5,905 research outputs found

    On the Implementation of the Probabilistic Logic Programming Language ProbLog

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    The past few years have seen a surge of interest in the field of probabilistic logic learning and statistical relational learning. In this endeavor, many probabilistic logics have been developed. ProbLog is a recent probabilistic extension of Prolog motivated by the mining of large biological networks. In ProbLog, facts can be labeled with probabilities. These facts are treated as mutually independent random variables that indicate whether these facts belong to a randomly sampled program. Different kinds of queries can be posed to ProbLog programs. We introduce algorithms that allow the efficient execution of these queries, discuss their implementation on top of the YAP-Prolog system, and evaluate their performance in the context of large networks of biological entities.Comment: 28 pages; To appear in Theory and Practice of Logic Programming (TPLP

    Logic Programming for Finding Models in the Logics of Knowledge and its Applications: A Case Study

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    The logics of knowledge are modal logics that have been shown to be effective in representing and reasoning about knowledge in multi-agent domains. Relatively few computational frameworks for dealing with computation of models and useful transformations in logics of knowledge (e.g., to support multi-agent planning with knowledge actions and degrees of visibility) have been proposed. This paper explores the use of logic programming (LP) to encode interesting forms of logics of knowledge and compute Kripke models. The LP modeling is expanded with useful operators on Kripke structures, to support multi-agent planning in the presence of both world-altering and knowledge actions. This results in the first ever implementation of a planner for this type of complex multi-agent domains.Comment: 16 pages, 1 figure, International Conference on Logic Programming 201

    kLog: A Language for Logical and Relational Learning with Kernels

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    We introduce kLog, a novel approach to statistical relational learning. Unlike standard approaches, kLog does not represent a probability distribution directly. It is rather a language to perform kernel-based learning on expressive logical and relational representations. kLog allows users to specify learning problems declaratively. It builds on simple but powerful concepts: learning from interpretations, entity/relationship data modeling, logic programming, and deductive databases. Access by the kernel to the rich representation is mediated by a technique we call graphicalization: the relational representation is first transformed into a graph --- in particular, a grounded entity/relationship diagram. Subsequently, a choice of graph kernel defines the feature space. kLog supports mixed numerical and symbolic data, as well as background knowledge in the form of Prolog or Datalog programs as in inductive logic programming systems. The kLog framework can be applied to tackle the same range of tasks that has made statistical relational learning so popular, including classification, regression, multitask learning, and collective classification. We also report about empirical comparisons, showing that kLog can be either more accurate, or much faster at the same level of accuracy, than Tilde and Alchemy. kLog is GPLv3 licensed and is available at http://klog.dinfo.unifi.it along with tutorials

    Reusable Knowledge-based Components for Building Software Applications: A Knowledge Modelling Approach

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    In computer science, different types of reusable components for building software applications were proposed as a direct consequence of the emergence of new software programming paradigms. The success of these components for building applications depends on factors such as the flexibility in their combination or the facility for their selection in centralised or distributed environments such as internet. In this article, we propose a general type of reusable component, called primitive of representation, inspired by a knowledge-based approach that can promote reusability. The proposal can be understood as a generalisation of existing partial solutions that is applicable to both software and knowledge engineering for the development of hybrid applications that integrate conventional and knowledge based techniques. The article presents the structure and use of the component and describes our recent experience in the development of real-world applications based on this approach

    Multi-Dimensional Inheritance

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    In this paper, we present an alternative approach to multiple inheritance for typed feature structures. In our approach, a feature structure can be associated with several types coming from different hierarchies (dimensions). In case of multiple inheritance, a type has supertypes from different hierarchies. We contrast this approach with approaches based on a single type hierarchy where a feature structure has only one unique most general type, and multiple inheritance involves computation of greatest lower bounds in the hierarchy. The proposed approach supports current linguistic analyses in constraint-based formalisms like HPSG, inheritance in the lexicon, and knowledge representation for NLP systems. Finally, we show that multi-dimensional inheritance hierarchies can be compiled into a Prolog term representation, which allows to compute the conjunction of two types efficiently by Prolog term unification.Comment: 9 pages, styles: a4,figfont,eepic,eps

    Logic Programming for Describing and Solving Planning Problems

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    A logic programming paradigm which expresses solutions to problems as stable models has recently been promoted as a declarative approach to solving various combinatorial and search problems, including planning problems. In this paradigm, all program rules are considered as constraints and solutions are stable models of the rule set. This is a rather radical departure from the standard paradigm of logic programming. In this paper we revisit abductive logic programming and argue that it allows a programming style which is as declarative as programming based on stable models. However, within abductive logic programming, one has two kinds of rules. On the one hand predicate definitions (which may depend on the abducibles) which are nothing else than standard logic programs (with their non-monotonic semantics when containing with negation); on the other hand rules which constrain the models for the abducibles. In this sense abductive logic programming is a smooth extension of the standard paradigm of logic programming, not a radical departure.Comment: 8 pages, no figures, Eighth International Workshop on Nonmonotonic Reasoning, special track on Representing Actions and Plannin

    Logic Programming Applications: What Are the Abstractions and Implementations?

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    This article presents an overview of applications of logic programming, classifying them based on the abstractions and implementations of logic languages that support the applications. The three key abstractions are join, recursion, and constraint. Their essential implementations are for-loops, fixed points, and backtracking, respectively. The corresponding kinds of applications are database queries, inductive analysis, and combinatorial search, respectively. We also discuss language extensions and programming paradigms, summarize example application problems by application areas, and touch on example systems that support variants of the abstractions with different implementations
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