18 research outputs found

    A Novel Combined SLAM Based on RBPF-SLAM and EIF-SLAM for Mobile System Sensing in a Large Scale Environment

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    Mobile autonomous systems are very important for marine scientific investigation and military applications. Many algorithms have been studied to deal with the computational efficiency problem required for large scale Simultaneous Localization and Mapping (SLAM) and its related accuracy and consistency. Among these methods, submap-based SLAM is a more effective one. By combining the strength of two popular mapping algorithms, the Rao-Blackwellised particle filter (RBPF) and extended information filter (EIF), this paper presents a Combined SLAM—an efficient submap-based solution to the SLAM problem in a large scale environment. RBPF-SLAM is used to produce local maps, which are periodically fused into an EIF-SLAM algorithm. RBPF-SLAM can avoid linearization of the robot model during operating and provide a robust data association, while EIF-SLAM can improve the whole computational speed, and avoid the tendency of RBPF-SLAM to be over-confident. In order to further improve the computational speed in a real time environment, a binary-tree-based decision-making strategy is introduced. Simulation experiments show that the proposed Combined SLAM algorithm significantly outperforms currently existing algorithms in terms of accuracy and consistency, as well as the computing efficiency. Finally, the Combined SLAM algorithm is experimentally validated in a real environment by using the Victoria Park dataset

