161 research outputs found

    Retina-Enhanced SURF Descriptors for Semantic Concept Detection in Videos

    Get PDF
    International audienceThis paper proposes to investigate the potential benefit of the use of low-level human vision behaviors in the context of high-level semantic concept detection. A large part of the current approaches relies on the Bag-of-Words (BoW) model, which has proven itself to be a good choice especially for object recognition in images. Its extension from static images to video sequences exhibits some new problems to cope with, mainly the way to use the added temporal dimension for detecting the target concepts (swimming, drinking...). In this study, we propose to apply a human retina model to preprocess video sequences, before constructing a State-Of-The-Art BoW analysis. This preprocessing, designed in a way that enhances the appearance especially of static image elements, increases the performance by introducing robustness to traditional image and video problems, such as luminance variation, shadows, compression artifacts and noise. These approaches are valuated on the TrecVid 2010 Semantic Indexing task datasets, containing 130 high-level semantic concepts. We consider the well-known SURF descriptor as the entry point of the BoW system, but this work could be extended to any other local gradient based descriptor

    IRIM at TRECVID 2013: Semantic Indexing and Instance Search

    Get PDF
    International audienceThe IRIM group is a consortium of French teams working on Multimedia Indexing and Retrieval. This paper describes its participation to the TRECVID 2013 semantic indexing and instance search tasks. For the semantic indexing task, our approach uses a six-stages processing pipelines for computing scores for the likelihood of a video shot to contain a target concept. These scores are then used for producing a ranked list of images or shots that are the most likely to contain the target concept. The pipeline is composed of the following steps: descriptor extraction, descriptor optimization, classiffication, fusion of descriptor variants, higher-level fusion, and re-ranking. We evaluated a number of different descriptors and tried different fusion strategies. The best IRIM run has a Mean Inferred Average Precision of 0.2796, which ranked us 4th out of 26 participants

    IRIM at TRECVID 2012: Semantic Indexing and Instance Search

    Get PDF
    International audienceThe IRIM group is a consortium of French teams work- ing on Multimedia Indexing and Retrieval. This paper describes its participation to the TRECVID 2012 se- mantic indexing and instance search tasks. For the semantic indexing task, our approach uses a six-stages processing pipelines for computing scores for the likeli- hood of a video shot to contain a target concept. These scores are then used for producing a ranked list of im- ages or shots that are the most likely to contain the tar- get concept. The pipeline is composed of the following steps: descriptor extraction, descriptor optimization, classi cation, fusion of descriptor variants, higher-level fusion, and re-ranking. We evaluated a number of dif- ferent descriptors and tried di erent fusion strategies. The best IRIM run has a Mean Inferred Average Pre- cision of 0.2378, which ranked us 4th out of 16 partici- pants. For the instance search task, our approach uses two steps. First individual methods of participants are used to compute similrity between an example image of in- stance and keyframes of a video clip. Then a two-step fusion method is used to combine these individual re- sults and obtain a score for the likelihood of an instance to appear in a video clip. These scores are used to ob- tain a ranked list of clips the most likely to contain the queried instance. The best IRIM run has a MAP of 0.1192, which ranked us 29th on 79 fully automatic runs

    Invariance of visual operations at the level of receptive fields

    Get PDF
    Receptive field profiles registered by cell recordings have shown that mammalian vision has developed receptive fields tuned to different sizes and orientations in the image domain as well as to different image velocities in space-time. This article presents a theoretical model by which families of idealized receptive field profiles can be derived mathematically from a small set of basic assumptions that correspond to structural properties of the environment. The article also presents a theory for how basic invariance properties to variations in scale, viewing direction and relative motion can be obtained from the output of such receptive fields, using complementary selection mechanisms that operate over the output of families of receptive fields tuned to different parameters. Thereby, the theory shows how basic invariance properties of a visual system can be obtained already at the level of receptive fields, and we can explain the different shapes of receptive field profiles found in biological vision from a requirement that the visual system should be invariant to the natural types of image transformations that occur in its environment.Comment: 40 pages, 17 figure

