61 research outputs found
Different Languages, Different Questions: Language Versioning in Q&A
Question and Answering (Q&A) communities have become effective forums for humans to collaborate and build accurate domain-specific archives of information. Stack Overflow is a prime example of a system which has effectively leveraged Q&A to build a strong archive of computer programming information. However, English is the dominant language in size and scope. To reach a wider audience, Stack Overflow has started language-specific sites. In this paper, we seek to understand how these language version sites are used, and whether they form unique Q&A structures or mirror the English version. The results indicate that each site is structured differently, and that users of different languages have different question asking patterns. The contributions from this work are useful in informing designers of systems attempting to conduct language versioning and provide an argument for developing sites within languages, rather than only providing translated versions
Hanstreamer: an Open-source Webcam-based Live Data Presentation System
We present Hanstreamer, a free and open-source system for webcam-based data
presentation. The system performs real-time gesture recognition on the user's
webcam video stream to provide interactive data visuals. Apart from the
standard chart and map visuals, Hanstreamer is the first such video data
presentation system to support network visualisation and interactive
DimpVis-style time-series data exploration. The system is ready for use with
popular online meeting software such as Zoom and Microsoft Teams.Comment: 3 pages, 5 figure
Blink as you Sync - Uncovering Eye and Nod Synchrony in Conversation using Wearable Sensing
We tend to synchronize our movements to the person we are talking to during face-to-face conversation. Higher interpersonal synchrony is linked to greater empathy and more effortless interactions. This paper presents a first method and a corresponding dataset to explore synchrony in natural conversation by capturing eye and head movement using commodity smart eyewear. We present a 17 hour dataset, using Electrooculography and inertial sensing, of 42 people in conversation (21 dyads: 10 in Japanese, 10 in English, 1 in Chinese). Initial results on 18 dyads show significant interpersonal synchrony of blink and head nod behaviour during conversation (at frequencies of 0.2 to 0.5 Hz). We also find that people are more likely to synchronise blinks at around 1 Hz when conversing back-to-back than when face-to-face
COVIDiSTRESS Global Survey dataset on psychological and behavioural consequences of the COVID-19 outbreak
This N = 173,426 social science dataset was collected through the collaborative COVIDiSTRESS Global Survey - an open science effort to improve understanding of the human experiences of the 2020 COVID-19 pandemic between 30th March and 30th May, 2020. The dataset allows a cross-cultural study of psychological and behavioural responses to the Coronavirus pandemic and associated government measures like cancellation of public functions and stay at home orders implemented in many countries. The dataset contains demographic background variables as well as measures of Asian Disease Problem, perceived stress (PSS-10), availability of social provisions (SPS-10), trust in various authorities, trust in governmental measures to contain the virus (OECD trust), personality traits (BFF-15), information behaviours, agreement with the level of government intervention, and compliance with preventive measures, along with a rich pool of exploratory variables and written experiences. A global consortium from 39 countries and regions worked together to build and translate a survey with variables of shared interests, and recruited participants in 47 languages and dialects. Raw plus cleaned data and dynamic visualizations are available.Measurement(s) psychological measurement center dot anxiety-related behavior trait center dot Stress center dot response to center dot Isolation center dot loneliness measurement center dot Emotional Distress Technology Type(s) Survey Factor Type(s) geographic location center dot language center dot age of participant center dot responses to the Coronavirus pandemic Sample Characteristic - Organism Homo sapiens Sample Characteristic - Location global Machine-accessible metadata file describing the reported data:Peer reviewe
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