    3D mapping and path planning from range data

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    This thesis reports research on mapping, terrain classification and path planning. These are classical problems in robotics, typically studied independently, and here we link such problems by framing them within a common proprioceptive modality, that of three-dimensional laser range scanning. The ultimate goal is to deliver navigation paths for challenging mobile robotics scenarios. For this reason we also deliver safe traversable regions from a previously computed globally consistent map. We first examine the problem of registering dense point clouds acquired at different instances in time. We contribute with a novel range registration mechanism for pairs of 3D range scans using point-to-point and point-to-line correspondences in a hierarchical correspondence search strategy. For the minimization we adopt a metric that takes into account not only the distance between corresponding points, but also the orientation of their relative reference frames. We also propose FaMSA, a fast technique for multi-scan point cloud alignment that takes advantage of the asserted point correspondences during sequential scan matching, using the point match history to speed up the computation of new scan matches. To properly propagate the model of the sensor noise and the scan matching, we employ first order error propagation, and to correct the error accumulation from local data alignment, we consider the probabilistic alignment of 3D point clouds using a delayed-state Extended Information Filter (EIF). In this thesis we adapt the Pose SLAM algorithm to the case of 3D range mapping, Pose SLAM is the variant of SLAM where only the robot trajectory is estimated and where sensor data is solely used to produce relative constraints between robot poses. These dense mapping techniques are tested in several scenarios acquired with our 3D sensors, producing impressively rich 3D environment models. The computed maps are then processed to identify traversable regions and to plan navigation sequences. In this thesis we present a pair of methods to attain high-level off-line classification of traversable areas, in which training data is acquired automatically from navigation sequences. Traversable features came from the robot footprint samples during manual robot motion, allowing us to capture terrain constrains not easy to model. Using only some of the traversed areas as positive training samples, our algorithms are tested in real scenarios to find the rest of the traversable terrain, and are compared with a naive parametric and some variants of the Support Vector Machine. Later, we contribute with a path planner that guarantees reachability at a desired robot pose with significantly lower computation time than competing alternatives. To search for the best path, our planner incrementally builds a tree using the A* algorithm, it includes a hybrid cost policy to efficiently expand the search tree, combining random sampling from the continuous space of kinematically feasible motion commands with a cost to goal metric that also takes into account the vehicle nonholonomic constraints. The planer also allows for node rewiring, and to speed up node search, our method includes heuristics that penalize node expansion near obstacles, and that limit the number of explored nodes. The method book-keeps visited cells in the configuration space, and disallows node expansion at those configurations in the first full iteration of the algorithm. We validate the proposed methods with experiments in extensive real scenarios from different very complex 3D outdoors environments, and compare it with other techniques such as the A*, RRT and RRT* algorithms.Esta tesis reporta investigación sobre el mapeo, clasificación de terreno y planificación de trayectorias. Estos son problemas clásicos en robótica los cuales generalmente se estudian de forma independiente, aquí se vinculan enmarcandolos con una modalidad propioceptiva común: un láser de rango 3D. El objetivo final es ofrecer trayectorias de navegación para escenarios complejos en el marco de la robótica móvil. Por esta razón también entregamos regiones transitables en un mapa global consistente calculado previamente. Primero examinamos el problema de registro de nubes de puntos adquiridas en diferentes instancias de tiempo. Contribuimos con un novedoso mecanismo de registro de pares de imagenes de rango 3D usando correspondencias punto a punto y punto a línea, en una estrategia de búsqueda de correspondencias jerárquica. Para la minimización optamos por una metrica que considera no sólo la distancia entre puntos, sino también la orientación de los marcos de referencia relativos. También proponemos FAMSA, una técnica para el registro rápido simultaneo de multiples nubes de puntos, la cual aprovecha las correspondencias de puntos obtenidas durante el registro secuencial, usando inicialmente la historia de correspondencias para acelerar el cálculo de las correspondecias en los nuevos registros de imagenes. Para propagar adecuadamente el modelo del ruido del sensor y del registro de imagenes, empleamos la propagación de error de primer orden, y para corregir el error acumulado del registro local, consideramos la alineación probabilística de nubes de puntos 3D utilizando un Filtro Extendido de Información de estados retrasados. En esta tesis adaptamos el algóritmo Pose SLAM para el caso de mapas con imagenes de rango 3D, Pose SLAM es la variante de SLAM donde solamente se estima la trayectoria del robot, usando los datos del sensor como restricciones relativas entre las poses robot. Estas técnicas de mapeo se prueban en varios escenarios adquiridos con nuestros sensores 3D produciendo modelos 3D impresionantes. Los mapas obtenidos se procesan para identificar regiones navegables y para planificar secuencias de navegación. Presentamos un par de métodos para lograr la clasificación de zonas transitables fuera de línea. Los datos de entrenamiento se adquieren de forma automática usando secuencias de navegación obtenidas manualmente. Las características transitables se captan de las huella de la trayectoria del robot, lo cual permite capturar restricciones del terreno difíciles de modelar. Con sólo algunas de las zonas transitables como muestras de entrenamiento positivo, nuestros algoritmos se prueban en escenarios reales para encontrar el resto del terreno transitable. Los algoritmos se comparan con algunas variantes de la máquina de soporte de vectores (SVM) y una parametrizacion ingenua. También, contribuimos con un planificador de trayectorias que garantiza llegar a una posicion deseada del robot en significante menor tiempo de cálculo a otras alternativas. Para buscar el mejor camino, nuestro planificador emplea un arbol de busqueda incremental basado en el algoritmo A*. Incluimos una póliza de coste híbrido para crecer de manera eficiente el árbol, combinando el muestro aleatorio del espacio continuo de comandos cinemáticos del robot con una métrica de coste al objetivo que también concidera las cinemática del robot. El planificador además permite reconectado de nodos, y, para acelerar la búsqueda de nodos, se incluye una heurística que penaliza la expansión de nodos cerca de los obstáculos, que limita el número de nodos explorados. El método conoce las céldas que ha visitado del espacio de configuraciones, evitando la expansión de nodos en configuraciones que han sido vistadas en la primera iteración completa del algoritmo. Los métodos propuestos se validán con amplios experimentos con escenarios reales en diferentes entornos exteriores, asi como su comparación con otras técnicas como los algoritmos A*, RRT y RRT*.Postprint (published version