    Biologically motivated keypoint detection for RGB-D data

    Get PDF
    With the emerging interest in active vision, computer vision researchers have been increasingly concerned with the mechanisms of attention. Therefore, several visual attention computational models inspired by the human visual system, have been developed, aiming at the detection of regions of interest in images. This thesis is focused on selective visual attention, which provides a mechanism for the brain to focus computational resources on an object at a time, guided by low-level image properties (Bottom-Up attention). The task of recognizing objects in different locations is achieved by focusing on different locations, one at a time. Given the computational requirements of the models proposed, the research in this area has been mainly of theoretical interest. More recently, psychologists, neurobiologists and engineers have developed cooperation's and this has resulted in considerable benefits. The first objective of this doctoral work is to bring together concepts and ideas from these different research areas, providing a study of the biological research on human visual system and a discussion of the interdisciplinary knowledge in this area, as well as the state-of-art on computational models of visual attention (bottom-up). Normally, the visual attention is referred by engineers as saliency: when people fix their look in a particular region of the image, that's because that region is salient. In this research work, saliency methods are presented based on their classification (biological plausible, computational or hybrid) and in a chronological order. A few salient structures can be used for applications like object registration, retrieval or data simplification, being possible to consider these few salient structures as keypoints when aiming at performing object recognition. Generally, object recognition algorithms use a large number of descriptors extracted in a dense set of points, which comes along with very high computational cost, preventing real-time processing. To avoid the problem of the computational complexity required, the features have to be extracted from a small set of points, usually called keypoints. The use of keypoint-based detectors allows the reduction of the processing time and the redundancy in the data. Local descriptors extracted from images have been extensively reported in the computer vision literature. Since there is a large set of keypoint detectors, this suggests the need of a comparative evaluation between them. In this way, we propose to do a description of 2D and 3D keypoint detectors, 3D descriptors and an evaluation of existing 3D keypoint detectors in a public available point cloud library with 3D real objects. The invariance of the 3D keypoint detectors was evaluated according to rotations, scale changes and translations. This evaluation reports the robustness of a particular detector for changes of point-of-view and the criteria used are the absolute and the relative repeatability rate. In our experiments, the method that achieved better repeatability rate was the ISS3D method. The analysis of the human visual system and saliency maps detectors with biological inspiration led to the idea of making an extension for a keypoint detector based on the color information in the retina. Such proposal produced a 2D keypoint detector inspired by the behavior of the early visual system. Our method is a color extension of the BIMP keypoint detector, where we include both color and intensity channels of an image: color information is included in a biological plausible way and multi-scale image features are combined into a single keypoints map. This detector is compared against state-of-art detectors and found particularly well-suited for tasks such as category and object recognition. The recognition process is performed by comparing the extracted 3D descriptors in the locations indicated by the keypoints after mapping the 2D keypoints locations to the 3D space. The evaluation allowed us to obtain the best pair keypoint detector/descriptor on a RGB-D object dataset. Using our keypoint detector and the SHOTCOLOR descriptor a good category recognition rate and object recognition rate were obtained, and it is with the PFHRGB descriptor that we obtain the best results. A 3D recognition system involves the choice of keypoint detector and descriptor. A new method for the detection of 3D keypoints on point clouds is presented and a benchmarking is performed between each pair of 3D keypoint detector and 3D descriptor to evaluate their performance on object and category recognition. These evaluations are done in a public database of real 3D objects. Our keypoint detector is inspired by the behavior and neural architecture of the primate visual system: the 3D keypoints are extracted based on a bottom-up 3D saliency map, which is a map that encodes the saliency of objects in the visual environment. The saliency map is determined by computing conspicuity maps (a combination across different modalities) of the orientation, intensity and color information, in a bottom-up and in a purely stimulusdriven manner. These three conspicuity maps are fused into a 3D saliency map