210 research outputs found

    EvoPrompting: Language Models for Code-Level Neural Architecture Search

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    Given the recent impressive accomplishments of language models (LMs) for code generation, we explore the use of LMs as adaptive mutation and crossover operators for an evolutionary neural architecture search (NAS) algorithm. While NAS still proves too difficult a task for LMs to succeed at solely through prompting, we find that the combination of evolutionary prompt engineering with soft prompt-tuning, a method we term EvoPrompting, consistently finds diverse and high performing models. We first demonstrate that EvoPrompting is effective on the computationally efficient MNIST-1D dataset, where EvoPrompting produces convolutional architecture variants that outperform both those designed by human experts and naive few-shot prompting in terms of accuracy and model size. We then apply our method to searching for graph neural networks on the CLRS Algorithmic Reasoning Benchmark, where EvoPrompting is able to design novel architectures that outperform current state-of-the-art models on 21 out of 30 algorithmic reasoning tasks while maintaining similar model size. EvoPrompting is successful at designing accurate and efficient neural network architectures across a variety of machine learning tasks, while also being general enough for easy adaptation to other tasks beyond neural network design

    Usability, Feasibility, and Preliminary Outcomes of VR EMDR Therapy for Specific Phobia: Mixed-Method Study

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    Purpose: This study evaluates the feasibility, usability, and preliminary effectiveness of a VRbased EMDR system for specific phobia treatment. Methodology: A mixed-methods pilot study was conducted with five participants undergoing five daily VR EMDR sessions. Usability was evaluated using the Simulator Sickness Questionnaire (SSQ) and qualitative feedback on user experience, comfort, and confidence in independent use. Feasibility was assessed through independent system use, interviews, and monitoring of technical, health, and psychological challenges. Preliminary effectiveness was evaluated using Subjective Units of Distress (SUD), Validity of Cognition (VOC), and the IAPT Phobia Scale to measure changes in distress, positive cognitions, and avoidance. Qualitative and quantitative data were analysed using thematic, descriptive, and time-series methods. Findings: Usability ratings were high, with manageable motion sickness, strong confidence in independent use, and positive user experiences. The system demonstrated high feasibility, with participants independently using it by the second session, though initial challenges highlighted support needs. Preliminary effectiveness showed reduced distress, improved positive cognitions, and decreased avoidance. Thematic analysis revealed diminished phobia-related bodily sensations, cognitive shifts toward positive beliefs, and greater confidence in confronting previously avoided situations. Originality: This study is the first to explore VR EMDR for phobia treatment. Its user-friendly design integrates a calming, immersive environment, enhancing comfort and engagement, with potential for scalable, self-administered home-based therapy

    Usability, Feasibility, and Preliminary Outcomes of VR EMDR Therapy for Specific Phobia: Mixed-Method Study

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    Purpose: This study evaluates the feasibility, usability, and preliminary effectiveness of a VRbased EMDR system for specific phobia treatment. Methodology: A mixed-methods pilot study was conducted with five participants undergoing five daily VR EMDR sessions. Usability was evaluated using the Simulator Sickness Questionnaire (SSQ) and qualitative feedback on user experience, comfort, and confidence in independent use. Feasibility was assessed through independent system use, interviews, and monitoring of technical, health, and psychological challenges. Preliminary effectiveness was evaluated using Subjective Units of Distress (SUD), Validity of Cognition (VOC), and the IAPT Phobia Scale to measure changes in distress, positive cognitions, and avoidance. Qualitative and quantitative data were analysed using thematic, descriptive, and time-series methods. Findings: Usability ratings were high, with manageable motion sickness, strong confidence in independent use, and positive user experiences. The system demonstrated high feasibility, with participants independently using it by the second session, though initial challenges highlighted support needs. Preliminary effectiveness showed reduced distress, improved positive cognitions, and decreased avoidance. Thematic analysis revealed diminished phobia-related bodily sensations, cognitive shifts toward positive beliefs, and greater confidence in confronting previously avoided situations. Originality: This study is the first to explore VR EMDR for phobia treatment. Its user-friendly design integrates a calming, immersive environment, enhancing comfort and engagement, with potential for scalable, self-administered home-based therapy

