3,487 research outputs found
Born to learn: The inspiration, progress, and future of evolved plastic artificial neural networks
Biological plastic neural networks are systems of extraordinary computational
capabilities shaped by evolution, development, and lifetime learning. The
interplay of these elements leads to the emergence of adaptive behavior and
intelligence. Inspired by such intricate natural phenomena, Evolved Plastic
Artificial Neural Networks (EPANNs) use simulated evolution in-silico to breed
plastic neural networks with a large variety of dynamics, architectures, and
plasticity rules: these artificial systems are composed of inputs, outputs, and
plastic components that change in response to experiences in an environment.
These systems may autonomously discover novel adaptive algorithms, and lead to
hypotheses on the emergence of biological adaptation. EPANNs have seen
considerable progress over the last two decades. Current scientific and
technological advances in artificial neural networks are now setting the
conditions for radically new approaches and results. In particular, the
limitations of hand-designed networks could be overcome by more flexible and
innovative solutions. This paper brings together a variety of inspiring ideas
that define the field of EPANNs. The main methods and results are reviewed.
Finally, new opportunities and developments are presented
Molecular dynamics simulations through GPU video games technologies
Bioinformatics is the scientific field that focuses on the application of computer technology to the management of biological information. Over the years, bioinformatics applications have been used to store, process and integrate biological and genetic information, using a wide range of methodologies. One of the most de novo techniques used to understand the physical movements of atoms and molecules is molecular dynamics (MD). MD is an in silico method to simulate the physical motions of atoms and molecules under certain conditions. This has become a state strategic technique and now plays a key role in many areas of exact sciences, such as chemistry, biology, physics and medicine. Due to their complexity, MD calculations could require enormous amounts of computer memory and time and therefore their execution has been a big problem. Despite the huge computational cost, molecular dynamics have been implemented using traditional computers with a central memory unit (CPU). A graphics processing unit (GPU) computing technology was first designed with the goal to improve video games, by rapidly creating and displaying images in a frame buffer such as screens. The hybrid GPU-CPU implementation, combined with parallel computing is a novel technology to perform a wide range of calculations. GPUs have been proposed and used to accelerate many scientific computations including MD simulations. Herein, we describe the new methodologies developed initially as video games and how they are now applied in MD simulations
Scalable, Data- intensive Network Computation
To enable groups of collaborating researchers at different locations to effectively share large datasets and investigate their spontaneous hypotheses on the fly, we are interested in de- veloping a distributed system that can be easily leveraged by a variety of data intensive applications. The system is composed of (i) a number of best effort logistical depots to en- able large-scale data sharing and in-network data processing, (ii) a set of end-to-end tools to effectively aggregate, manage and schedule a large number of network computations with attendant data movements, and (iii) a Distributed Hash Table (DHT) on top of the generic depot services for scalable data management.
The logistical depot is extended by following the end-to-end principles and is modeled with a closed queuing network model. Its performance characteristics are studied by solving the steady state distributions of the model using local balance equations. The modeling results confirm that the wide area network is the performance bottleneck and running concurrent jobs can increase resource utilization and system throughput.
As a novel contribution, techniques to effectively support resource demanding data- intensive applications using the ¯ne-grained depot services are developed. These techniques include instruction level scheduling of operations, dynamic co-scheduling of computation and replication, and adaptive workload control. Experiments in volume visualization have proved the effectiveness of these techniques. Due to the unique characteristic of data- intensive applications and our co-scheduling algorithm, a DHT is implemented on top of the basic storage and computation services. It demonstrates the potential of the Logistical Networking infrastructure to serve as a service creation platform
LOCALIZED MOVEMENT CONTROL CONNECTIVITY RESTORATION ALGORITHMS FOR WIRELESS SENSOR AND ACTOR NETWORKS
Wireless Sensor and Actor Networks (WSANs) are gaining an increased interest
because of their suitability for mission-critical applications that require autonomous
and intelligent interaction with the environment. Hazardous application environments
such as forest fire monitoring, disaster management, search and rescue, homeland
security, battlefield reconnaissance, etc. make actors susceptible to physical damage.
Failure of a critical (i.e. cut-vertex) actor partitions the inter-actor network into
disjointed segments while leaving a coverage hole. Maintaining inter-actor
connectivity is extremely important in mission-critical applications of WSANs where
actors have to quickly plan an optimal coordinated response to detected events. Some
proactive approaches pursued in the literature deploy redundant nodes to provide fault
tolerance; however, this necessitates a large actor count that leads to higher cost and
becomes impractical. On the other hand, the harsh environment strictly prohibits an
external intervention to replace a failed node. Meanwhile, reactive approaches might
not be suitable for time-sensitive applications. The autonomous and unattended nature
of WSANs necessitates a self-healing and agile recovery process that involves
existing actors to mend the severed inter-actor connectivity by reconfiguring the
topology. Moreover, though the possibility of simultaneous multiple actor failure is
rare, it may be precipitated by a hostile environment and disastrous events. With only
localized information, recovery from such failures is extremely challenging.
Furthermore, some applications may impose application-level constraints while
recovering from a node failure.
In this dissertation, we address the challenging connectivity restoration problem while
maintaining minimal network state information. We have exploited the controlled
movement of existing (internal) actors to restore the lost connectivity while
minimizing the impact on coverage. We have pursued distributed greedy heuristics.
This dissertation presents four novel approaches for recovering from node failure. In
the first approach, volunteer actors exploit their partially utilized transmission power
and reposition themselves in such a way that the connectivity is restored. The second
approach identifies critical actors in advance, designates them preferably as noncritical
backup nodes that replace the failed primary if such contingency arises in the
future. In the third approach, we design a distributed algorithm that recovers from a
special case of multiple simultaneous failures. The fourth approach factors in
application-level constraints on the mobility of actors while recovering from node
failure and strives to minimize the impact of critical node failure on coverage and
connectivity. The performance of proposed approaches is analyzed and validated
through extensive simulations. Simulation results confirm the effectiveness of
proposed approaches that outperform the best contemporary schemes found in
literature
Ishu bunsan shisutemu ni okeru kabun tasuku no sukejulingu
制度:新 ; 報告番号:甲2691号 ; 学位の種類:博士(国際情報通信学) ; 授与年月日:2008/7/30 ; 早大学位記番号:新486
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