374 research outputs found

    Reliability and Validity of TIPS Wireless ECG Prototypes

    Full text link
    [EN] The aims of the present study are to examine the reliability and validity of the Heart Rate signal registered using two self-made wireless ECG systems, R-Tips and TipsShirt, and to compare them with another commercial ECG device typically used in psychophysiology studies. An ECG simulator was used to artificially generate signals corresponding to different cardiac frequencies. Results of the reliability study showed that the signal acquisition, signal processing and signal transmission were reliable and valid for R-Tips and TipsShirt. Consequently, these wireless ECG prototypes could be used for studies where the freedom of movements of the participants is fundamental without any loss of quality in the registered signals.This study was funded by Ministerio de Educación y Ciencia Spain, Project Game Teen (TIN2010-20187) and partially by projects Consolider-C (SEJ2006-14301/PSIC), “CIBER of Physiopathology of Obesity and Nutrition, an initiative of ISCIII” and Excellence Research Program PROMETEO (Generalitat Valenciana. Consellería de Educación, 2008-157). The work of A. Rodríguez was supported by the Spanish MEC under an FPI Grant BES-2011-043316.Rodríguez Ortega, A.; Guixeres Provinciale, J.; Rey, B.; Alcañiz Raya, ML. (2012). Reliability and Validity of TIPS Wireless ECG Prototypes. Studies in Health Technology and Informatics. 181:83-87. https://doi.org/10.3233/978-1-61499-121-2-83S838718

    A VR-Based Serious Game for Studying Emotional Regulation in Adolescents

    Full text link
    [EN] We all use more or less adapted strategies to confront adverse emotional situations in our lives without being psychologically affected. Emotional Regulation (ER) strategies that we use determine the way in which we feel, express and behave. Moreover, ER strategies are particularly important in adolescents, a population in the age when the deficits of ER strategies can be linked to the appearance of numerous mental health disorders such as depression or anxiety, or disruptive behaviors. Thus, the early detection of dysfunctional ER strategies and the training in adaptive ER strategies will help us to prevent the future occurrence of possible behavioral and psychosocial disorders. In this paper, we present the GAMETEEN SYSTEM (GT-System), a novel instrument based on Virtual Reality and serious games for the assessment and training of ER strategies in adolescent population. The results of our preliminary evaluation suggest that this system is effective in training and evaluating emotional regulation strategies in the adolescent population.Rodriguez Ortega, A.; Rey, B.; Vara, MD.; Wrzesien, M.; Alcañiz Raya, ML.; Baños, RM.; Pérez Lopez, DC. (2015). A VR-Based Serious Game for Studying Emotional Regulation in Adolescents. IEEE Computer Graphics and Applications. 35(1):65-73. doi:10.1109/MCG.2015.8S657335

    Competitive active video games: Physiological and psychological responses in children and adolescents