    Mapping, planning and exploration with Pose SLAM

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    This thesis reports research on mapping, path planning, and autonomous exploration. These are classical problems in robotics, typically studied independently, and here we link such problems by framing them within a common SLAM approach, adopting Pose SLAM as the basic state estimation machinery. The main contribution of this thesis is an approach that allows a mobile robot to plan a path using the map it builds with Pose SLAM and to select the appropriate actions to autonomously construct this map. Pose SLAM is the variant of SLAM where only the robot trajectory is estimated and where landmarks are only used to produce relative constraints between robot poses. In Pose SLAM, observations come in the form of relative-motion measurements between robot poses. With regards to extending the original Pose SLAM formulation, this thesis studies the computation of such measurements when they are obtained with stereo cameras and develops the appropriate noise propagation models for such case. Furthermore, the initial formulation of Pose SLAM assumes poses in SE(2) and in this thesis we extend this formulation to SE(3), parameterizing rotations either with Euler angles and quaternions. We also introduce a loop closure test that exploits the information from the filter using an independent measure of information content between poses. In the application domain, we present a technique to process the 3D volumetric maps obtained with this SLAM methodology, but with laser range scanning as the sensor modality, to derive traversability maps. Aside from these extensions to Pose SLAM, the core contribution of the thesis is an approach for path planning that exploits the modeled uncertainties in Pose SLAM to search for the path in the pose graph with the lowest accumulated robot pose uncertainty, i.e., the path that allows the robot to navigate to a given goal with the least probability of becoming lost. An added advantage of the proposed path planning approach is that since Pose SLAM is agnostic with respect to the sensor modalities used, it can be used in different environments and with different robots, and since the original pose graph may come from a previous mapping session, the paths stored in the map already satisfy constraints not easy modeled in the robot controller, such as the existence of restricted regions, or the right of way along paths. The proposed path planning methodology has been extensively tested both in simulation and with a real outdoor robot. Our path planning approach is adequate for scenarios where a robot is initially guided during map construction, but autonomous during execution. For other scenarios in which more autonomy is required, the robot should be able to explore the environment without any supervision. The second core contribution of this thesis is an autonomous exploration method that complements the aforementioned path planning strategy. The method selects the appropriate actions to drive the robot so as to maximize coverage and at the same time minimize localization and map uncertainties. An occupancy grid is maintained for the sole purpose of guaranteeing coverage. A significant advantage of the method is that since the grid is only computed to hypothesize entropy reduction of candidate map posteriors, it can be computed at a very coarse resolution since it is not used to maintain neither the robot localization estimate, nor the structure of the environment. Our technique evaluates two types of actions: exploratory actions and place revisiting actions. Action decisions are made based on entropy reduction estimates. By maintaining a Pose SLAM estimate at run time, the technique allows to replan trajectories online should significant change in the Pose SLAM estimate be detected. The proposed exploration strategy was tested in a common publicly available dataset comparing favorably against frontier based explorationPostprint (published version

    Mapping, planning and exploration with Pose SLAM

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    This thesis reports research on mapping, path planning, and autonomous exploration. These are classical problems in robotics, typically studied independently, and here we link such problems by framing them within a common SLAM approach, adopting Pose SLAM as the basic state estimation machinery. The main contribution of this thesis is an approach that allows a mobile robot to plan a path using the map it builds with Pose SLAM and to select the appropriate actions to autonomously construct this map. Pose SLAM is the variant of SLAM where only the robot trajectory is estimated and where landmarks are only used to produce relative constraints between robot poses. In Pose SLAM, observations come in the form of relative-motion measurements between robot poses. With regards to extending the original Pose SLAM formulation, this thesis studies the computation of such measurements when they are obtained with stereo cameras and develops the appropriate noise propagation models for such case. Furthermore, the initial formulation of Pose SLAM assumes poses in SE(2) and in this thesis we extend this formulation to SE(3), parameterizing rotations either with Euler angles and quaternions. We also introduce a loop closure test that exploits the information from the filter using an independent measure of information content between poses. In the application domain, we present a technique to process the 3D volumetric maps obtained with this SLAM methodology, but with laser range scanning as the sensor modality, to derive traversability maps. Aside from these extensions to Pose SLAM, the core contribution of the thesis is an approach for path planning that exploits the modeled uncertainties in Pose SLAM to search for the path in the pose graph with the lowest accumulated robot pose uncertainty, i.e., the path that allows the robot to navigate to a given goal with the least probability of becoming lost. An added advantage of the proposed path planning approach is that since Pose SLAM is agnostic with respect to the sensor modalities used, it can be used in different environments and with different robots, and since the original pose graph may come from a previous mapping session, the paths stored in the map already satisfy constraints not easy modeled in the robot controller, such as the existence of restricted regions, or the right of way along paths. The proposed path planning methodology has been extensively tested both in simulation and with a real outdoor robot. Our path planning approach is adequate for scenarios where a robot is initially guided during map construction, but autonomous during execution. For other scenarios in which more autonomy is required, the robot should be able to explore the environment without any supervision. The second core contribution of this thesis is an autonomous exploration method that complements the aforementioned path planning strategy. The method selects the appropriate actions to drive the robot so as to maximize coverage and at the same time minimize localization and map uncertainties. An occupancy grid is maintained for the sole purpose of guaranteeing coverage. A significant advantage of the method is that since the grid is only computed to hypothesize entropy reduction of candidate map posteriors, it can be computed at a very coarse resolution since it is not used to maintain neither the robot localization estimate, nor the structure of the environment. Our technique evaluates two types of actions: exploratory actions and place revisiting actions. Action decisions are made based on entropy reduction estimates. By maintaining a Pose SLAM estimate at run time, the technique allows to replan trajectories online should significant change in the Pose SLAM estimate be detected. The proposed exploration strategy was tested in a common publicly available dataset comparing favorably against frontier based exploratio