and, finally, the focus of attention (or "keypoint location") is sequentially directed to the most salient points in this map. Inhibiting this location automatically allows the system to attend to the next most salient location. The main conclusions are: with a similar average number of keypoints, our 3D keypoint detector outperforms the other eight 3D keypoint detectors evaluated by achiving the best result in 32 of the evaluated metrics in the category and object recognition experiments, when the second best detector only obtained the best result in 8 of these metrics. The unique drawback is the computational time, since BIK-BUS is slower than the other detectors. Given that differences are big in terms of recognition performance, size and time requirements, the selection of the keypoint detector and descriptor has to be matched to the desired task and we give some directions to facilitate this choice. After proposing the 3D keypoint detector, the research focused on a robust detection and tracking method for 3D objects by using keypoint information in a particle filter. This method consists of three distinct steps: Segmentation, Tracking Initialization and Tracking. The segmentation is made to remove all the background information, reducing the number of points for further processing. In the initialization, we use a keypoint detector with biological inspiration. The information of the object that we want to follow is given by the extracted keypoints. The particle filter does the tracking of the keypoints, so with that we can predict where the keypoints will be in the next frame. In a recognition system, one of the problems is the computational cost of keypoint detectors with this we intend to solve this problem. The experiments with PFBIKTracking method are done indoors in an office/home environment, where personal robots are expected to operate. The Tracking Error evaluates the stability of the general tracking method. We also quantitatively evaluate this method using a "Tracking Error". Our evaluation is done by the computation of the keypoint and particle centroid. Comparing our system that the tracking method which exists in the Point Cloud Library, we archive better results, with a much smaller number of points and computational time. Our method is faster and more robust to occlusion when compared to the OpenniTracker.Com o interesse emergente na visão ativa, os investigadores de visão computacional têm estado cada vez mais preocupados com os mecanismos de atenção. Por isso, uma série de modelos computacionais de atenção visual, inspirado no sistema visual humano, têm sido desenvolvidos. Esses modelos têm como objetivo detetar regiões de interesse nas imagens. Esta tese está focada na atenção visual seletiva, que fornece um mecanismo para que o cérebro concentre os recursos computacionais num objeto de cada vez, guiado pelas propriedades de baixo nível da imagem (atenção Bottom-Up). A tarefa de reconhecimento de objetos em diferentes locais é conseguida através da concentração em diferentes locais, um de cada vez. Dados os requisitos computacionais dos modelos propostos, a investigação nesta área tem sido principalmente de interesse teórico. Mais recentemente, psicólogos, neurobiólogos e engenheiros desenvolveram cooperações e isso resultou em benefícios consideráveis. No início deste trabalho, o objetivo é reunir os conceitos e ideias a partir dessas diferentes áreas de investigação. Desta forma, é fornecido o estudo sobre a investigação da biologia do sistema visual humano e uma discussão sobre o conhecimento interdisciplinar da matéria, bem como um estado de arte dos modelos computacionais de atenção visual (bottom-up). Normalmente, a atenção visual é denominada pelos engenheiros como saliência, se as pessoas fixam o olhar numa determinada região da imagem é porque esta região é saliente. Neste trabalho de investigação, os métodos saliência são apresentados em função da sua classificação (biologicamente plausível, computacional ou híbrido) e numa ordem cronológica. Algumas estruturas salientes podem ser usadas, em vez do objeto todo, em aplicações tais como registo de objetos, recuperação ou simplificação de dados. É possível considerar estas poucas estruturas salientes como pontos-chave, com o objetivo de executar o reconhecimento de objetos. De um modo geral, os algoritmos de reconhecimento de objetos utilizam um grande número de descritores extraídos num denso conjunto de pontos. Com isso, estes têm um custo computacional muito elevado, impedindo que o processamento seja realizado em tempo real. A fim de evitar o problema da complexidade computacional requerido, as características devem ser extraídas a partir de um pequeno conjunto de pontos, geralmente chamados pontoschave. O uso de detetores de pontos-chave permite a redução do tempo de processamento e a quantidade de redundância dos dados. Os descritores locais extraídos a partir das imagens têm sido amplamente reportados na literatura de visão por computador. Uma vez que existe um grande conjunto de detetores de pontos-chave, sugere a necessidade de uma avaliação comparativa entre eles. Desta forma, propomos a fazer uma descrição dos detetores de pontos-chave 2D e 3D, dos descritores 3D e