2,691 research outputs found

    Numerical Solution of the Expanding Stellar Atmosphere Problem

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    In this paper we discuss numerical methods and algorithms for the solution of NLTE stellar atmosphere problems involving expanding atmospheres, e.g., found in novae, supernovae and stellar winds. We show how a scheme of nested iterations can be used to reduce the high dimension of the problem to a number of problems with smaller dimensions. As examples of these sub-problems, we discuss the numerical solution of the radiative transfer equation for relativistically expanding media with spherical symmetry, the solution of the multi-level non-LTE statistical equilibrium problem for extremely large model atoms, and our temperature correction procedure. Although modern iteration schemes are very efficient, parallel algorithms are essential in making large scale calculations feasible, therefore we discuss some parallelization schemes that we have developed.Comment: JCAM, in press. 28 pages, also available at ftp://calvin.physast.uga.edu:/pub/preprints/CompAstro.ps.g

    Modeling UV Radiation Feedback from Massive Stars: I. Implementation of Adaptive Ray Tracing Method and Tests

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    We present an implementation of an adaptive ray tracing (ART) module in the Athena hydrodynamics code that accurately and efficiently handles the radiative transfer involving multiple point sources on a three-dimensional Cartesian grid. We adopt a recently proposed parallel algorithm that uses non-blocking, asynchronous MPI communications to accelerate transport of rays across the computational domain. We validate our implementation through several standard test problems including the propagation of radiation in vacuum and the expansions of various types of HII regions. Additionally, scaling tests show that the cost of a full ray trace per source remains comparable to that of the hydrodynamics update on up to ∌103\sim 10^3 processors. To demonstrate application of our ART implementation, we perform a simulation of star cluster formation in a marginally bound, turbulent cloud, finding that its star formation efficiency is 12%12\% when both radiation pressure forces and photoionization by UV radiation are treated. We directly compare the radiation forces computed from the ART scheme with that from the M1 closure relation. Although the ART and M1 schemes yield similar results on large scales, the latter is unable to resolve the radiation field accurately near individual point sources.Comment: 20 pages, 14 figures; accepted for publication in Ap

    The stellar atmosphere simulation code Bifrost

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    Context: Numerical simulations of stellar convection and photospheres have been developed to the point where detailed shapes of observed spectral lines can be explained. Stellar atmospheres are very complex, and very different physical regimes are present in the convection zone, photosphere, chromosphere, transition region and corona. To understand the details of the atmosphere it is necessary to simulate the whole atmosphere since the different layers interact strongly. These physical regimes are very diverse and it takes a highly efficient massively parallel numerical code to solve the associated equations. Aims: The design, implementation and validation of the massively parallel numerical code Bifrost for simulating stellar atmospheres from the convection zone to the corona. Methods: The code is subjected to a number of validation tests, among them the Sod shock tube test, the Orzag-Tang colliding shock test, boundary condition tests and tests of how the code treats magnetic field advection, chromospheric radiation, radiative transfer in an isothermal scattering atmosphere, hydrogen ionization and thermal conduction. Results: Bifrost completes the tests with good results and shows near linear efficiency scaling to thousands of computing cores

    Fast and accurate frequency-dependent radiation transport for hydrodynamics simulations in massive star formation

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    Context: Radiative feedback plays a crucial role in the formation of massive stars. The implementation of a fast and accurate description of the proceeding thermodynamics in pre-stellar cores and evolving accretion disks is therefore a main effort in current hydrodynamics simulations. Aims: We introduce our newly implemented three-dimensional frequency dependent radiation transport algorithm for hydrodynamics simulations of spatial configurations with a dominant central source. Methods: The module combines the advantage of the speed of an approximate Flux Limited Diffusion (FLD) solver with the high accuracy of a frequency dependent first order ray-tracing routine. Results: We prove the viability of the scheme in a standard radiation benchmark test compared to a full frequency dependent Monte-Carlo based radiative transfer code. The setup includes a central star, a circumstellar flared disk, as well as an envelope. The test is performed for different optical depths. Considering the frequency dependence of the stellar irradiation, the temperature distributions can be described precisely in the optically thin, thick, and irradiated transition regions. Resulting radiative forces onto dust grains are reproduced with high accuracy. The achievable parallel speedup of the method imposes no restriction on further radiative (magneto-) hydrodynamics simulations. Conclusions: The proposed approximate radiation transport method enables frequency dependent radiation hydrodynamics studies of the evolution of pre-stellar cores and circumstellar accretion disks around an evolving massive star in a highly efficient and accurate manner.Comment: 16 pages, 11 figure

    Two-dimensional, Time-dependent, Multi-group, Multi-angle Radiation Hydrodynamics Test Simulation in the Core-Collapse Supernova Context

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    We have developed a time-dependent, multi-energy-group, and multi-angle (Sn_n) Boltzmann transport scheme for radiation hydrodynamics simulations, in one and two spatial dimensions. The implicit transport is coupled to both 1D (spherically-symmetric) and 2D (axially-symmetric) versions of the explicit Newtonian hydrodynamics code VULCAN. The 2D variant, VULCAN/2D, can be operated in general structured or unstructured grids and though the code can address many problems in astrophysics it was constructed specifically to study the core-collapse supernova problem. Furthermore, VULCAN/2D can simulate the radiation/hydrodynamic evolution of differentially rotating bodies. We summarize the equations solved and methods incorporated into the algorithm and present results of a time-dependent 2D test calculation. A more complete description of the algorithm is postponed to another paper. We highlight a 2D test run that follows for 22 milliseconds the immediate post-bounce evolution of a collapsed core. We present the relationship between the anisotropies of the overturning matter field and the distribution of the corresponding flux vectors, as a function of energy group. This is the first 2D multi-group, multi-angle, time-dependent radiation/hydro calculation ever performed in core collapse studies. Though the transport module of the code is not gray and does not use flux limiters (however, there is a flux-limited variant of VULCAN/2D), it still does not include energy redistribution and most velocity-dependent terms.Comment: 19 pages, plus 13 figures in JPEG format. Submitted to the Astrophysical Journa

    Radiative transfer with scattering for domain-decomposed 3D MHD simulations of cool stellar atmospheres

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    We present the implementation of a radiative transfer solver with coherent scattering in the new BIFROST code for radiative magneto-hydrodynamical (MHD) simulations of stellar surface convection. The code is fully parallelized using MPI domain decomposition, which allows for large grid sizes and improved resolution of hydrodynamical structures. We apply the code to simulate the surface granulation in a solar-type star, ignoring magnetic fields, and investigate the importance of coherent scattering for the atmospheric structure. A scattering term is added to the radiative transfer equation, requiring an iterative computation of the radiation field. We use a short-characteristics-based Gauss-Seidel acceleration scheme to compute radiative flux divergences for the energy equation. The effects of coherent scattering are tested by comparing the temperature stratification of three 3D time-dependent hydrodynamical atmosphere models of a solar-type star: without scattering, with continuum scattering only, and with both continuum and line scattering. We show that continuum scattering does not have a significant impact on the photospheric temperature structure for a star like the Sun. Including scattering in line-blanketing, however, leads to a decrease of temperatures by about 350\,K below log tau < -4. The effect is opposite to that of 1D hydrostatic models in radiative equilibrium, where scattering reduces the cooling effect of strong LTE lines in the higher layers of the photosphere. Coherent line scattering also changes the temperature distribution in the high atmosphere, where we observe stronger fluctuations compared to a treatment of lines as true absorbers.Comment: A&A, in pres
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