112,534 research outputs found
Computational complexity of the landscape I
We study the computational complexity of the physical problem of finding
vacua of string theory which agree with data, such as the cosmological
constant, and show that such problems are typically NP hard. In particular, we
prove that in the Bousso-Polchinski model, the problem is NP complete. We
discuss the issues this raises and the possibility that, even if we were to
find compelling evidence that some vacuum of string theory describes our
universe, we might never be able to find that vacuum explicitly.
In a companion paper, we apply this point of view to the question of how
early cosmology might select a vacuum.Comment: JHEP3 Latex, 53 pp, 2 .eps figure
Computational strategies for dissecting the high-dimensional complexity of adaptive immune repertoires
The adaptive immune system recognizes antigens via an immense array of
antigen-binding antibodies and T-cell receptors, the immune repertoire. The
interrogation of immune repertoires is of high relevance for understanding the
adaptive immune response in disease and infection (e.g., autoimmunity, cancer,
HIV). Adaptive immune receptor repertoire sequencing (AIRR-seq) has driven the
quantitative and molecular-level profiling of immune repertoires thereby
revealing the high-dimensional complexity of the immune receptor sequence
landscape. Several methods for the computational and statistical analysis of
large-scale AIRR-seq data have been developed to resolve immune repertoire
complexity in order to understand the dynamics of adaptive immunity. Here, we
review the current research on (i) diversity, (ii) clustering and network,
(iii) phylogenetic and (iv) machine learning methods applied to dissect,
quantify and compare the architecture, evolution, and specificity of immune
repertoires. We summarize outstanding questions in computational immunology and
propose future directions for systems immunology towards coupling AIRR-seq with
the computational discovery of immunotherapeutics, vaccines, and
immunodiagnostics.Comment: 27 pages, 2 figure
Subclasses of Presburger Arithmetic and the Weak EXP Hierarchy
It is shown that for any fixed , the -fragment of
Presburger arithmetic, i.e., its restriction to quantifier alternations
beginning with an existential quantifier, is complete for
, the -th level of the weak EXP
hierarchy, an analogue to the polynomial-time hierarchy residing between
and . This result completes the
computational complexity landscape for Presburger arithmetic, a line of
research which dates back to the seminal work by Fischer & Rabin in 1974.
Moreover, we apply some of the techniques developed in the proof of the lower
bound in order to establish bounds on sets of naturals definable in the
-fragment of Presburger arithmetic: given a -formula
, it is shown that the set of non-negative solutions is an ultimately
periodic set whose period is at most doubly-exponential and that this bound is
tight.Comment: 10 pages, 2 figure
Complexity of evolutionary equilibria in static fitness landscapes
A fitness landscape is a genetic space -- with two genotypes adjacent if they
differ in a single locus -- and a fitness function. Evolutionary dynamics
produce a flow on this landscape from lower fitness to higher; reaching
equilibrium only if a local fitness peak is found. I use computational
complexity to question the common assumption that evolution on static fitness
landscapes can quickly reach a local fitness peak. I do this by showing that
the popular NK model of rugged fitness landscapes is PLS-complete for K >= 2;
the reduction from Weighted 2SAT is a bijection on adaptive walks, so there are
NK fitness landscapes where every adaptive path from some vertices is of
exponential length. Alternatively -- under the standard complexity theoretic
assumption that there are problems in PLS not solvable in polynomial time --
this means that there are no evolutionary dynamics (known, or to be discovered,
and not necessarily following adaptive paths) that can converge to a local
fitness peak on all NK landscapes with K = 2. Applying results from the
analysis of simplex algorithms, I show that there exist single-peaked
landscapes with no reciprocal sign epistasis where the expected length of an
adaptive path following strong selection weak mutation dynamics is
even though an adaptive path to the optimum of length less
than n is available from every vertex. The technical results are written to be
accessible to mathematical biologists without a computer science background,
and the biological literature is summarized for the convenience of
non-biologists with the aim to open a constructive dialogue between the two
disciplines.Comment: 14 pages, 3 figure
Fast optimization algorithms and the cosmological constant
Denef and Douglas have observed that in certain landscape models the problem
of finding small values of the cosmological constant is a large instance of an
NP-hard problem. The number of elementary operations (quantum gates) needed to
solve this problem by brute force search exceeds the estimated computational
capacity of the observable universe. Here we describe a way out of this
puzzling circumstance: despite being NP-hard, the problem of finding a small
cosmological constant can be attacked by more sophisticated algorithms whose
performance vastly exceeds brute force search. In fact, in some parameter
regimes the average-case complexity is polynomial. We demonstrate this by
explicitly finding a cosmological constant of order in a randomly
generated -dimensional ADK landscape.Comment: 19 pages, 5 figure
Physical portrayal of computational complexity
Computational complexity is examined using the principle of increasing
entropy. To consider computation as a physical process from an initial instance
to the final acceptance is motivated because many natural processes have been
recognized to complete in non-polynomial time (NP). The irreversible process
with three or more degrees of freedom is found intractable because, in terms of
physics, flows of energy are inseparable from their driving forces. In
computational terms, when solving problems in the class NP, decisions will
affect subsequently available sets of decisions. The state space of a
non-deterministic finite automaton is evolving due to the computation itself
hence it cannot be efficiently contracted using a deterministic finite
automaton that will arrive at a solution in super-polynomial time. The solution
of the NP problem itself is verifiable in polynomial time (P) because the
corresponding state is stationary. Likewise the class P set of states does not
depend on computational history hence it can be efficiently contracted to the
accepting state by a deterministic sequence of dissipative transformations.
Thus it is concluded that the class P set of states is inherently smaller than
the set of class NP. Since the computational time to contract a given set is
proportional to dissipation, the computational complexity class P is a subset
of NP.Comment: 16, pages, 7 figure
Artificial Neural Network in Cosmic Landscape
In this paper we propose that artificial neural network, the basis of machine
learning, is useful to generate the inflationary landscape from a cosmological
point of view. Traditional numerical simulations of a global cosmic landscape
typically need an exponential complexity when the number of fields is large.
However, a basic application of artificial neural network could solve the
problem based on the universal approximation theorem of the multilayer
perceptron. A toy model in inflation with multiple light fields is investigated
numerically as an example of such an application.Comment: v2, add some new content
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