    Large Language Models Can Be Easily Distracted by Irrelevant Context

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    Large language models have achieved impressive performance on various natural language processing tasks. However, so far they have been evaluated primarily on benchmarks where all information in the input context is relevant for solving the task. In this work, we investigate the distractibility of large language models, i.e., how the model problem-solving accuracy can be influenced by irrelevant context. In particular, we introduce Grade-School Math with Irrelevant Context (GSM-IC), an arithmetic reasoning dataset with irrelevant information in the problem description. We use this benchmark to measure the distractibility of cutting-edge prompting techniques for large language models, and find that the model performance is dramatically decreased when irrelevant information is included. We also identify several approaches for mitigating this deficiency, such as decoding with self-consistency and adding to the prompt an instruction that tells the language model to ignore the irrelevant information

    The state of the Martian climate

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    60°N was +2.0°C, relative to the 1981–2010 average value (Fig. 5.1). This marks a new high for the record. The average annual surface air temperature (SAT) anomaly for 2016 for land stations north of starting in 1900, and is a significant increase over the previous highest value of +1.2°C, which was observed in 2007, 2011, and 2015. Average global annual temperatures also showed record values in 2015 and 2016. Currently, the Arctic is warming at more than twice the rate of lower latitudes

    Cardiopulmonary Effects of Hemorrhagic Shock in Splenic Autotransplanted Pigs: A New Surgical Model

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    The spleen is an important organ for hemodynamic compensation during hemorrhagic shock. The aim of the study was to compare the hemodynamic and metabolic responses of sham-operated pigs with intact spleen, splenectomized pigs, and splenic autotransplanted pigs during hemorrhagic shock. Hemorrhagic shock was induced by 30% total blood volume bleed in sham-operated, splenectomized and splenic autotransplanted pigs (n=20). Cardiopulmonary and metabolic variables were measured before, immediately after, and at 20, 60 and 100 minutes after hemorrhage. Upon hemorrhagic shock induction, body temperature, mean arterial pressure, mean pulmonary arterial pressure, cardiac output, cardiac index and oxygen delivery decreased, while lactate and shock index increased. Hemoglobin and hematocrit were significantly lower in the splenectomized and splenic autotransplant groups as compared with the control group at 60 and 100 minutes after hemorrhage (p<0.05). Unlike intact spleen, splenic autotransplant could not improve hemodynamic parameters in hemorrhagic shock in pigs. In comparison to mice, rats or dogs, this species could be an interesting investigation model to test new surgical procedures during splenic related hemorrhagic shock, with potential applications in human medicine

    Clinical Application of Mesenchymal Stem Cells and Novel Supportive Therapies for Oral Bone Regeneration

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    This work has been also recommended by the PACT (Platelet and Advanced Cell Therapies) Forum Civitatis of the POSEIDO Academic Consortium (Periodontology, Oral Surgery, Esthetic and Implant Dentistry Organization).Bone regeneration is often needed prior to dental implant treatment due to the lack of adequate quantity and quality of the bone after infectious diseases, trauma, tumor, or congenital conditions. In these situations, cell transplantation technologies may help to overcome the limitations of autografts, xenografts, allografts, and alloplastic materials. A database search was conducted to include human clinical trials (randomized or controlled) and case reports/series describing the clinical use of mesenchymal stem cells (MSCs) in the oral cavity for bone regeneration only specifically excluding periodontal regeneration. Additionally, novel advances in related technologies are also described. 190 records were identified. 51 articles were selected for full-text assessment, and only 28 met the inclusion criteria: 9 case series, 10 case reports, and 9 randomized controlled clinical trials. Collectively, they evaluate the use of MSCs in a total of 290 patients in 342 interventions. The current published literature is very diverse in methodology and measurement of outcomes. Moreover, the clinical significance is limited. Therefore, the use of these techniques should be further studied in more challenging clinical scenarios with well-designed and standardized RCTs, potentially in combination with new scaffolding techniques and bioactive molecules to improve the final outcomes.The authors of this paper were partially supported by the Talentia Scholarship Program (Junta de Andalucía, Spain) (MPM), the International Team for Implantology through the ITI Scholarship Program (AL), and the Research Groups #CTS-138 and #CTS-583 (Junta de Andalucía, Spain) (All)
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