59 research outputs found

    Uncertainty visualization in 3D scalar data

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    One problem in most three-dimensional (3D) scalar data visualization techniques is that they often overlook to depict uncertainty that comes with the 3D scalar data and thus fail to faithfully present the 3D scalar data and have risks which may mislead users’ interpretations, conclusions or even decisions. Therefore this thesis focuses on the study of uncertainty visualization in 3D scalar data and we seek to create better uncertainty visualization techniques, as well as to find out the advantages/disadvantages of those state-of-the-art uncertainty visualization techniques. To do this, we address three specific hypotheses: (1) the proposed Texture uncertainty visualization technique enables users to better identify scalar/error data, and provides reduced visual overload and more appropriate brightness than four state-of-the-art uncertainty visualization techniques, as demonstrated using a perceptual effectiveness user study. (2) The proposed Linked Views and Interactive Specification (LVIS) uncertainty visualization technique enables users to better search max/min scalar and error data than four state-of-the-art uncertainty visualization techniques, as demonstrated using a perceptual effectiveness user study. (3) The proposed Probabilistic Query uncertainty visualization technique, in comparison to traditional Direct Volume Rendering (DVR) methods, enables radiologists/physicians to better identify possible alternative renderings relevant to a diagnosis and the classification probabilities associated to the materials appeared on these renderings; this leads to improved decision support for diagnosis, as demonstrated in the domain of medical imaging. For each hypothesis, we test it by following/implementing a unified framework that consists of three main steps: the first main step is uncertainty data modeling, which clearly defines and generates certainty types of uncertainty associated to given 3D scalar data. The second main step is uncertainty visualization, which transforms the 3D scalar data and their associated uncertainty generated from the first main step into two-dimensional (2D) images for insight, interpretation or communication. The third main step is evaluation, which transforms the 2D images generated from the second main step into quantitative scores according to specific user tasks, and statistically analyzes the scores. As a result, the quality of each uncertainty visualization technique is determined

    Scientific visualization of stress tensor information with applications to stress determination by X-ray and neutron diffraction

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    Includes bibliographical references (leaves 232-249).The visual analysis of mechanical stress facilitates physical understanding of the tensor quantity which is concealed in scalar and vector methods. In this study, the principles and techniques of scientific visualization are used to develop a visual analysis of mechanical stresses. Scientific visualization is not only applied to the final tensorial quantity obtained from the diffraction measurements, but the visual methods are developed from, and integrated into current residual stress analysis practices by relating the newly developed visual techniques to the conventional techniques, highlighting its advantages. This study consists of the mathematical analysis of the tensor character of mechanical stresses, discussion of the principles and techniques of scientific visualization (visual data analysis) in physical research, and tensor determination, visual analysis and presentation of residual stresses obtained from diffraction measurements

    Feature-Based Uncertainty Visualization

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    While uncertainty in scientific data attracts an increasing research interest in the visualization community, two critical issues remain insufficiently studied: (1) visualizing the impact of the uncertainty of a data set on its features and (2) interactively exploring 3D or large 2D data sets with uncertainties. In this study, a suite of feature-based techniques is developed to address these issues. First, a framework of feature-level uncertainty visualization is presented to study the uncertainty of the features in scalar and vector data. The uncertainty in the number and locations of features such as sinks or sources of vector fields are referred to as feature-level uncertainty while the uncertainty in the numerical values of the data is referred to as data-level uncertainty. The features of different ensemble members are indentified and correlated. The feature-level uncertainties are expressed as the transitions between corresponding features through new elliptical glyphs. Second, an interactive visualization tool for exploring scalar data with data-level and two types of feature-level uncertainties — contour-level and topology-level uncertainties — is developed. To avoid visual cluttering and occlusion, the uncertainty information is attached to a contour tree instead of being integrated with the visualization of the data. An efficient contour tree-based interface is designed to reduce users’ workload in viewing and analyzing complicated data with uncertainties and to facilitate a quick and accurate selection of prominent contours. This thesis advances the current uncertainty studies with an in-depth investigation of the feature-level uncertainties and an exploration of topology tools for effective and interactive uncertainty visualizations. With quantified representation and interactive capability, feature-based visualization helps people gain new insights into the uncertainties of their data, especially the uncertainties of extracted features which otherwise would remain unknown with the visualization of only data-level uncertainties

