8 research outputs found

    President Abraham Lincoln Statue at Lincoln’s Tomb in Springfield, Illinois

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    This postcard features a seated statue of Abraham Lincoln located at Abraham Lincoln’s tomb.https://scholarsjunction.msstate.edu/fvw-postcards/1535/thumbnail.jp

    President Abraham Lincoln Statue at Lincoln’s Tomb in Springfield, Illinois

    No full text
    This postcard features a seated statue of Abraham Lincoln located at Abraham Lincoln’s tomb.https://scholarsjunction.msstate.edu/fvw-artifacts/5511/thumbnail.jp

    Assessing the impact of visual design on the interpretation of aggregated playtesting data visualization

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    \u3cp\u3eMaking effective use of data generated from players interacting with games (often via playtesting to improve game quality) is a challenging task since the datasets are often mixed and very large. To address this, various visualization techniques have been introduced to help game developers cope with the data. However, there is a gap in research concerning the impact of different visual designs on the interpretation of gameplay data. In this paper, we propose four alternative visual designs of an aggregated visualization and assess how professional game developers interpret the data differently due to changes in the visual designs. Our results provide an understanding and a supporting argument about the impact of the visual properties transparency and shading (both positive and negative) on the interpretation of the represented data. This is an important contribution to the field of Games User Research given the current move towards data-informed decision making and the popularity of data visualizations.\u3c/p\u3

    Assessing the impact of visual design on the interpretation of aggregated playtesting data visualization

    No full text
    Making effective use of data generated from players interacting with games (often via playtesting to improve game quality) is a challenging task since the datasets are often mixed and very large. To address this, various visualization techniques have been introduced to help game developers cope with the data. However, there is a gap in research concerning the impact of different visual designs on the interpretation of gameplay data. In this paper, we propose four alternative visual designs of an aggregated visualization and assess how professional game developers interpret the data differently due to changes in the visual designs. Our results provide an understanding and a supporting argument about the impact of the visual properties transparency and shading (both positive and negative) on the interpretation of the represented data. This is an important contribution to the field of Games User Research given the current move towards data-informed decision making and the popularity of data visualizations

    The Opioid-overdose Reduction Continuum of Care Approach (ORCCA): Evidence-based practices in the HEALing Communities Study

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