1,904 research outputs found

    Measuring the differences between human-human and human-machine dialogs

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    In this paper, we assess the applicability of user simulation techniques to generate dialogs which are similar to real human-machine spoken interactions.To do so, we present the results of the comparison between three corpora acquired by means of different techniques. The first corpus was acquired with real users.A statistical user simulation technique has been applied to the same task to acquire the second corpus. In this technique, the next user answer is selected by means of a classification process that takes into account the previous dialog history, the lexical information in the clause, and the subtask of the dialog to which it contributes. Finally, a dialog simulation technique has been developed for the acquisition of the third corpus. This technique uses a random selection of the user and system turns, defining stop conditions for automatically deciding if the simulated dialog is successful or not. We use several evaluation measures proposed in previous research to compare between our three acquired corpora, and then discuss the similarities and differences with regard to these measures

    An automatic dialog simulation technique to develop and evaluate interactive conversational agents

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    During recent years, conversational agents have become a solution to provide straightforward and more natural ways of retrieving information in the digital domain. In this article, we present an agent-based dialog simulation technique for learning new dialog strategies and evaluating conversational agents. Using this technique, the effort necessary to acquire data required to train the dialog model and then explore new dialog strategies is considerably reduced. A set of measures has also been defined to evaluate the dialog strategy that is automatically learned and to compare different dialog corpora. We have applied this technique to explore the space of possible dialog strategies and evaluate the dialogs acquired for a conversational agent that collects monitored data from patients suffering from diabetes. The results of the comparison of these measures for an initial corpus and a corpus acquired using the dialog simulation technique show that the conversational agent reduces the time needed to complete the dialogs and improve their quality, thereby allowing the conversational agent to tackle new situations and generate new coherent answers for the situations already present in an initial model.This work was supported in part by Projects MINECO TEC2012-37832-C02-01, CICYT TEC2011-28626-C02-02, CAM CONTEXTS S2009/TIC-1485Publicad

    An Agent-Based Dialog Simulation Technique to Develop and Evaluate Conversational Agents

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    Proceedings of: 9th International Conference on Practical Applications of Agents and Multiagent Systems (PAAMS 11). Salamanca, 6-8 April, 2011In this paper, we present an agent-based dialog simulation technique for learning new dialog strategies and evaluate conversational agents. Using this technique the effort necessary to acquire data required to train the dialog model and then explore new dialog strategies is considerably reduced. A set of measures has also been defined to evaluate the dialog strategy that is automatically learned and compare different dialog corpora. We have applied this technique to explore the space of possible dialog strategies and evaluate the dialogs acquired for a conversational agent that collects monitored data from patients suffering from diabetes.Funded by projects CICYT TIN2008-06742-C02-02/TSI, CICYT TEC2008-06732-C02- 02/TEC, CAM CONTEXTS (S2009/TIC-1485), and DPS2008-07029-C02-02.Publicad

    Spoken dialog systems based on online generated stochastic finite-state transducers

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    This is the author’s version of a work that was accepted for publication in Speech Communication. Changes resulting from the publishing process, such as peer review, editing, corrections, structural formatting, and other quality control mechanisms may not be reflected in this document. Changes may have been made to this work since it was submitted for publication. A definitive version was subsequently published in Speech Communication 83 (2016) 81–93. DOI 10.1016/j.specom.2016.07.011.In this paper, we present an approach for the development of spoken dialog systems based on the statistical modelization of the dialog manager. This work focuses on three points: the modelization of the dialog manager using Stochastic Finite-State Transducers, an unsupervised way to generate training corpora, and a mechanism to address the problem of coverage that is based on the online generation of synthetic dialogs. Our proposal has been developed and applied to a sport facilities booking task at the university. We present experimentation evaluating the system behavior on a set of dialogs that was acquired using the Wizard of Oz technique as well as experimentation with real users. The experimentation shows that the method proposed to increase the coverage of the Dialog System was useful to find new valid paths in the model to achieve the user goals, providing good results with real users. © 2016 Elsevier B.V. All rights reserved.This work is partially supported by the project ASLP-MULAN: Audio, Speech and Language Processing for Multimedia Analytics (MINECO TIN2014-54288-C4-3-R).Hurtado Oliver, LF.; Planells Lerma, J.; Segarra Soriano, E.; Sanchís Arnal, E. (2016). Spoken dialog systems based on online generated stochastic finite-state transducers. Speech Communication. 83:81-93. https://doi.org/10.1016/j.specom.2016.07.011S81938

    A statistical simulation technique to develop and evaluate conversational agents

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    In this paper, we present a technique for developing user simulators which are able to interact and evaluate conversational agents. Our technique is based on a statistical model that is automatically learned from a dialog corpus. This model is used by the user simulator to provide the next answer taking into account the complete history of the interaction. The main objective of our proposal is not only to evaluate the conversational agent, but also to improve this agent by employing the simulated dialogs to learn a better dialog model. We have applied this technique to design and evaluate a conversational agent which provides academic information in a multi-agent system. The results of the evaluation show that the proposed user simulation methodology can be used not only to evaluate conversational agents but also to explore new enhanced dialog strategies, thereby allowing the conversational agent to reduce the time needed to complete the dialogs and automatically detect new valid paths to achieve each of the required objectives defined for the task.This work was supported in part by Projects MINECO TEC2012-37832-C02-01, CICYT TEC 2011-28626-C02-02, CAM CONTEXTS (S2009/TIC-1485).Publicad

