12,502 research outputs found
A unified framework to experiment with algorithm optimality and efficiency
It is common in algorithm courses to assess the correctness of algorithms via testing as well as conducting experiments to measure their run-time performance. However, two severe problems must be addressed: both activities are conducted using different procedures and tools, and algorithm assessment systems do not support well optimization problems due to their unique characteristics. Given the relevant role of optimization algorithms in computing, we present a unified framework to support experimentation with both criteria, i.e., optimality and efficiency. The contributions of the article are two-fold. Firstly, we present a unified framework to experiment with both criteria, by using explicit principles and by presenting its instantiation in the AlgorEx system. The homogeneous treatment of optimality and time efficiency contributes to smoother integration of experimentation into a course syllabus and to easier adoption of the system. Secondly, we present our experience in several academic years in an algorithms course. Initially, it was noticed that students had severe difficulties to deal with experimentation, but their academic performance sharply increased by fully integrating experimentation along the complete course. The article also identifies some opportunities for extension in AlgorEx
New Swarm-Based Metaheuristics for Resource Allocation and Schwduling Problems
Tesis doctoral inédita leída en la Universidad Autónoma de Madrid, Escuela Politécnica Superior, Departamento de Ingeniería Informática. Fecha de lectura : 10-07-2017Esta tesis tiene embargado el acceso al texto completo hasta el 10-01-201
Massively Parallel Computation Using Graphics Processors with Application to Optimal Experimentation in Dynamic Control
The rapid increase in the performance of graphics hardware, coupled with recent improvements in its programmability has lead to its adoption in many non-graphics applications, including wide variety of scientific computing fields. At the same time, a number of important dynamic optimal policy problems in economics are athirst of computing power to help overcome dual curses of complexity and dimensionality. We investigate if computational economics may benefit from new tools on a case study of imperfect information dynamic programming problem with learning and experimentation trade-off that is, a choice between controlling the policy target and learning system parameters. Specifically, we use a model of active learning and control of linear autoregression with unknown slope that appeared in a variety of macroeconomic policy and other contexts. The endogeneity of posterior beliefs makes the problem difficult in that the value function need not be convex and policy function need not be continuous. This complication makes the problem a suitable target for massively-parallel computation using graphics processors. Our findings are cautiously optimistic in that new tools let us easily achieve a factor of 15 performance gain relative to an implementation targeting single-core processors and thus establish a better reference point on the computational speed vs. coding complexity trade-off frontier. While further gains and wider applicability may lie behind steep learning barrier, we argue that the future of many computations belong to parallel algorithms anyway.Graphics Processing Units, CUDA programming, Dynamic programming, Learning, Experimentation
Decomposition, Reformulation, and Diving in University Course Timetabling
In many real-life optimisation problems, there are multiple interacting
components in a solution. For example, different components might specify
assignments to different kinds of resource. Often, each component is associated
with different sets of soft constraints, and so with different measures of soft
constraint violation. The goal is then to minimise a linear combination of such
measures. This paper studies an approach to such problems, which can be thought
of as multiphase exploitation of multiple objective-/value-restricted
submodels. In this approach, only one computationally difficult component of a
problem and the associated subset of objectives is considered at first. This
produces partial solutions, which define interesting neighbourhoods in the
search space of the complete problem. Often, it is possible to pick the initial
component so that variable aggregation can be performed at the first stage, and
the neighbourhoods to be explored next are guaranteed to contain feasible
solutions. Using integer programming, it is then easy to implement heuristics
producing solutions with bounds on their quality.
Our study is performed on a university course timetabling problem used in the
2007 International Timetabling Competition, also known as the Udine Course
Timetabling Problem. In the proposed heuristic, an objective-restricted
neighbourhood generator produces assignments of periods to events, with
decreasing numbers of violations of two period-related soft constraints. Those
are relaxed into assignments of events to days, which define neighbourhoods
that are easier to search with respect to all four soft constraints. Integer
programming formulations for all subproblems are given and evaluated using ILOG
CPLEX 11. The wider applicability of this approach is analysed and discussed.Comment: 45 pages, 7 figures. Improved typesetting of figures and table
A Concurrent Fuzzy-Neural Network Approach for Decision Support Systems
Decision-making is a process of choosing among alternative courses of action
for solving complicated problems where multi-criteria objectives are involved.
The past few years have witnessed a growing recognition of Soft Computing
technologies that underlie the conception, design and utilization of
intelligent systems. Several works have been done where engineers and
scientists have applied intelligent techniques and heuristics to obtain optimal
decisions from imprecise information. In this paper, we present a concurrent
fuzzy-neural network approach combining unsupervised and supervised learning
techniques to develop the Tactical Air Combat Decision Support System (TACDSS).
Experiment results clearly demonstrate the efficiency of the proposed
technique
Research and Education in Computational Science and Engineering
Over the past two decades the field of computational science and engineering
(CSE) has penetrated both basic and applied research in academia, industry, and
laboratories to advance discovery, optimize systems, support decision-makers,
and educate the scientific and engineering workforce. Informed by centuries of
theory and experiment, CSE performs computational experiments to answer
questions that neither theory nor experiment alone is equipped to answer. CSE
provides scientists and engineers of all persuasions with algorithmic
inventions and software systems that transcend disciplines and scales. Carried
on a wave of digital technology, CSE brings the power of parallelism to bear on
troves of data. Mathematics-based advanced computing has become a prevalent
means of discovery and innovation in essentially all areas of science,
engineering, technology, and society; and the CSE community is at the core of
this transformation. However, a combination of disruptive
developments---including the architectural complexity of extreme-scale
computing, the data revolution that engulfs the planet, and the specialization
required to follow the applications to new frontiers---is redefining the scope
and reach of the CSE endeavor. This report describes the rapid expansion of CSE
and the challenges to sustaining its bold advances. The report also presents
strategies and directions for CSE research and education for the next decade.Comment: Major revision, to appear in SIAM Revie
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