    Mobile Robots Navigation

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    Mobile robots navigation includes different interrelated activities: (i) perception, as obtaining and interpreting sensory information; (ii) exploration, as the strategy that guides the robot to select the next direction to go; (iii) mapping, involving the construction of a spatial representation by using the sensory information perceived; (iv) localization, as the strategy to estimate the robot position within the spatial map; (v) path planning, as the strategy to find a path towards a goal location being optimal or not; and (vi) path execution, where motor actions are determined and adapted to environmental changes. The book addresses those activities by integrating results from the research work of several authors all over the world. Research cases are documented in 32 chapters organized within 7 categories next described

    Efficient 3D Segmentation, Registration and Mapping for Mobile Robots

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    Sometimes simple is better! For certain situations and tasks, simple but robust methods can achieve the same or better results in the same or less time than related sophisticated approaches. In the context of robots operating in real-world environments, key challenges are perceiving objects of interest and obstacles as well as building maps of the environment and localizing therein. The goal of this thesis is to carefully analyze such problem formulations, to deduce valid assumptions and simplifications, and to develop simple solutions that are both robust and fast. All approaches make use of sensors capturing 3D information, such as consumer RGBD cameras. Comparative evaluations show the performance of the developed approaches. For identifying objects and regions of interest in manipulation tasks, a real-time object segmentation pipeline is proposed. It exploits several common assumptions of manipulation tasks such as objects being on horizontal support surfaces (and well separated). It achieves real-time performance by using particularly efficient approximations in the individual processing steps, subsampling the input data where possible, and processing only relevant subsets of the data. The resulting pipeline segments 3D input data with up to 30Hz. In order to obtain complete segmentations of the 3D input data, a second pipeline is proposed that approximates the sampled surface, smooths the underlying data, and segments the smoothed surface into coherent regions belonging to the same geometric primitive. It uses different primitive models and can reliably segment input data into planes, cylinders and spheres. A thorough comparative evaluation shows state-of-the-art performance while computing such segmentations in near real-time. The second part of the thesis addresses the registration of 3D input data, i.e., consistently aligning input captured from different view poses. Several methods are presented for different types of input data. For the particular application of mapping with micro aerial vehicles where the 3D input data is particularly sparse, a pipeline is proposed that uses the same approximate surface reconstruction to exploit the measurement topology and a surface-to-surface registration algorithm that robustly aligns the data. Optimization of the resulting graph of determined view poses then yields globally consistent 3D maps. For sequences of RGBD data this pipeline is extended to include additional subsampling steps and an initial alignment of the data in local windows in the pose graph. In both cases, comparative evaluations show a robust and fast alignment of the input data

    Semantic Slam: A New Paradigm for Object Recognition and Scene Reconstruction

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    Simultaneous localisation and mapping (SLAM) is a technique studied in computer vision and robotics that, given measurements obtained from one or more sensors, allows incremental building of a map of the environment and simultaneous estimation of the position and orientation of the very same sensor used to acquire the input data. Visual SLAM systems typically allow the generation of accurate reconstructions of the explored environment but, until very recently, did not provide high level informations on the contents of the reconstructed scenes, useful to foster high level reasoning by subsequent algorithms. In this thesis we focus on the topic of Semantic SLAM, proposing techniques to obtain semantically accurate reconstructions of the explored environment by combining efficient SLAM systems with state-of-the-art semantic image segmentation algorithms. We show how, by relying on such semantic reconstructions, the accuracy of the localisation phase of a SLAM pipeline can improve, by accounting for the presence of semantic informations during the camera pose estimation step. We thus realise a "semantic loop", where the availability of high level clues betters the mapping process, in turn helping the subsequent localisation phase. A full system, drawing inspiration from the presented research, allowing a real-time and automatic semantic mapping of large-scale environments is then presented. An ancillary, but nevertheless important, component of simultaneous localisation and mapping systems is a technique to allow the estimation of sensor position separately from the main SLAM loop, to recover from failures in the localisation algorithm. We present a technique that, by exploiting the appearance of image patches, can reliably localise the likely position of the sensor used to acquire such images. Such relocalisation system can be easily included in a Semantic SLAM system to allow a more robust mapping process wherein camera tracking failures can be reliably recovered from