    Optimizing Dialog Strategies for Conversational Agents Interacting in AmI Environments

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    Proceedings of: 3rd International Symposium on Ambient Intelligence (ISAmI 2012). Salamanca (Spain), 28-30 March 2012In this paper, we describe a conversational agent which provides academic information. The dialog model of this agent has been developed by means of a statistical methodology that automatically explores the dialog space and allows learning new enhanced dialog strategies from a dialog corpus. A dialog simulation technique has been applied to acquire data required to train the dialog model and then explore the new dialog strategies. A set of measures has also been defined to evaluate the dialog strategy. The results of the evaluation show how the dialogmodel deviates from the initially predefined strategy, allowing the conversational agent to tackle new situations and generate new coherent answers for the situations already present in the initial corpus. The proposed technique can be used not only to develop new dialog managers but also to explore new enhanced dialog strategies focused on user adaptation required to interact in AmI environments.Research funded by projects CICYT TIN2011-28620-C02-01, CICYT TEC2011-28626-C02-02, CAM CONTEXTS (S2009/TIC-1485), and DPS2008-07029-C02-02.Publicad

    Agent Simulation to Develop Interactive and User-Centered Conversational Agents

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    Proceedings of: International Symposium on Distributed Computing and Artificial Intelligence (DCAI 2011). Salamanca, 06-08 April 2011.In this paper, we present a technique for developing user simulators which are able to interact and evaluate conversational agents. Our technique is based on a statistical model that is automatically learned from a dialog corpus. This model is used by the user simulator to provide the following answer taking into account the complete history of the interaction. The main objective of our proposal is not only to evaluate the conversational agent, but also to improve this agent by employing the simulated dialogs to learn a better dialog model. We have applied this technique to design and evaluate a conversational agent which provides academic information in a multi-agent system. The results of the evaluation show that the conversational agent reduces the time needed to fulfill to complete the the dialogs, thereby allowing the conversational agent to tackle new situations and generate new coherent answers for the situations already present in an initial model.Funded by projects CICYT TIN2008-06742-C02-02/TSI, CICYT TEC2008-06732-C02- 02/TEC, CAM CONTEXTS (S2009/TIC-1485), and DPS2008-07029-C02-02.Publicad

    Developing enhanced conversational agents for social virtual worlds

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    In This Paper, We Present A Methodology For The Development Of Embodied Conversational Agents For Social Virtual Worlds. The Agents Provide Multimodal Communication With Their Users In Which Speech Interaction Is Included. Our Proposal Combines Different Techniques Related To Artificial Intelligence, Natural Language Processing, Affective Computing, And User Modeling. A Statistical Methodology Has Been Developed To Model The System Conversational Behavior, Which Is Learned From An Initial Corpus And Improved With The Knowledge Acquired From The Successive Interactions. In Addition, The Selection Of The Next System Response Is Adapted Considering Information Stored Into User&#39 S Profiles And Also The Emotional Contents Detected In The User&#39 S Utterances. Our Proposal Has Been Evaluated With The Successful Development Of An Embodied Conversational Agent Which Has Been Placed In The Second Life Social Virtual World. The Avatar Includes The Different Models And Interacts With The Users Who Inhabit The Virtual World In Order To Provide Academic Information. The Experimental Results Show That The Agent&#39 S Conversational Behavior Adapts Successfully To The Specific Characteristics Of Users Interacting In Such Environments.Work partially supported by the Spanish CICyT Projects under grant TRA2015-63708-R and TRA2016-78886-C3-1-R

    A proposal for the development of adaptive spoken interfaces to access the Web

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    Spoken dialog systems have been proposed as a solution to facilitate a more natural human–machine interaction. In this paper, we propose a framework to model the user׳s intention during the dialog and adapt the dialog model dynamically to the user needs and preferences, thus developing more efficient, adapted, and usable spoken dialog systems. Our framework employs statistical models based on neural networks that take into account the history of the dialog up to the current dialog state in order to predict the user׳s intention and the next system response. We describe our proposal and detail its application in the Let׳s Go spoken dialog system.Work partially supported by Projects MINECO TEC2012-37832- C02-01, CICYT TEC2011-28626-C02-02, CAM CONTEXTS (S2009/ TIC-1485

    The DI@L-log System: Integration of Speech Technologies in Healthcare Applications

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    Proceedings of: XIV Conferencia de la Asociación Española para la Inteligencia Artificial CAEPIA'11. AIHealth. I Workshop on Artificial Intelligence in Healthcare and Biomedical Applications. San Cristobal de la Laguna, Tenerife. 07-10 noviembre 2011In this paper, we describe a spoken dialog system developed to collect monitored data from patients su ering from diabetes. The dialog model of this system has been developed by means of a statistical methodology for automatically exploring the dialog space and learning new enhanced dialog strategies from a dialog corpus. A dialog simulation technique has been applied to acquire data required to train the dialog model and then explore the new dialog strategies. A set of measures has also been defined to evaluate the dialog strategy. The results of the evaluation show how the dialog manager deviates from the initially predefined strategy, allowing the dialog manager to tackle new situations and generate new coherent answers for the situations already present in the initial corpus. The proposed technique can be used not only to develop new dialog managers but also to explore new enhanced strategies.Research funded by projects CICYT TIN 2008-06742-C02-02/TSI, CICYT TEC 2008-06732-C02-02/TEC, CAM CONTEXTS (S2009/TIC-1485), and DPS 2008-07029- C02-02.Publicad
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