uma avaliação dos detetores de pontos-chave 3D existentes numa biblioteca de pública disponível e com objetos 3D reais. A invariância dos detetores de pontoschave 3D foi avaliada de acordo com variações nas rotações, mudanças de escala e translações. Essa avaliação retrata a robustez de um determinado detetor no que diz respeito às mudanças de ponto-de-vista e os critérios utilizados são as taxas de repetibilidade absoluta e relativa. Nas experiências realizadas, o método que apresentou melhor taxa de repetibilidade foi o método ISS3D. Com a análise do sistema visual humano e dos detetores de mapas de saliência com inspiração biológica, surgiu a ideia de se fazer uma extensão para um detetor de ponto-chave com base na informação de cor na retina. A proposta produziu um detetor de ponto-chave 2D inspirado pelo comportamento do sistema visual. O nosso método é uma extensão com base na cor do detetor de ponto-chave BIMP, onde se incluem os canais de cor e de intensidade de uma imagem. A informação de cor é incluída de forma biológica plausível e as características multi-escala da imagem são combinadas num único mapas de pontos-chave. Este detetor é comparado com os detetores de estado-da-arte e é particularmente adequado para tarefas como o reconhecimento de categorias e de objetos. O processo de reconhecimento é realizado comparando os descritores 3D extraídos nos locais indicados pelos pontos-chave. Para isso, as localizações do pontos-chave 2D têm de ser convertido para o espaço 3D. Isto foi possível porque o conjunto de dados usado contém a localização de cada ponto de no espaço 2D e 3D. A avaliação permitiu-nos obter o melhor par detetor de ponto-chave/descritor num RGB-D object dataset. Usando o nosso detetor de ponto-chave e o descritor SHOTCOLOR, obtemos uma noa taxa de reconhecimento de categorias e para o reconhecimento de objetos é com o descritor PFHRGB que obtemos os melhores resultados. Um sistema de reconhecimento 3D envolve a escolha de detetor de ponto-chave e descritor, por isso é apresentado um novo método para a deteção de pontos-chave em nuvens de pontos 3D e uma análise comparativa é realizada entre cada par de detetor de ponto-chave 3D e descritor 3D para avaliar o desempenho no reconhecimento de categorias e de objetos. Estas avaliações são feitas numa base de dados pública de objetos 3D reais. O nosso detetor de ponto-chave é inspirado no comportamento e na arquitetura neural do sistema visual dos primatas. Os pontos-chave 3D são extraídas com base num mapa de saliências 3D bottom-up, ou seja, um mapa que codifica a saliência dos objetos no ambiente visual. O mapa de saliência é determinada pelo cálculo dos mapas de conspicuidade (uma combinação entre diferentes modalidades) da orientação, intensidade e informações de cor de forma bottom-up e puramente orientada para o estímulo. Estes três mapas de conspicuidade são fundidos num mapa de saliência 3D e, finalmente, o foco de atenção (ou "localização do ponto-chave") está sequencialmente direcionado para os pontos mais salientes deste mapa. Inibir este local permite que o sistema automaticamente orientado para próximo local mais saliente. As principais conclusões são: com um número médio similar de pontos-chave, o nosso detetor de ponto-chave 3D supera os outros oito detetores de pontos-chave 3D avaliados, obtendo o melhor resultado em 32 das métricas avaliadas nas experiências do reconhecimento das categorias e dos objetos, quando o segundo melhor detetor obteve apenas o melhor resultado em 8 dessas métricas. A única desvantagem é o tempo computacional, uma vez que BIK-BUS é mais lento do que os outros detetores. Dado que existem grandes diferenças em termos de desempenho no reconhecimento, de tamanho e de tempo, a seleção do detetor de ponto-chave e descritor tem de ser interligada com a tarefa desejada e nós damos algumas orientações para facilitar esta escolha neste trabalho de investigação. Depois de propor um detetor de ponto-chave 3D, a investigação incidiu sobre um método robusto de deteção e tracking de objetos 3D usando as informações dos pontos-chave num filtro de partículas. Este método consiste em três etapas distintas: Segmentação, Inicialização do Tracking e Tracking. A segmentação é feita de modo a remover toda a informação de fundo, a fim de reduzir o número de pontos para processamento futuro. Na inicialização, usamos um detetor de ponto-chave com inspiração biológica. A informação do objeto que queremos seguir é dada pelos pontos-chave extraídos. O filtro de partículas faz o acompanhamento dos pontoschave, de modo a se poder prever onde os pontos-chave estarão no próximo frame. As experiências com método PFBIK-Tracking são feitas no interior, num ambiente de escritório/casa, onde se espera que robôs pessoais possam operar. Também avaliado quantitativamente este método utilizando um "Tracking Error". A avaliação passa pelo cálculo das centróides dos pontos-chave e das partículas. Comparando o nosso sistema com o método de tracking que existe na biblioteca usada no desenvolvimento, nós obtemos melhores resultados, com um número muito menor de pontos e custo computacional. O nosso método é mais rápido e mais robusto em termos de oclusão, quando comparado com o OpenniTracker

