1,032 research outputs found

    Message-Passing Inference on a Factor Graph for Collaborative Filtering

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    This paper introduces a novel message-passing (MP) framework for the collaborative filtering (CF) problem associated with recommender systems. We model the movie-rating prediction problem popularized by the Netflix Prize, using a probabilistic factor graph model and study the model by deriving generalization error bounds in terms of the training error. Based on the model, we develop a new MP algorithm, termed IMP, for learning the model. To show superiority of the IMP algorithm, we compare it with the closely related expectation-maximization (EM) based algorithm and a number of other matrix completion algorithms. Our simulation results on Netflix data show that, while the methods perform similarly with large amounts of data, the IMP algorithm is superior for small amounts of data. This improves the cold-start problem of the CF systems in practice. Another advantage of the IMP algorithm is that it can be analyzed using the technique of density evolution (DE) that was originally developed for MP decoding of error-correcting codes

    Budget-Constrained Item Cold-Start Handling in Collaborative Filtering Recommenders via Optimal Design

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    It is well known that collaborative filtering (CF) based recommender systems provide better modeling of users and items associated with considerable rating history. The lack of historical ratings results in the user and the item cold-start problems. The latter is the main focus of this work. Most of the current literature addresses this problem by integrating content-based recommendation techniques to model the new item. However, in many cases such content is not available, and the question arises is whether this problem can be mitigated using CF techniques only. We formalize this problem as an optimization problem: given a new item, a pool of available users, and a budget constraint, select which users to assign with the task of rating the new item in order to minimize the prediction error of our model. We show that the objective function is monotone-supermodular, and propose efficient optimal design based algorithms that attain an approximation to its optimum. Our findings are verified by an empirical study using the Netflix dataset, where the proposed algorithms outperform several baselines for the problem at hand.Comment: 11 pages, 2 figure

    To Index or Not to Index: Optimizing Exact Maximum Inner Product Search

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    Exact Maximum Inner Product Search (MIPS) is an important task that is widely pertinent to recommender systems and high-dimensional similarity search. The brute-force approach to solving exact MIPS is computationally expensive, thus spurring recent development of novel indexes and pruning techniques for this task. In this paper, we show that a hardware-efficient brute-force approach, blocked matrix multiply (BMM), can outperform the state-of-the-art MIPS solvers by over an order of magnitude, for some -- but not all -- inputs. In this paper, we also present a novel MIPS solution, MAXIMUS, that takes advantage of hardware efficiency and pruning of the search space. Like BMM, MAXIMUS is faster than other solvers by up to an order of magnitude, but again only for some inputs. Since no single solution offers the best runtime performance for all inputs, we introduce a new data-dependent optimizer, OPTIMUS, that selects online with minimal overhead the best MIPS solver for a given input. Together, OPTIMUS and MAXIMUS outperform state-of-the-art MIPS solvers by 3.2Ă—\times on average, and up to 10.9Ă—\times, on widely studied MIPS datasets.Comment: 12 pages, 8 figures, 2 table

    A Harmonic Extension Approach for Collaborative Ranking

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    We present a new perspective on graph-based methods for collaborative ranking for recommender systems. Unlike user-based or item-based methods that compute a weighted average of ratings given by the nearest neighbors, or low-rank approximation methods using convex optimization and the nuclear norm, we formulate matrix completion as a series of semi-supervised learning problems, and propagate the known ratings to the missing ones on the user-user or item-item graph globally. The semi-supervised learning problems are expressed as Laplace-Beltrami equations on a manifold, or namely, harmonic extension, and can be discretized by a point integral method. We show that our approach does not impose a low-rank Euclidean subspace on the data points, but instead minimizes the dimension of the underlying manifold. Our method, named LDM (low dimensional manifold), turns out to be particularly effective in generating rankings of items, showing decent computational efficiency and robust ranking quality compared to state-of-the-art methods

    An Ontology-Based Recommender System with an Application to the Star Trek Television Franchise

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    Collaborative filtering based recommender systems have proven to be extremely successful in settings where user preference data on items is abundant. However, collaborative filtering algorithms are hindered by their weakness against the item cold-start problem and general lack of interpretability. Ontology-based recommender systems exploit hierarchical organizations of users and items to enhance browsing, recommendation, and profile construction. While ontology-based approaches address the shortcomings of their collaborative filtering counterparts, ontological organizations of items can be difficult to obtain for items that mostly belong to the same category (e.g., television series episodes). In this paper, we present an ontology-based recommender system that integrates the knowledge represented in a large ontology of literary themes to produce fiction content recommendations. The main novelty of this work is an ontology-based method for computing similarities between items and its integration with the classical Item-KNN (K-nearest neighbors) algorithm. As a study case, we evaluated the proposed method against other approaches by performing the classical rating prediction task on a collection of Star Trek television series episodes in an item cold-start scenario. This transverse evaluation provides insights into the utility of different information resources and methods for the initial stages of recommender system development. We found our proposed method to be a convenient alternative to collaborative filtering approaches for collections of mostly similar items, particularly when other content-based approaches are not applicable or otherwise unavailable. Aside from the new methods, this paper contributes a testbed for future research and an online framework to collaboratively extend the ontology of literary themes to cover other narrative content.Comment: 25 pages, 6 figures, 5 tables, minor revision

    Recommender Systems

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    The ongoing rapid expansion of the Internet greatly increases the necessity of effective recommender systems for filtering the abundant information. Extensive research for recommender systems is conducted by a broad range of communities including social and computer scientists, physicists, and interdisciplinary researchers. Despite substantial theoretical and practical achievements, unification and comparison of different approaches are lacking, which impedes further advances. In this article, we review recent developments in recommender systems and discuss the major challenges. We compare and evaluate available algorithms and examine their roles in the future developments. In addition to algorithms, physical aspects are described to illustrate macroscopic behavior of recommender systems. Potential impacts and future directions are discussed. We emphasize that recommendation has a great scientific depth and combines diverse research fields which makes it of interests for physicists as well as interdisciplinary researchers.Comment: 97 pages, 20 figures (To appear in Physics Reports

    Effect of Neighborhood Approximation on Downstream Analytics

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    Nearest neighbor search algorithms have been successful in finding practically useful solutions to computationally difficult problems. In the nearest neighbor search problem, the brute force approach is often more efficient than other algorithms for high-dimensional spaces. A special case exists for objects represented as sparse vectors, where algorithms take advantage of the fact that an object has a zero value for most features. In general, since exact nearest neighbor search methods suffer from the “curse of dimensionality,” many practitioners use approximate nearest neighbor search algorithms when faced with high dimensionality or large datasets. To a reasonable degree, it is known that relying on approximate nearest neighbors leads to some error in the solutions to the underlying data mining problems the neighbors are used to solve. However, no one has attempted to quantify this error or provide practitioners with guidance in choosing appropriate search methods for their task. In this thesis, we conduct several experiments on recommender systems with a goal to find the degree to which approximate nearest neighbor algorithms are subject to these types of error propagation problems. Additionally, we provide persuasive evidence on the trade-off between search performance and analytics effectiveness. Our experimental evaluation demonstrates that a state-of-the-art approximate nearest neighbor search method (L2KNNGApprox) is not an effective solution in most cases. When tuned to achieve high search recall (80% or higher), it provides a fairly competitive recommendation performance compared to an efficient exact search method but offers no advantage in terms of efficiency (0.1x—1.5x speedup). Low search recall (\u3c60%) leads to poor recommendation performance. Finally, medium recall values (60%—80%) lead to reasonable recommendation performance but are hard to achieve and offer only a modest gain in efficiency (1.5x—2.3x)
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