7,760 research outputs found

    Improving shape from shading with interactive Tabu search

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    Optimisation based shape from shading (SFS) is sensitive to initialization: errors in initialization are a significant cause of poor overall shape reconstruction. In this paper, we present a method to help overcome this problem by means of user interaction. There are two key elements in our method. Firstly, we extend SFS to consider a set of initializations, rather than to use a single one. Secondly, we efficiently explore this initialization space using a heuristic search method, tabu search, guided by user evaluation of the reconstruction quality. Reconstruction results on both synthetic and real images demonstrate the effectiveness of our method in providing more desirable shape reconstructions

    Two Simple Yet Effective Strategies for Avoiding Over-Smoothing in SFS Problem

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    Minimization techniques are widely used for retrieving a 3D surface starting from a single shaded image i.e., for solving the shape from shading problem. Such techniques are based on the assumption that expected surface to be retrieved coincides with the one that minimize a properly developed functional, consisting of several contributions. Among the possible contributes defining the functional, the so called "smoothness constraint" is always used since it guides the convergence of the minimization process towards a more accurate solution. Unfortunately, in areas where actually brightness changes rapidly, it also introduces an undesired over-smoothing effect. The present work proposes two simple yet effective strategies for avoiding the typical over-smoothing effect, with regards to the image regions in which this effect is particularly undesired (e.g., areas where surface details are to be preserved in the reconstruction). Tested against a set of case studies the strategies prove to outperform traditional SFS-based methods

    Efficient numerical techniques for perspective shape from shading

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    The shape-from-shading (SfS) problem is a classic problem in computer vision. The task in SfS is to compute on the basis of the shading variation in a given 2-D image the 3-D depth of the depicted scene. The corresponding mathematical model eventually leads to a boundary value problem for a Hamilton-Jacobi equation. In this paper we evaluate and compare suitable numerical methods. We begin with a brief discussion of four state-of-the-art-approaches in this field. Then we give an extensive numerical comparison, thus evaluating recent improvements in this area. In the course of doing this, we introduce efficient variations of existing schemes. By this systematic investigation, we complement and extend previous works on the numerical side. The paper is finished by a conclusion

    Optical techniques for 3D surface reconstruction in computer-assisted laparoscopic surgery

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    One of the main challenges for computer-assisted surgery (CAS) is to determine the intra-opera- tive morphology and motion of soft-tissues. This information is prerequisite to the registration of multi-modal patient-specific data for enhancing the surgeon’s navigation capabilites by observ- ing beyond exposed tissue surfaces and for providing intelligent control of robotic-assisted in- struments. In minimally invasive surgery (MIS), optical techniques are an increasingly attractive approach for in vivo 3D reconstruction of the soft-tissue surface geometry. This paper reviews the state-of-the-art methods for optical intra-operative 3D reconstruction in laparoscopic surgery and discusses the technical challenges and future perspectives towards clinical translation. With the recent paradigm shift of surgical practice towards MIS and new developments in 3D opti- cal imaging, this is a timely discussion about technologies that could facilitate complex CAS procedures in dynamic and deformable anatomical regions

    Depth Enhancement and Surface Reconstruction with RGB/D Sequence

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    Surface reconstruction and 3D modeling is a challenging task, which has been explored for decades by the computer vision, computer graphics, and machine learning communities. It is fundamental to many applications such as robot navigation, animation and scene understanding, industrial control and medical diagnosis. In this dissertation, I take advantage of the consumer depth sensors for surface reconstruction. Considering its limited performance on capturing detailed surface geometry, a depth enhancement approach is proposed in the first place to recovery small and rich geometric details with captured depth and color sequence. In addition to enhancing its spatial resolution, I present a hybrid camera to improve the temporal resolution of consumer depth sensor and propose an optimization framework to capture high speed motion and generate high speed depth streams. Given the partial scans from the depth sensor, we also develop a novel fusion approach to build up complete and watertight human models with a template guided registration method. Finally, the problem of surface reconstruction for non-Lambertian objects, on which the current depth sensor fails, is addressed by exploiting multi-view images captured with a hand-held color camera and we propose a visual hull based approach to recovery the 3D model
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