    Automatic object classification for surveillance videos.

    Get PDF
    PhDThe recent popularity of surveillance video systems, specially located in urban scenarios, demands the development of visual techniques for monitoring purposes. A primary step towards intelligent surveillance video systems consists on automatic object classification, which still remains an open research problem and the keystone for the development of more specific applications. Typically, object representation is based on the inherent visual features. However, psychological studies have demonstrated that human beings can routinely categorise objects according to their behaviour. The existing gap in the understanding between the features automatically extracted by a computer, such as appearance-based features, and the concepts unconsciously perceived by human beings but unattainable for machines, or the behaviour features, is most commonly known as semantic gap. Consequently, this thesis proposes to narrow the semantic gap and bring together machine and human understanding towards object classification. Thus, a Surveillance Media Management is proposed to automatically detect and classify objects by analysing the physical properties inherent in their appearance (machine understanding) and the behaviour patterns which require a higher level of understanding (human understanding). Finally, a probabilistic multimodal fusion algorithm bridges the gap performing an automatic classification considering both machine and human understanding. The performance of the proposed Surveillance Media Management framework has been thoroughly evaluated on outdoor surveillance datasets. The experiments conducted demonstrated that the combination of machine and human understanding substantially enhanced the object classification performance. Finally, the inclusion of human reasoning and understanding provides the essential information to bridge the semantic gap towards smart surveillance video systems

    Investigation of Computer Vision Concepts and Methods for Structural Health Monitoring and Identification Applications