    Full text link
    [EN] CONCLUSION: Competitive active video games improved children's psychological responses (affect and rate of perceived exertion) compared with single play, providing a solution that may contribute toward improved adherence to physical activity.Lison, JF.; Cebolla, A.; Guixeres Provinciale, J.; Alvarez-Pitti, J.; Escobar, P.; Bruñó, A.; Lurbe, E.... (2015). Competitive active video games: Physiological and psychological responses in children and adolescents. Paediatrics & Child Health. 20(7):373-376. https://doi.org/10.1093/pch/20.7.373S373376207World Health OrganizationGlobal health risks: Mortality and burden of disease attributable to selected major risks2009 (Accessed May 10, 2015)Cummings, H. M., & Vandewater, E. A. (2007). Relation of Adolescent Video Game Play to Time Spent in Other Activities. Archives of Pediatrics & Adolescent Medicine, 161(7), 684. doi:10.1001/archpedi.161.7.684Chaput, J.-P., LeBlanc, A. G., Goldfield, G. S., & Tremblay, M. S. (2013). Are Active Video Games Useful in Increasing Physical Activity and Addressing Obesity in Children? JAMA Pediatrics, 167(7), 677. doi:10.1001/jamapediatrics.2013.2424Smallwood, S. R., Morris, M. M., Fallows, S. J., & Buckley, J. P. (2012). Physiologic Responses and Energy Expenditure of Kinect Active Video Game Play in Schoolchildren. Archives of Pediatrics & Adolescent Medicine, 166(11), 1005. doi:10.1001/archpediatrics.2012.1271Peng, W., & Crouse, J. (2013). Playing in Parallel: The Effects of Multiplayer Modes in Active Video Game on Motivation and Physical Exertion. Cyberpsychology, Behavior, and Social Networking, 16(6), 423-427. doi:10.1089/cyber.2012.0384Chin A Paw, M. J. M., Jacobs, W. M., Vaessen, E. P. G., Titze, S., & van Mechelen, W. (2008). The motivation of children to play an active video game. Journal of Science and Medicine in Sport, 11(2), 163-166. doi:10.1016/j.jsams.2007.06.001Williams, D. M., Dunsiger, S., Ciccolo, J. T., Lewis, B. A., Albrecht, A. E., & Marcus, B. H. (2008). Acute affective response to a moderate-intensity exercise stimulus predicts physical activity participation 6 and 12 months later. Psychology of Sport and Exercise, 9(3), 231-245. doi:10.1016/j.psychsport.2007.04.002Gavarry, O., Bernard, T., Giacomoni, M., Seymat, M., Euzet, J. P., & Falgairette, G. (1997). Continuous heart rate monitoring over 1 week in teenagers aged 11-16 years. European Journal of Applied Physiology and Occupational Physiology, 77(1-2), 125-132. doi:10.1007/s004210050310Svebak, S., & Murgatroyd, S. (1985). Metamotivational dominance: A multimethod validation of reversal theory constructs. Journal of Personality and Social Psychology, 48(1), 107-116. doi:10.1037/0022-3514.48.1.107Eston, R. G., Lambrick, D. M., & Rowlands, A. V. (2009). The perceptual response to exercise of progressively increasing intensity in children aged 7-8 years: Validation of a pictorial curvilinear ratings of perceived exertion scale. Psychophysiology, 46(4), 843-851. doi:10.1111/j.1469-8986.2009.00826.xRobbins, L. B., Pis, M. B., Pender, N. J., & Kazanis, A. S. (2004). Exercise Self-Efficacy, Enjoyment, and Feeling States Among Adolescents. Western Journal of Nursing Research, 26(7), 699-715. doi:10.1177/0193945904267300Haddock, B. L., Siegel, S. R., & Wikin, L. D. (2009). The Addition of a Video Game to Stationary Cycling: The Impact on Energy Expenditure in Overweight Children. The Open Sports Sciences Journal, 2(1), 42-46. doi:10.2174/1875399x00902010042Zabinski, M. F., Saelens, B. E., Stein, R. I., Hayden-Wade, H. A., & Wilfley, D. E. (2003). Overweight Children’s Barriers to and Support for Physical Activity. Obesity Research, 11(2), 238-246. doi:10.1038/oby.2003.37Sallis, J. F., Hovell, M. F., & Richard Hofstetter, C. (1992). Predictors of adoption and maintenance of vigorous physical activity in men and women. Preventive Medicine, 21(2), 237-251. doi:10.1016/0091-7435(92)90022-aTauer, J. M., & Harackiewicz, J. M. (2004). The Effects of Cooperation and Competition on Intrinsic Motivation and Performance. Journal of Personality and Social Psychology, 86(6), 849-861. doi:10.1037/0022-3514.86.6.84

    Multi-sensor Framework for Heart Rate and Blood Oxygen Saturation Monitoring of Human Body

