159 research outputs found

    Born to learn: The inspiration, progress, and future of evolved plastic artificial neural networks

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    Biological plastic neural networks are systems of extraordinary computational capabilities shaped by evolution, development, and lifetime learning. The interplay of these elements leads to the emergence of adaptive behavior and intelligence. Inspired by such intricate natural phenomena, Evolved Plastic Artificial Neural Networks (EPANNs) use simulated evolution in-silico to breed plastic neural networks with a large variety of dynamics, architectures, and plasticity rules: these artificial systems are composed of inputs, outputs, and plastic components that change in response to experiences in an environment. These systems may autonomously discover novel adaptive algorithms, and lead to hypotheses on the emergence of biological adaptation. EPANNs have seen considerable progress over the last two decades. Current scientific and technological advances in artificial neural networks are now setting the conditions for radically new approaches and results. In particular, the limitations of hand-designed networks could be overcome by more flexible and innovative solutions. This paper brings together a variety of inspiring ideas that define the field of EPANNs. The main methods and results are reviewed. Finally, new opportunities and developments are presented

    Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes

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    I argue that data becomes temporarily interesting by itself to some self-improving, but computationally limited, subjective observer once he learns to predict or compress the data in a better way, thus making it subjectively simpler and more beautiful. Curiosity is the desire to create or discover more non-random, non-arbitrary, regular data that is novel and surprising not in the traditional sense of Boltzmann and Shannon but in the sense that it allows for compression progress because its regularity was not yet known. This drive maximizes interestingness, the first derivative of subjective beauty or compressibility, that is, the steepness of the learning curve. It motivates exploring infants, pure mathematicians, composers, artists, dancers, comedians, yourself, and (since 1990) artificial systems.Comment: 35 pages, 3 figures, based on KES 2008 keynote and ALT 2007 / DS 2007 joint invited lectur

    Deep learning for video game playing

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    In this article, we review recent Deep Learning advances in the context of how they have been applied to play different types of video games such as first-person shooters, arcade games, and real-time strategy games. We analyze the unique requirements that different game genres pose to a deep learning system and highlight important open challenges in the context of applying these machine learning methods to video games, such as general game playing, dealing with extremely large decision spaces and sparse rewards

    Evolutionary Reinforcement Learning: A Survey

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    Reinforcement learning (RL) is a machine learning approach that trains agents to maximize cumulative rewards through interactions with environments. The integration of RL with deep learning has recently resulted in impressive achievements in a wide range of challenging tasks, including board games, arcade games, and robot control. Despite these successes, there remain several crucial challenges, including brittle convergence properties caused by sensitive hyperparameters, difficulties in temporal credit assignment with long time horizons and sparse rewards, a lack of diverse exploration, especially in continuous search space scenarios, difficulties in credit assignment in multi-agent reinforcement learning, and conflicting objectives for rewards. Evolutionary computation (EC), which maintains a population of learning agents, has demonstrated promising performance in addressing these limitations. This article presents a comprehensive survey of state-of-the-art methods for integrating EC into RL, referred to as evolutionary reinforcement learning (EvoRL). We categorize EvoRL methods according to key research fields in RL, including hyperparameter optimization, policy search, exploration, reward shaping, meta-RL, and multi-objective RL. We then discuss future research directions in terms of efficient methods, benchmarks, and scalable platforms. This survey serves as a resource for researchers and practitioners interested in the field of EvoRL, highlighting the important challenges and opportunities for future research. With the help of this survey, researchers and practitioners can develop more efficient methods and tailored benchmarks for EvoRL, further advancing this promising cross-disciplinary research field

    Deep Learning: Our Miraculous Year 1990-1991

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    In 2020, we will celebrate that many of the basic ideas behind the deep learning revolution were published three decades ago within fewer than 12 months in our "Annus Mirabilis" or "Miraculous Year" 1990-1991 at TU Munich. Back then, few people were interested, but a quarter century later, neural networks based on these ideas were on over 3 billion devices such as smartphones, and used many billions of times per day, consuming a significant fraction of the world's compute.Comment: 37 pages, 188 references, based on work of 4 Oct 201