    Get PDF
    This study presents a comprehensive investigation of methods and technologies for developing a computer vision-based framework for Structural Health Monitoring (SHM) and Structural Identification (St-Id) for civil infrastructure systems, with particular emphasis on various types of bridges. SHM is implemented on various structures over the last two decades, yet, there are some issues such as considerable cost, field implementation time and excessive labor needs for the instrumentation of sensors, cable wiring work and possible interruptions during implementation. These issues make it only viable when major investments for SHM are warranted for decision making. For other cases, there needs to be a practical and effective solution, which computer-vision based framework can be a viable alternative. Computer vision based SHM has been explored over the last decade. Unlike most of the vision-based structural identification studies and practices, which focus either on structural input (vehicle location) estimation or on structural output (structural displacement and strain responses) estimation, the proposed framework combines the vision-based structural input and the structural output from non-contact sensors to overcome the limitations given above. First, this study develops a series of computer vision-based displacement measurement methods for structural response (structural output) monitoring which can be applied to different infrastructures such as grandstands, stadiums, towers, footbridges, small/medium span concrete bridges, railway bridges, and long span bridges, and under different loading cases such as human crowd, pedestrians, wind, vehicle, etc. Structural behavior, modal properties, load carrying capacities, structural serviceability and performance are investigated using vision-based methods and validated by comparing with conventional SHM approaches. In this study, some of the most famous landmark structures such as long span bridges are utilized as case studies. This study also investigated the serviceability status of structures by using computer vision-based methods. Subsequently, issues and considerations for computer vision-based measurement in field application are discussed and recommendations are provided for better results. This study also proposes a robust vision-based method for displacement measurement using spatio-temporal context learning and Taylor approximation to overcome the difficulties of vision-based monitoring under adverse environmental factors such as fog and illumination change. In addition, it is shown that the external load distribution on structures (structural input) can be estimated by using visual tracking, and afterward load rating of a bridge can be determined by using the load distribution factors extracted from computer vision-based methods. By combining the structural input and output results, the unit influence line (UIL) of structures are extracted during daily traffic just using cameras from which the external loads can be estimated by using just cameras and extracted UIL. Finally, the condition assessment at global structural level can be achieved using the structural input and output, both obtained from computer vision approaches, would give a normalized response irrespective of the type and/or load configurations of the vehicles or human loads

    Topological place recognition for life-long visual localization

    Get PDF
    Premio Extraordinario de Doctorado de la UAH en el año académico 2016-2017La navegación de vehículos inteligentes o robots móviles en períodos largos de tiempo ha experimentado un gran interés por parte de la comunidad investigadora en los últimos años. Los sistemas basados en cámaras se han extendido ampliamente en el pasado reciente gracias a las mejoras en sus características, precio y reducción de tamaño, añadidos a los progresos en técnicas de visión artificial. Por ello, la localización basada en visión es una aspecto clave para desarrollar una navegación autónoma robusta en situaciones a largo plazo. Teniendo en cuenta esto, la identificación de localizaciones por medio de técnicas de reconocimiento de lugar topológicas puede ser complementaria a otros enfoques como son las soluciones basadas en el Global Positioning System (GPS), o incluso suplementaria cuando la señal GPS no está disponible.El estado del arte en reconocimiento de lugar topológico ha mostrado un funcionamiento satisfactorio en el corto plazo. Sin embargo, la localización visual a largo plazo es problemática debido a los grandes cambios de apariencia que un lugar sufre como consecuencia de elementos dinámicos, la iluminación o la climatología, entre otros. El objetivo de esta tesis es enfrentarse a las dificultades de llevar a cabo una localización topológica eficiente y robusta a lo largo del tiempo. En consecuencia, se van a contribuir dos nuevos enfoques basados en reconocimiento visual de lugar para resolver los diferentes problemas asociados a una localización visual a largo plazo. Por un lado, un método de reconocimiento de lugar visual basado en descriptores binarios es propuesto. La innovación de este enfoque reside en la descripción global de secuencias de imágenes como códigos binarios, que son extraídos mediante un descriptor basado en la técnica denominada Local Difference Binary (LDB). Los descriptores son eficientemente asociados usando la distancia de Hamming y un método de búsqueda conocido como Approximate Nearest Neighbors (ANN). Además, una técnica de iluminación invariante es aplicada para mejorar el funcionamiento en condiciones luminosas cambiantes. El empleo de la descripción binaria previamente introducida proporciona una reducción de los costes computacionales y de memoria.Por otro lado, también se presenta un método de reconocimiento de lugar visual basado en deep learning, en el cual los descriptores aplicados son procesados por una Convolutional Neural Network (CNN). Este es un concepto recientemente popularizado en visión artificial que ha obtenido resultados impresionantes en problemas de clasificación de imagen. La novedad de nuestro enfoque reside en la fusión de la información de imagen de múltiples capas convolucionales a varios niveles y granularidades. Además, los datos redundantes de los descriptores basados en CNNs son comprimidos en un número reducido de bits para una localización más eficiente. El descriptor final es condensado aplicando técnicas de compresión y binarización para realizar una asociación usando de nuevo la distancia de Hamming. En términos generales, los métodos centrados en CNNs mejoran la precisión generando representaciones visuales de las localizaciones más detalladas, pero son más costosos en términos de computación.Ambos enfoques de reconocimiento de lugar visual son extensamente evaluados sobre varios datasets públicos. Estas pruebas arrojan una precisión satisfactoria en situaciones a largo plazo, como es corroborado por los resultados mostrados, que comparan nuestros métodos contra los principales algoritmos del estado del arte, mostrando mejores resultados para todos los casos.Además, también se ha analizado la aplicabilidad de nuestro reconocimiento de lugar topológico en diferentes problemas de localización. Estas aplicaciones incluyen la detección de cierres de lazo basada en los lugares reconocidos o la corrección de la deriva acumulada en odometría visual usando la información proporcionada por los cierres de lazo. Asimismo, también se consideran las aplicaciones de la detección de cambios geométricos a lo largo de las estaciones del año, que son esenciales para las actualizaciones de los mapas en sistemas de conducción autónomos centrados en una operación a largo plazo. Todas estas contribuciones son discutidas al final de la tesis, incluyendo varias conclusiones sobre el trabajo presentado y líneas de investigación futuras

