accuracy, the proposed models adopt 3D convolution which is more suitable to extract both spatial and temporal information in video data than 2D convolution. We also put this 3D convolution into two-branch network that extracts both high-level global features and low-level detailed features can further increase the accuracy. 2. Reduce model size and computational complexity by changing network structure: The standard 2D and 3D convolution are further decomposed into depthwise and pointwise convolutions. While existing 3D separable CNN all addressed other problems such as gesture recognition, force prediction, 3D object classification or reconstruction, our work applied it to the moving object detection task for the first time in the literature. 3. Increasing inference speed by changing the input-output relationship: We proposed a multi-input multi-output (MIMO) strategy to increase inference speed, which can take multiple frames as the network input and output multiple frames of detection results. This MIMO embedded in 3Dseparable CNN can further increase model inference speed significantly and maintain high detection accuracy. Compared to state-of-the-art approaches, our proposed methods significantly increases the inference speed, reduces the model size, meanwhile achieving the highest detection accuracy in the scene dependent evaluation (SDE) setup and maintaining a competitive detection accuracy in the scene independent evaluation (SIE) setup. The SDE setup is widely used to tune and test the model on a specific video as the training and test sets are from the same video. The SIE setup is designed to assess the generalization capability of the model on completely unseen videos

    Artificial Intelligence in the Creative Industries: A Review

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    This paper reviews the current state of the art in Artificial Intelligence (AI) technologies and applications in the context of the creative industries. A brief background of AI, and specifically Machine Learning (ML) algorithms, is provided including Convolutional Neural Network (CNNs), Generative Adversarial Networks (GANs), Recurrent Neural Networks (RNNs) and Deep Reinforcement Learning (DRL). We categorise creative applications into five groups related to how AI technologies are used: i) content creation, ii) information analysis, iii) content enhancement and post production workflows, iv) information extraction and enhancement, and v) data compression. We critically examine the successes and limitations of this rapidly advancing technology in each of these areas. We further differentiate between the use of AI as a creative tool and its potential as a creator in its own right. We foresee that, in the near future, machine learning-based AI will be adopted widely as a tool or collaborative assistant for creativity. In contrast, we observe that the successes of machine learning in domains with fewer constraints, where AI is the `creator', remain modest. The potential of AI (or its developers) to win awards for its original creations in competition with human creatives is also limited, based on contemporary technologies. We therefore conclude that, in the context of creative industries, maximum benefit from AI will be derived where its focus is human centric -- where it is designed to augment, rather than replace, human creativity

    Non-disruptive use of light fields in image and video processing

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    In the age of computational imaging, cameras capture not only an image but also data. This captured additional data can be best used for photo-realistic renderings facilitating numerous post-processing possibilities such as perspective shift, depth scaling, digital refocus, 3D reconstruction, and much more. In computational photography, the light field imaging technology captures the complete volumetric information of a scene. This technology has the highest potential to accelerate immersive experiences towards close-toreality. It has gained significance in both commercial and research domains. However, due to lack of coding and storage formats and also the incompatibility of the tools to process and enable the data, light fields are not exploited to its full potential. This dissertation approaches the integration of light field data to image and video processing. Towards this goal, the representation of light fields using advanced file formats designed for 2D image assemblies to facilitate asset re-usability and interoperability between applications and devices is addressed. The novel 5D light field acquisition and the on-going research on coding frameworks are presented. Multiple techniques for optimised sequencing of light field data are also proposed. As light fields contain complete 3D information of a scene, large amounts of data is captured and is highly redundant in nature. Hence, by pre-processing the data using the proposed approaches, excellent coding performance can be achieved.Im Zeitalter der computergestützten Bildgebung erfassen Kameras nicht mehr nur ein Bild, sondern vielmehr auch Daten. Diese erfassten Zusatzdaten lassen sich optimal für fotorealistische Renderings nutzen und erlauben zahlreiche Nachbearbeitungsmöglichkeiten, wie Perspektivwechsel, Tiefenskalierung, digitale Nachfokussierung, 3D-Rekonstruktion und vieles mehr. In der computergestützten Fotografie erfasst die Lichtfeld-Abbildungstechnologie die vollständige volumetrische Information einer Szene. Diese Technologie bietet dabei das größte Potenzial, immersive Erlebnisse zu mehr Realitätsnähe zu beschleunigen. Deshalb gewinnt sie sowohl im kommerziellen Sektor als auch im Forschungsbereich zunehmend an Bedeutung. Aufgrund fehlender Kompressions- und Speicherformate sowie der Inkompatibilität derWerkzeuge zur Verarbeitung und Freigabe der Daten, wird das Potenzial der Lichtfelder nicht voll ausgeschöpft. Diese Dissertation ermöglicht die Integration von Lichtfelddaten in die Bild- und Videoverarbeitung. Hierzu wird die Darstellung von Lichtfeldern mit Hilfe von fortschrittlichen für 2D-Bilder entwickelten Dateiformaten erarbeitet, um die Wiederverwendbarkeit von Assets- Dateien und die Kompatibilität zwischen Anwendungen und Geräten zu erleichtern. Die neuartige 5D-Lichtfeldaufnahme und die aktuelle Forschung an Kompressions-Rahmenbedingungen werden vorgestellt. Es werden zudem verschiedene Techniken für eine optimierte Sequenzierung von Lichtfelddaten vorgeschlagen. Da Lichtfelder die vollständige 3D-Information einer Szene beinhalten, wird eine große Menge an Daten, die in hohem Maße redundant sind, erfasst. Die hier vorgeschlagenen Ansätze zur Datenvorverarbeitung erreichen dabei eine ausgezeichnete Komprimierleistung
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