    Semantic models for texturing volume objects

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    EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    Using advanced illumination techniques to enhance realism and perception of volume visualizations

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    Die Nutzung volumetrischer Daten ist in vergangenen Jahren immer häufiger geworden. Die Erzeugung von aussagekräfigen und verständlichen Bildern aus diesen Daten ist daher wichtiger denn je. Die Simulation von Beleuchtungsphänomenen ist eine Möglichkeit, die Wahrnehmung und den Realismus solcher Bilder zu verbessern. Diese Dissertation beschäftigt sich mit der Effektivität von existierenden Modellen zur Volumenillumination und präsentiert einige neue Techniken und Anwendungen für diesen Bereich der Computergrafik. Es werden Methoden vorgestellt, um die Interaktion von Licht und Material im Kontext von Volumendaten zu simulieren. Weiterhin wird eine umfangreichenNutzerstudie präsentiert, deren Ziel es war, den Einfluss von verschiedenen existierenden Modellen zur Volumenillumination auf den Betrachter zu untersuchen. Abschließend wird eine Anwendung zur Darstellung und visuellen Analyse von Hirndaten präsentiert, in der Volumenillumination neben weiteren neuartigen Visualisierungen zum Einsatz kommt.<br

    ISCR Annual Report: Fical Year 2004

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    Rapid development of applications for the interactive visual analysis of multimodal medical data

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    Multimodale medizinische Volumendaten gewinnen zunehmend an Verbreitung. Wir diskutieren verschiedene interaktive Applikationen welche den Nutzer bei der Analyse dieser Daten unterstĂĽtzen. Alle Applikationen basieren auf Erweiterungen des Voreen Frameworks, welche ebenfalls in dieser Dissertation diskutiert werden. With multimodal volumetric medical data sets becoming more common due to the increasing availability of scanning hardware, software for the visualization and analysis of such data sets needs to become more efficient as well in order to prevent overloading the user with data. This dissertation presents several interactive techniques for the visual analysis of medical volume data. All applications are based on extensions to the Voreen volume rendering framework, which we will discuss first. Since visual analysis applications are interactive by definition, we propose a general-purpose navigation technique for volume data. Next, we discuss our concepts for the interactive planning of brain tumor resections. Finally, we present two systems designed to work with images of vasculature. First, we discuss an interactive vessel segmentation system enabling an efficient, visually supported workflow. Second, we propose an application for the visual analysis of PET tracer uptake along vessels

    Interactive High Performance Volume Rendering

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    This thesis is about Direct Volume Rendering on high performance computing systems. As direct rendering methods do not create a lower-dimensional geometric representation, the whole scientific dataset must be kept in memory. Thus, this family of algorithms has a tremendous resource demand. Direct Volume Rendering algorithms in general are well suited to be implemented for dedicated graphics hardware. Nevertheless, high performance computing systems often do not provide resources for hardware accelerated rendering, so that the visualization algorithm must be implemented for the available general-purpose hardware. Ever growing datasets that imply copying large amounts of data from the compute system to the workstation of the scientist, and the need to review intermediate simulation results, make porting Direct Volume Rendering to high performance computing systems highly relevant. The contribution of this thesis is twofold. As part of the first contribution, after devising a software architecture for general implementations of Direct Volume Rendering on highly parallel platforms, parallelization issues and implementation details for various modern architectures are discussed. The contribution results in a highly parallel implementation that tackles several platforms. The second contribution is concerned with the display phase of the “Distributed Volume Rendering Pipeline”. Rendering on a high performance computing system typically implies displaying the rendered result at a remote location. This thesis presents a remote rendering technique that is capable of hiding latency and can thus be used in an interactive environment
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