    Image analysis using visual saliency with applications in hazmat sign detection and recognition

    Get PDF
    Visual saliency is the perceptual process that makes attractive objects stand out from their surroundings in the low-level human visual system. Visual saliency has been modeled as a preprocessing step of the human visual system for selecting the important visual information from a scene. We investigate bottom-up visual saliency using spectral analysis approaches. We present separate and composite model families that generalize existing frequency domain visual saliency models. We propose several frequency domain visual saliency models to generate saliency maps using new spectrum processing methods and an entropy-based saliency map selection approach. A group of saliency map candidates are then obtained by inverse transform. A final saliency map is selected among the candidates by minimizing the entropy of the saliency map candidates. The proposed models based on the separate and composite model families are also extended to various color spaces. We develop an evaluation tool for benchmarking visual saliency models. Experimental results show that the proposed models are more accurate and efficient than most state-of-the-art visual saliency models in predicting eye fixation.^ We use the above visual saliency models to detect the location of hazardous material (hazmat) signs in complex scenes. We develop a hazmat sign location detection and content recognition system using visual saliency. Saliency maps are employed to extract salient regions that are likely to contain hazmat sign candidates and then use a Fourier descriptor based contour matching method to locate the border of hazmat signs in these regions. This visual saliency based approach is able to increase the accuracy of sign location detection, reduce the number of false positive objects, and speed up the overall image analysis process. We also propose a color recognition method to interpret the color inside the detected hazmat sign. Experimental results show that our proposed hazmat sign location detection method is capable of detecting and recognizing projective distorted, blurred, and shaded hazmat signs at various distances.^ In other work we investigate error concealment for scalable video coding (SVC). When video compressed with SVC is transmitted over loss-prone networks, the decompressed video can suffer severe visual degradation across multiple frames. In order to enhance the visual quality, we propose an inter-layer error concealment method using motion vector averaging and slice interleaving to deal with burst packet losses and error propagation. Experimental results show that the proposed error concealment methods outperform two existing methods
    corecore