754 research outputs found
Lilia, A Showcase for Fast Bootstrap of Conversation-Like Dialogues Based on a Goal-Oriented System
International audienceRecently many works have proposed to cast human-machine interaction in a sentence generation scheme. Neural networks models can learn how to generate a probable sentence based on the user's statement along with a partial view of the dialogue history. While appealing to some extent, these approaches require huge training sets of general-purpose data and lack a principled way to intertwine language generation with information retrieval from back-end resources to fuel the dialogue with actualised and precise knowledge. As a practical alternative, in this paper, we present Lilia, a showcase for fast bootstrap of conversation-like dialogues based on a goal-oriented system. First, a comparison of goal-oriented and conversational system features is led, then a conversion process is described for the fast bootstrap of a new system, finalised with an on-line training of the system's main components. Lilia is dedicated to a chitchat task, where speakers exchange viewpoints on a displayed image while trying collaboratively to derive its author's intention. Evaluations with user trials showed its efficiency in a realistic setup
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Negotiated Tutoring: An Approach to Interaction in Intelligent Tutoring Systems
This thesis describes a general approach to tutorial interaction in Intelligent Tutoring Systems, called "Negotiated Tutoring". Some aspects of the approach have been implemented as a computer program in the 'KANT' (Kritical Argument Negotiated Tutoring) system. Negotiated Tutoring synthesises some recent trends in Intelligent Tutoring Systems research, including interaction symmetry, use of explicit negotiation in dialogue, multiple interaction styles, and an emphasis on cognitive and metacognitive skill acquisition in domains characterised by justified belief. This combination of features has not been previously incorporated into models for intelligent tutoring dialogues. Our approach depends on modelling the high-level decision-making processes and memory representations used by a participant in dialogue. Dialogue generation is controlled by reasoning mechanisms which operate on a 'dialogue state', consisting of conversants' beliefs, a set of possible dialogue moves, and a restricted representation of the recent utterances generated by both conversants. The representation for conversants' beliefs is based on Anderson's (1983) model for semantic memory, and includes a model for dialogue focus based on spreading activation. Decisions in dialogue are based on preconditions with respect to the dialogue state, higher level educational preferences which choose between relevant alternative dialogue moves, and negotiation mechanisms designed to ensure cooperativity. The domain model for KANT was based on a cognitive model for perception of musical structures in tonal melodies, which extends the theory of Lerdahl and Jackendoff (1983). Our model ('GRAF' - GRouping Analysis with Frames) addresses a number of problems with Lerdahl and Jackendoff's theory, notably in describing how a number of unconscious processes in music cognition interact, including elements of top-down and bottom-up processing. GRAF includes a parser for musical chord functions, a mechanism for performing musical reductions, low-level feature detectors and a frame-system (Minsky 1977) for musical phrase structures
Implicit Acquisition of User Models in Cooperative Advisory Systems
User modelling systems to date have relied heavily on user models that were hand crafted for use in a particular situation. Recently, attention has focused on the feasibility of general user models, models that can be transferred from one situation to another with little or no modification. Such a general user model could be implemented as a modular component easily integrated into diverse systems. This paper addresses one class of general user models, those general with respect to the underlying domain of the application. In particular, a domain independent user modelling module for cooperative advisory systems is discussed.
A major problem in building user models is the difficulty of acquiring information about the user. Traditional approaches have relied heavily on information that is pre-encoded by the system designer. For a user model to be domain independent, acquisition of knowledge will have to be done implicitly, i.e., knowledge about the user must be acquired during his interaction with the system.
The research proposed in this paper focuses on domain independent implicit user model acquisition techniques for cooperative advisory systems. These techniques have been formalized as a set of model acquisition rules that will serve as the basis for the implementation of the model acquisition portion of a general user modelling module. The acquisition rules have been developed by studying a large number of conversations between advice-seekers and an expert. The rules presented are capable of supporting most of the modelling requirements of the expert in these conversations. Future work includes implementing these acquisition rules in a general user modelling module to test their effectiveness and domain independence
Artificial Cognition for Social Human-Robot Interaction: An Implementation
© 2017 The Authors HumanâRobot Interaction challenges Artificial Intelligence in many regards: dynamic, partially unknown environments that were not originally designed for robots; a broad variety of situations with rich semantics to understand and interpret; physical interactions with humans that requires fine, low-latency yet socially acceptable control strategies; natural and multi-modal communication which mandates common-sense knowledge and the representation of possibly divergent mental models. This article is an attempt to characterise these challenges and to exhibit a set of key decisional issues that need to be addressed for a cognitive robot to successfully share space and tasks with a human. We identify first the needed individual and collaborative cognitive skills: geometric reasoning and situation assessment based on perspective-taking and affordance analysis; acquisition and representation of knowledge models for multiple agents (humans and robots, with their specificities); situated, natural and multi-modal dialogue; human-aware task planning; humanârobot joint task achievement. The article discusses each of these abilities, presents working implementations, and shows how they combine in a coherent and original deliberative architecture for humanârobot interaction. Supported by experimental results, we eventually show how explicit knowledge management, both symbolic and geometric, proves to be instrumental to richer and more natural humanârobot interactions by pushing for pervasive, human-level semantics within the robot's deliberative system
How to educate students without coming face to face with them or Information technologies in the teaching of translation on a distance-learning basis
The author offers a synoptic vision of the possibilities presented by the use of information and communication technologies in the teaching of translation on a distance-learning basis, with a view to improving contact between lecturers and students, suggesting practical translation classes and guaranteeing individualised online education
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Learning Analytics for Academic Writing through Automatic Identification of Meta-discourse
Effective written communication is an essential skill which promotes educational success for undergraduates. Argumentation is a key requirement of successful writing, which is the most common genre that undergraduates have to write particularly in the social sciences. Therefore, when assessing student writing academic tutors look for studentsâ ability to present and pursue well-reasoned and strong arguments through scholarly argumentation, which is articulated by meta-discourse.
Today, there are some natural language processing systems which automatically detect authorsâ rhetorical moves in scholarly texts. Hence, when assessing their studentsâ essays, educators could benefit from the available automated textual analysis which can detect meta-discourse. However, previous work has not shown whether these technologies can be used to analyse student writing reliably. The aim of this thesis therefore has been to understand how automated analysis of meta-discourse in student writing can be used to support tutorsâ essay assessment practices. This thesis evaluates a particular language analysis tool, the Xerox Incremental Parser (XIP) as an exemplar of this type of automated technology.
The studies presented in this thesis investigates how tutors define the quality of undergraduate writing and suggests key elements that make for good quality student writing in the social sciences, where XIP seems to work best. This thesis also sets out the changes that needs to be made to the XIP and proposes in what ways its output can be delivered to tutors so that they make use of this output to give feedback on student essays.
The findings reported also show problems that academic tutors experience in essay assessment, which potentially could be solved by automated support. However, tutors have preconceptions about the use of automated support.
The study revealed that tutors want to be assured that they retain the âpowerâ themselves in any decision of using automated support to overcome these preconceptions
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