    Robust range-based localization and motion planning under uncertainty using ultra-wideband radio

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    Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2007.This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.Includes bibliographical references (p. 145-149).The work presented in this thesis addresses two problems: accurately localizing a mobile robot using ultra-wideband (UWB) radio signals in GPS-denied environments; and planning robot trajectories that incorporate belief uncertainty using probabilistic state estimates. Addressing the former, we improve upon traditional approaches to range-based localization by capturing non-linear sensor dynamics using a Monte Carlo method for hidden bias estimation. For the latter, we overcome current limitations of scalable belief space planning by adapting the Probabilistic Roadmap algorithm to enable trajectory search in belief space for minimal uncertainty paths. We contribute a novel solution motivated by linear least-squares estimation and the Riccati equation that provides linear belief updates, allowing us to combine several prediction and measurement steps into one efficient update. This reduces the time required to compute a plan by over two orders of magnitude, leading to a tractable belief space planning method which we call the Belief Roadmap (BRM) algorithm.by Samuel J. Prentice.M.Eng

    Amortized Constant Time State Estimation in Pose SLAM and Hierarchical SLAM using a Mixed Kalman-Information Filter

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    The computational bottleneck in all information-based algorithms for simultaneous localization and mapping (SLAM) is the recovery of the state mean and covariance. The mean is needed to evaluate model Jacobians and the covariance is needed to generate data association hypotheses. In general, recovering the state mean and covariance requires the inversion of a matrix with the size of the state, which is computationally too expensive in time and memory for large problems. Exactly sparse state representations, such as that of Pose SLAM, alleviate the cost of state recovery either in time or in memory, but not in both. In this paper, we present an approach to state estimation that is linear both in execution time and in memory footprint at loop closure, and constant otherwise. The method relies on a state representation that combines the Kalman and the information-based approaches. The strategy is valid for any SLAM system that maintains constraints between marginal states at different time slices. This includes both Pose SLAM, the variant of SLAM where only the robot trajectory is estimated, and hierarchical techniques in which submaps are registered with a network of relative geometric constraints

    Indoor localization using place and motion signatures

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Aeronautics and Astronautics, 2013.This electronic version was submitted and approved by the author's academic department as part of an electronic thesis pilot project. The certified thesis is available in the Institute Archives and Special Collections.Cataloged from department-submitted PDF version of thesis.Includes bibliographical references (p. 141-153).Most current methods for 802.11-based indoor localization depend on either simple radio propagation models or exhaustive, costly surveys conducted by skilled technicians. These methods are not satisfactory for long-term, large-scale positioning of mobile devices in practice. This thesis describes two approaches to the indoor localization problem, which we formulate as discovering user locations using place and motion signatures. The first approach, organic indoor localization, combines the idea of crowd-sourcing, encouraging end-users to contribute place signatures (location RF fingerprints) in an organic fashion. Based on prior work on organic localization systems, we study algorithmic challenges associated with structuring such organic location systems: the design of localization algorithms suitable for organic localization systems, qualitative and quantitative control of user inputs to "grow" an organic system from the very beginning, and handling the device heterogeneity problem, in which different devices have different RF characteristics. In the second approach, motion compatibility-based indoor localization, we formulate the localization problem as trajectory matching of a user motion sequence onto a prior map. Our method estimates indoor location with respect to a prior map consisting of a set of 2D floor plans linked through horizontal and vertical adjacencies. To enable the localization system, we present a motion classification algorithm that estimates user motions from the sensors available in commodity mobile devices. We also present a route network generation method, which constructs a graph representation of all user routes from legacy floor plans. Given these inputs, our HMM-based trajectory matching algorithm recovers user trajectories. The main contribution is the notion of path compatibility, in which the sequential output of a classifier of inertial data producing low-level motion estimates (standing still, walking straight, going upstairs, turning left etc.) is examined for metric/topological/semantic agreement with the prior map. We show that, using only proprioceptive data of the quality typically available on a modern smartphone, our method can recover the user's location to within several meters in one to two minutes after a "cold start."by Jun-geun Park.Ph.D
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