    Nature-Inspired Topology Optimization of Recurrent Neural Networks

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    Hand-crafting effective and efficient structures for recurrent neural networks (RNNs) is a difficult, expensive, and time-consuming process. To address this challenge, this work presents three nature-inspired (NI) algorithms for neural architecture search (NAS), introducing the subfield of nature-inspired neural architecture search (NI-NAS). These algorithms, based on ant colony optimization (ACO), progress from memory cell structure optimization, to bounded discrete-space architecture optimization, and finally to unbounded continuous-space architecture optimization. These methods were applied to real-world data sets representing challenging engineering problems, such as data from a coal-fired power plant, wind-turbine power generators, and aircraft flight data recorder (FDR) data. Initial work utilized ACO to select optimal connections inside recurrent long short-term memory (LSTM) cell structures. Viewing each LSTM cell as a graph, ants would choose potential input and output connections based on the pheromones previously laid down over those connections as done in a standard ACO search. However, this approach did not optimize the overall network of the RNN, particularly its synaptic parameters. I addressed this issue by introducing the Ant-based Neural Topology Search (ANTS) algorithm to directly optimize the entire RNN topology. ANTS utilizes a discrete-space superstructure representing a completely connected RNN where each node is connected to every other node, forming an extremely dense mesh of edges and recurrent edges. ANTS can select from a library of modern RNN memory cells. ACO agents (ants), in this thesis, build RNNs from the superstructure determined by pheromones laid out on the superstructure\u27s connections. Backpropagation is then used to train the generated RNNs in an asynchronous parallel computing design to accelerate the optimization process. The pheromone update depends on the evaluation of the tested RNN against a population of best performing RNNs. Several variations of the core algorithm was investigated to test several designed heuristics for ANTS and evaluate their efficacy in the formation of sparser synaptic connectivity patterns. This was done primarily by formulating different functions that drive the underlying pheromone simulation process as well as by introducing ant agents with 3 specialized roles (inspired by real-world ants) to construct the RNN structure. This characterization of the agents enables ants to focus on specific structure building roles. ``Communal intelligence\u27\u27 was also incorporated, where the best set of weights was across locally-trained RNN candidates for weight initialization, reducing the number of backpropagation epochs required to train each candidate RNN and speeding up the overall search process. However, the growth of the superstructure increased by an order of magnitude, as more input and deeper structures are utilized, proving to be one limitation of the proposed procedure. The limitation of ANTS motivated the development of the continuous ANTS algorithm (CANTS), which works with a continuous search space for any fixed network topology. In this process, ants moving within a (temporally-arranged) set of continuous/real-valued planes based on proximity and density of pheromone placements. The motion of the ants over these continuous planes, in a sense, more closely mimicks how actual ants move in the real world. Ants traverse a 3-dimensional space from the inputs to the outputs and across time lags. This continuous search space frees the ant agents from the limitations imposed by ANTS\u27 discrete massively connected superstructure, making the structural options unbounded when mapping the movements of ants through the 3D continuous space to a neural architecture graph. In addition, CANTS has fewer hyperparameters to tune than ANTS, which had five potential heuristic components that each had their own unique set of hyperparameters, as well as requiring the user to define the maximum recurrent depth, number of layers and nodes within each layer. CANTS only requires specifying the number ants and their pheromone sensing radius. The three applied strategies yielded three important successes. Applying ACO on optimizing LSTMs yielded a 1.34\% performance enhancement and more than 55% sparser structures (which is useful for speeding up inference). ANTS outperformed the NAS benchmark, NEAT, and the NAS state-of-the-art algorithm, EXAMM. CANTS showed competitive results to EXAMM and competed with ANTS while offering sparser structures, offering a promising path forward for optimizing (temporal) neural models with nature-inspired metaheuristics based the metaphor of ants

    Facilitatory neural dynamics for predictive extrapolation

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    Neural conduction delay is a serious issue for organisms that need to act in real time. Perceptual phenomena such as the flash-lag effect (FLE, where the position of a moving object is perceived to be ahead of a brief flash when they are actually colocalized) suggest that the nervous system may perform extrapolation to compensate for delay. However, the precise neural mechanism for extrapolation has not been fully investigated. The main hypothesis of this dissertation is that facilitating synapses, with their dynamic sensitivity to the rate of change in the input, can serve as a neural basis for extrapolation. To test this hypothesis, computational and biologically inspired models are proposed in this dissertation. (1) The facilitatory activation model (FAM) was derived and tested in the motion FLE domain, showing that FAM with smoothing can account for human data. (2) FAM was given a neurophysiological ground by incorporating a spike-based model of facilitating synapses. The spike-based FAM was tested in the luminance FLE domain, successfully explaining extrapolation in both increasing and decreasing luminance conditions. Also, inhibitory backward masking was suggested as a potential cellular mechanism accounting for the smoothing effect. (3) The spike-based FAM was extended by combining it with spike-timing-dependent plasticity (STDP), which allows facilitation to go across multiple neurons. Through STDP, facilitation can selectively propagate to a specific direction, which enables the multi-neuron FAM to express behavior consistent with orientation FLE. (4) FAM was applied to a modified 2D pole-balancing problem to test whether the biologically inspired delay compensation model can be utilized in engineering domains. Experimental results suggest that facilitating activity greatly enhances real time control performance under various forms of input delay as well as under increasing delay and input blank-out conditions. The main contribution of this dissertation is that it shows an intimate link between the organism-level problem of delay compensation, perceptual phenomenon of FLE, computational function of extrapolation, and neurophysiological mechanisms of facilitating synapses (and STDP). The results are expected to shed new light on real-time and predictive processing in the brain, and help understand specific neural processes such as facilitating synapses
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