    Get PDF
    Cardiovascular diseases have been the cause of death for millions of people. Some of these deaths could be avoided if there was a signi cant increase of diagnosis for the detection of such diseases. This diagnosis, in turn, could be realized with the increased availability of robust and low-cost medical diagnostic devices. Integrated technology sensors available on wearable devices have been commonly used to read physiological data in users (patients). Particularly the pulse oximetry sensors, o ers a unique, non-invasive method that can be used to detect the severity of such diseases. This evaluation of the physical condition of the patient for certain diseases is possible due to non-invasive measurement through photoplethysmography, which allows the extraction of heart rate and oxygen saturation in the blood. Since some diseases diagnoses require simultaneous monitoring of blood oxygen saturation values at various sites in the body, a project has been developed to perform such reading of physiological data. This thesis presents the development of a systems platform based on the use of multiple pulse oximetry sensors connected to an application developed for a mobile device though a wireless connection. The purpose of this platform is to provide an easy-to-read experience of health data that can be analyzed to diagnose cardiovascular disease symptoms, aiding in an early diagnosis. The complete structure as well as the aspects of the analysis and implementation of the systems related to the proposed architecture are described in this dissertation

    Wearable and Nearable Biosensors and Systems for Healthcare

    Get PDF
    Biosensors and systems in the form of wearables and “nearables” (i.e., everyday sensorized objects with transmitting capabilities such as smartphones) are rapidly evolving for use in healthcare. Unlike conventional approaches, these technologies can enable seamless or on-demand physiological monitoring, anytime and anywhere. Such monitoring can help transform healthcare from the current reactive, one-size-fits-all, hospital-centered approach into a future proactive, personalized, decentralized structure. Wearable and nearable biosensors and systems have been made possible through integrated innovations in sensor design, electronics, data transmission, power management, and signal processing. Although much progress has been made in this field, many open challenges for the scientific community remain, especially for those applications requiring high accuracy. This book contains the 12 papers that constituted a recent Special Issue of Sensors sharing the same title. The aim of the initiative was to provide a collection of state-of-the-art investigations on wearables and nearables, in order to stimulate technological advances and the use of the technology to benefit healthcare. The topics covered by the book offer both depth and breadth pertaining to wearable and nearable technology. They include new biosensors and data transmission techniques, studies on accelerometers, signal processing, and cardiovascular monitoring, clinical applications, and validation of commercial devices

    Recent Application in Biometrics

    Get PDF
    In the recent years, a number of recognition and authentication systems based on biometric measurements have been proposed. Algorithms and sensors have been developed to acquire and process many different biometric traits. Moreover, the biometric technology is being used in novel ways, with potential commercial and practical implications to our daily activities. The key objective of the book is to provide a collection of comprehensive references on some recent theoretical development as well as novel applications in biometrics. The topics covered in this book reflect well both aspects of development. They include biometric sample quality, privacy preserving and cancellable biometrics, contactless biometrics, novel and unconventional biometrics, and the technical challenges in implementing the technology in portable devices. The book consists of 15 chapters. It is divided into four sections, namely, biometric applications on mobile platforms, cancelable biometrics, biometric encryption, and other applications. The book was reviewed by editors Dr. Jucheng Yang and Dr. Norman Poh. We deeply appreciate the efforts of our guest editors: Dr. Girija Chetty, Dr. Loris Nanni, Dr. Jianjiang Feng, Dr. Dongsun Park and Dr. Sook Yoon, as well as a number of anonymous reviewers

    Analysis of Android Device-Based Solutions for Fall Detection

    Get PDF
    Falls are a major cause of health and psychological problems as well as hospitalization costs among older adults. Thus, the investigation on automatic Fall Detection Systems (FDSs) has received special attention from the research community during the last decade. In this area, the widespread popularity, decreasing price, computing capabilities, built-in sensors and multiplicity of wireless interfaces of Android-based devices (especially smartphones) have fostered the adoption of this technology to deploy wearable and inexpensive architectures for fall detection. This paper presents a critical and thorough analysis of those existing fall detection systems that are based on Android devices. The review systematically classifies and compares the proposals of the literature taking into account different criteria such as the system architecture, the employed sensors, the detection algorithm or the response in case of a fall alarms. The study emphasizes the analysis of the evaluation methods that are employed to assess the effectiveness of the detection process. The review reveals the complete lack of a reference framework to validate and compare the proposals. In addition, the study also shows that most research works do not evaluate the actual applicability of the Android devices (with limited battery and computing resources) to fall detection solutions.Ministerio de Economía y Competitividad TEC2013-42711-
    corecore