18 research outputs found

    Beautiful and damned. Combined effect of content quality and social ties on user engagement

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    User participation in online communities is driven by the intertwinement of the social network structure with the crowd-generated content that flows along its links. These aspects are rarely explored jointly and at scale. By looking at how users generate and access pictures of varying beauty on Flickr, we investigate how the production of quality impacts the dynamics of online social systems. We develop a deep learning computer vision model to score images according to their aesthetic value and we validate its output through crowdsourcing. By applying it to over 15B Flickr photos, we study for the first time how image beauty is distributed over a large-scale social system. Beautiful images are evenly distributed in the network, although only a small core of people get social recognition for them. To study the impact of exposure to quality on user engagement, we set up matching experiments aimed at detecting causality from observational data. Exposure to beauty is double-edged: following people who produce high-quality content increases one's probability of uploading better photos; however, an excessive imbalance between the quality generated by a user and the user's neighbors leads to a decline in engagement. Our analysis has practical implications for improving link recommender systems.Comment: 13 pages, 12 figures, final version published in IEEE Transactions on Knowledge and Data Engineering (Volume: PP, Issue: 99

    Enhancing Social Sharing of Videos: Fragment, Annotate, Enrich, and Share

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    Media consumption is an inherently social activity, serving to communicate ideas and emotions across both small- and large-scale communities. The migration of the media experience to personal computers retains social viewing, but typically only via a non-social, strictly personal interface. This paper presents an architecture and implementation for media content selection, content (re)organization, and content sharing within a user community that is heterogeneous in terms of both participants and devices. In addition, our application allows the user to enrich the content as a differentiated personalization activity targeted to his/her peer-group. We describe the goals, architecture and implementation of our system in this paper. In order to validate our results, we also present results from two user studies involving disjoint sets of test participants

    Collaborative knowledge building with shared video representations

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    Online video has become established as a fundamental part of the fabric of the web; widely used by people for information sharing, learning and entertainment. We report results from a design study that explored how people interact to create shared multi-path video representations in a social video environment. The participants created multiple versions of a video by providing alternative and interchangeable scenes that formed different paths through the video content. This multi-path video approach was designed to circumvent limitations of traditionally linear video for use as a shared representation in collaborative knowledge building activities. The article describes how people created video resources in collaborative activities in two different settings. We discuss different modes of working that were observed and outline the specific challenges of using the video medium as shared representation. Finally we demonstrate how an analysis of collaborative dimensions of the shared multi-path video representation can be applied to discuss the design space and to raise the discourse about the usefulness of these representations in knowledge building environments

    Understanding near-duplicate videos: a user-centric approach

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    ABSTRACT Popular content in video sharing web sites (e.g., YouTube) is usually duplicated. Most scholars define near-duplicate video clips (NDVC) based on non-semantic features (e.g., different image/audio quality), while a few also include semantic features (different videos of similar content). However, it is unclear what features contribute to the human perception of similar videos. Findings of two large scale online surveys (N = 1003) confirm the relevance of both types of features. While some of our findings confirm the adopted definitions of NDVC, other findings are surprising. For example, videos that vary in visual content -by overlaying or inserting additional information-may not be perceived as near-duplicate versions of the original videos. Conversely, two different videos with distinct sounds, people, and scenarios were considered to be NDVC because they shared the same semantics (none of the pairs had additional information). Furthermore, the exact role played by semantics in relation to the features that make videos alike is still an open question. In most cases, participants preferred to see only one of the NDVC in the search results of a video search query and they were more tolerant to changes in the audio than in the video tracks. Finally, we propose a user-centric NDVC definition and present implications for how duplicate content should be dealt with by video sharing websites

    Changing Higher Education Learning with Web 2.0 and Open Education Citation, Annotation, and Thematic Coding Appendices

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    Appendices of citations, annotations and themes for research conducted on four websites: Delicious, Wikipedia, YouTube, and Facebook

    VlogSense: Conversational Behavior and Social Attention in YouTube

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    We introduce the automatic analysis of conversational vlogs (VlogSense, for short) as a new research domain in social media. Conversational vlogs are inherently multimodal, depict natural behavior, and are suitable for large-scale analysis. Given their diversity in terms of content, VlogSense requires the integration of robust methods for multimodal analysis and for social media understanding. We present an original study on the automatic characterization of vloggers' audiovisual nonverbal behavior, grounded in work from social psychology and behavioral computing. Our study on 2,269 vlogs from YouTube shows that several nonverbal cues are significantly correlated with the social attention received by videos

    Dynamics of Information Diffusion and Social Sensing

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    Statistical inference using social sensors is an area that has witnessed remarkable progress and is relevant in applications including localizing events for targeted advertising, marketing, localization of natural disasters and predicting sentiment of investors in financial markets. This chapter presents a tutorial description of four important aspects of sensing-based information diffusion in social networks from a communications/signal processing perspective. First, diffusion models for information exchange in large scale social networks together with social sensing via social media networks such as Twitter is considered. Second, Bayesian social learning models and risk averse social learning is considered with applications in finance and online reputation systems. Third, the principle of revealed preferences arising in micro-economics theory is used to parse datasets to determine if social sensors are utility maximizers and then determine their utility functions. Finally, the interaction of social sensors with YouTube channel owners is studied using time series analysis methods. All four topics are explained in the context of actual experimental datasets from health networks, social media and psychological experiments. Also, algorithms are given that exploit the above models to infer underlying events based on social sensing. The overview, insights, models and algorithms presented in this chapter stem from recent developments in network science, economics and signal processing. At a deeper level, this chapter considers mean field dynamics of networks, risk averse Bayesian social learning filtering and quickest change detection, data incest in decision making over a directed acyclic graph of social sensors, inverse optimization problems for utility function estimation (revealed preferences) and statistical modeling of interacting social sensors in YouTube social networks.Comment: arXiv admin note: text overlap with arXiv:1405.112

    UGC Video Sharing: Measurement and Analysis

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    User-generated content (UGC) site has become a new killer Internet application in the recent four years. Among those popular sites, YouTube is the most representative and successful one providing a new generation of short video sharing service. Today, YouTube is a dominant provider of online video in the Internet, and is still growing fast. Understanding the features of YouTube and similar video sharing sites is thus crucial to their sustainable development and to network traffic engineering.We investigate the YouTube site from two perspectives, internal and external. Using traces crawled in a 1.5-year span, we systematic measure the characteristics of YouTube videos. We find that YouTube videos have noticeably different statistics compared to traditional streaming videos, ranging from length, access pattern, to their active life span. The series of datasets also allows us to identify the growth trend of this fast evolving Internet site in various aspects, which has seldom been explored before. We also look closely at the social networking aspect of YouTube, as this is a key driving force toward its success. In particular, we find that the links to related videos generated by uploaders’ choices form a small-world network. This suggests that the videos have strong correlations with each other, and creates opportunities for developing novel caching or peer-to-peer distribution schemes to efficiently deliver videos to end users.We also provide an in-depth study into the effects of the external links of YouTube. We collected nearly one million videos’ external link information, and traced different types of videos for more than two months. Our study shows interesting characteristics of external links of YouTube. In particular, we find that views from external links are independent from total views in each category. Also, videos benefit more from external links in the early stage. Our work can serve as a initial step for the study of the external environment.Department of Computin
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