5,965 research outputs found

    Endpoint-transparent Multipath Transport with Software-defined Networks

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    Multipath forwarding consists of using multiple paths simultaneously to transport data over the network. While most such techniques require endpoint modifications, we investigate how multipath forwarding can be done inside the network, transparently to endpoint hosts. With such a network-centric approach, packet reordering becomes a critical issue as it may cause critical performance degradation. We present a Software Defined Network architecture which automatically sets up multipath forwarding, including solutions for reordering and performance improvement, both at the sending side through multipath scheduling algorithms, and the receiver side, by resequencing out-of-order packets in a dedicated in-network buffer. We implemented a prototype with commonly available technology and evaluated it in both emulated and real networks. Our results show consistent throughput improvements, thanks to the use of aggregated path capacity. We give comparisons to Multipath TCP, where we show our approach can achieve a similar performance while offering the advantage of endpoint transparency

    LTE Spectrum Sharing Research Testbed: Integrated Hardware, Software, Network and Data

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    This paper presents Virginia Tech's wireless testbed supporting research on long-term evolution (LTE) signaling and radio frequency (RF) spectrum coexistence. LTE is continuously refined and new features released. As the communications contexts for LTE expand, new research problems arise and include operation in harsh RF signaling environments and coexistence with other radios. Our testbed provides an integrated research tool for investigating these and other research problems; it allows analyzing the severity of the problem, designing and rapidly prototyping solutions, and assessing them with standard-compliant equipment and test procedures. The modular testbed integrates general-purpose software-defined radio hardware, LTE-specific test equipment, RF components, free open-source and commercial LTE software, a configurable RF network and recorded radar waveform samples. It supports RF channel emulated and over-the-air radiated modes. The testbed can be remotely accessed and configured. An RF switching network allows for designing many different experiments that can involve a variety of real and virtual radios with support for multiple-input multiple-output (MIMO) antenna operation. We present the testbed, the research it has enabled and some valuable lessons that we learned and that may help designing, developing, and operating future wireless testbeds.Comment: In Proceeding of the 10th ACM International Workshop on Wireless Network Testbeds, Experimental Evaluation & Characterization (WiNTECH), Snowbird, Utah, October 201

    W-NINE: a two-stage emulation platform for mobile and wireless systems

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    More and more applications and protocols are now running on wireless networks. Testing the implementation of such applications and protocols is a real challenge as the position of the mobile terminals and environmental effects strongly affect the overall performance. Network emulation is often perceived as a good trade-off between experiments on operational wireless networks and discrete-event simulations on Opnet or ns-2. However, ensuring repeatability and realism in network emulation while taking into account mobility in a wireless environment is very difficult. This paper proposes a network emulation platform, called W-NINE, based on off-line computations preceding online pattern-based traffic shaping. The underlying concepts of repeatability, dynamicity, accuracy and realism are defined in the emulation context. Two different simple case studies illustrate the validity of our approach with respect to these concepts

    Network emulation focusing on QoS-Oriented satellite communication

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    This chapter proposes network emulation basics and a complete case study of QoS-oriented Satellite Communication

    Modeling the Internet of Things: a simulation perspective

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    This paper deals with the problem of properly simulating the Internet of Things (IoT). Simulating an IoT allows evaluating strategies that can be employed to deploy smart services over different kinds of territories. However, the heterogeneity of scenarios seriously complicates this task. This imposes the use of sophisticated modeling and simulation techniques. We discuss novel approaches for the provision of scalable simulation scenarios, that enable the real-time execution of massively populated IoT environments. Attention is given to novel hybrid and multi-level simulation techniques that, when combined with agent-based, adaptive Parallel and Distributed Simulation (PADS) approaches, can provide means to perform highly detailed simulations on demand. To support this claim, we detail a use case concerned with the simulation of vehicular transportation systems.Comment: Proceedings of the IEEE 2017 International Conference on High Performance Computing and Simulation (HPCS 2017

    Emulating opportunistic networks with KauNet Triggers

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    In opportunistic networks the availability of an end-to-end path is no longer required. Instead opportunistic networks may take advantage of temporary connectivity opportunities. Opportunistic networks present a demanding environment for network emulation as the traditional emulation setup, where application/transport endpoints only send and receive packets from the network following a black box approach, is no longer applicable. Opportunistic networking protocols and applications additionally need to react to the dynamics of the underlying network beyond what is conveyed through the exchange of packets. In order to support IP-level emulation evaluations of applications and protocols that react to lower layer events, we have proposed the use of emulation triggers. Emulation triggers can emulate arbitrary cross-layer feedback and can be synchronized with other emulation effects. After introducing the design and implementation of triggers in the KauNet emulator, we describe the integration of triggers with the DTN2 reference implementation and illustrate how the functionality can be used to emulate a classical DTN data-mule scenario
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