7,041 research outputs found

    Digital Heritage

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    {Digital Heritage}: From cultural to digital heritage

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    The introduction outlines the guiding idea of this issue. The digitization of text, images, and other cultural materials has become a common practice in European Galleries, Libraries, Archives and Museums (GLAMs); in consequence cultural heritage is labelled and perceived as "digital heritage". The contributions critically research and reflect the metacultural production and emerging changes of professional heritage work

    Research Notes on the Emerging Concepts of Digital Heritage in Brazil

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    This paper presents the first results in our investigation of the emerging Digital Heritage concepts in Brazil. It focuses on the analysis of a government experience with social media intended to prepare an official report on digital culture. We found that this report follows the Unesco guidelines in general, but falls short in the discussion of so-called born-digital heritage. Our hypothesis is that this omission is due to the lack of relevant web-archiving initiatives in Brazil.\ud \u

    Digital Heritage

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    This short article introduces a new instalment of the Digital Forum adopts a curatorial focus in order to consider the roles played by digital resources in the creation and management of collections of relevance for the study of the Victorian age. Featuring contributions from Douglas Dodds (of the V&A), Peter Findlay (of JISC) and Jenny Mitcham (of the Borthwick Institute), this instalment of the DF explores issues ranging from the digitisation of historical artefacts to the storage and presentation of those artefacts as ‘surrogates’ in a digital environment

    Metadata enrichment for digital heritage: users as co-creators

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    This paper espouses the concept of metadata enrichment through an expert and user-focused approach to metadata creation and management. To this end, it is argued the Web 2.0 paradigm enables users to be proactive metadata creators. As Shirky (2008, p.47) argues Web 2.0’s social tools enable “action by loosely structured groups, operating without managerial direction and outside the profit motive”. Lagoze (2010, p. 37) advises, “the participatory nature of Web 2.0 should not be dismissed as just a popular phenomenon [or fad]”. Carletti (2016) proposes a participatory digital cultural heritage approach where Web 2.0 approaches such as crowdsourcing can be sued to enrich digital cultural objects. It is argued that “heritage crowdsourcing, community-centred projects or other forms of public participation”. On the other hand, the new collaborative approaches of Web 2.0 neither negate nor replace contemporary standards-based metadata approaches. Hence, this paper proposes a mixed metadata approach where user created metadata augments expert-created metadata and vice versa. The metadata creation process no longer remains to be the sole prerogative of the metadata expert. The Web 2.0 collaborative environment would now allow users to participate in both adding and re-using metadata. The case of expert-created (standards-based, top-down) and user-generated metadata (socially-constructed, bottom-up) approach to metadata are complementary rather than mutually-exclusive. The two approaches are often mistakenly considered as dichotomies, albeit incorrectly (Gruber, 2007; Wright, 2007) . This paper espouses the importance of enriching digital information objects with descriptions pertaining the about-ness of information objects. Such richness and diversity of description, it is argued, could chiefly be achieved by involving users in the metadata creation process. This paper presents the importance of the paradigm of metadata enriching and metadata filtering for the cultural heritage domain. Metadata enriching states that a priori metadata that is instantiated and granularly structured by metadata experts is continually enriched through socially-constructed (post-hoc) metadata, whereby users are pro-actively engaged in co-creating metadata. The principle also states that metadata that is enriched is also contextually and semantically linked and openly accessible. In addition, metadata filtering states that metadata resulting from implementing the principle of enriching should be displayed for users in line with their needs and convenience. In both enriching and filtering, users should be considered as prosumers, resulting in what is called collective metadata intelligence

    Digital heritage research re-theorised: ontologies and epistemologies in a world of big data

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    This article provides the first theoretical treatment of the ontologies and epistemologies of digital heritage research at the time of the interconnected and social web, based on extensive empirical and analytical investigation. We draw on observations and concepts developed while conducting the first study of public experiences of the past that utilised big data – over 1.4 million Facebook posts, comments and replies – to revisit or generate new theory from the ground up. We expect that this will help scholars from a range of fields in the humanities, social and computing sciences who are interested in undertaking digital heritage research to understand the deeper implications of their work, the complexities and limitations of the knowledge they create, and its value in exposing the processes via which heritage is made and assessed

    Europeana communication bug: which intervention strategy for a better cooperation with creative industry?

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    Although Europeana as well as many GLAMs are very engaged - beside the main mission, i.e. spreading cultural heritage knowledge- in developing new strategies in order to make digital contents reusable for creative industry, these efforts have been successful just only in sporadic cases. A significant know how deficits in communication often compromises expected outcomes and impact. Indeed, what prevails is an idea of communication like an enhancement “instrument” intended on the one hand in purely economic (development) sense, on the other hand as a way for increasing and spreading knowledge. The main reference model is more or less as follows: digital objects are to be captured and/or transformed by digital technologies into sellable goods to put into circulation. Nevertheless, this approach risks neglecting the real nature of communication, and more in detail the one of digital heritage where it is strategic not so much producing objects and goods as taking part into sharing environments creation (media) by engaged communities, small or large they may be. The environments act as meeting and interchange point, and consequently as driving force of enhancing. Only in a complex context of network interaction on line accessible digital heritage contents become a strategic resource for creating environments in which their re/mediation can occur – provided that credible strategies exist, shared by stakeholders and users. This paper particularly describes a case study including proposals for an effective connection among Europeana, GLAMs and Creative Industry in the framework of Food and Drink digital heritage enhancement and promotion. Experimental experiences as the one described in this paper anyway confirm the relevance of up-to-date policies based on an adequate communication concept, on solid partnerships with enterprise and association networks, on collaborative on line environments, on effective availability at least for most of contents by increasing free licensing, and finally on grassroots content implementation involving prosumers audience, even if filtered by GLAMs

    The application of workflows to digital heritage systems

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    Digital heritage systems usually handle a rich and varied mix of digital objects, accompanied by complex and intersecting workflows and processes. However, they usually lack effective workflow management within their components as evident in the lack of integrated solutions that include workflow components. There are a number of reasons for this limitation in workflow management utilization including some technical challenges, the unique nature of each digital resource and the challenges imposed by the environments and infrastructure in which such systems operate. This thesis investigates the concept of utilizing Workflow Management Systems (WfMS) within Digital Library Systems, and more specifically in online Digital Heritage Resources. The research work conducted involved the design and development of a novel experimental WfMS to test the viability of effective workflow management on the complex processes that exist in digital library and heritage resources. This rarely studied area of interest is covered by analyzing evolving workflow management technologies and paradigms. The different operational and technological aspects of these systems are evaluated while focusing on the areas that traditional systems often fail to address. A digital heritage resource was created to test a novel concept called DISPLAYS (Digital Library Services for Playing with Antiquity and Shared Heritage), which provides digital heritage content: creation, archival, exposition, presentation and interaction services for digital heritage collections. Based on DISPLAYS, a specific digital heritage resource was created to validate its concept and, more importantly, to act as a test bed to validate workflow management for digital heritage resources. This DISPLAYS type system implementation was called the Reanimating Cultural Heritage resource, for which three core components are the archival, retrieval and presentation components. To validate workflow management and its concepts, another limited version of these reanimating cultural heritage components was implemented within a workflow management host to test if the workflow technology is a viable choice for managing control and dataflow within a digital heritage system: this was successfully proved

    Stewarding Nebraska\u27s Digital Heritage

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    In Nebraska, little is known of the potential needs and perceived challenges related to stewarding digital materials in libraries, archives, and museums (LAMs)), many of which are operating in small communities with limited resources. This presentation outlines the preparation, design, and results of a questionnaire distributed to Nebraska-based LAMs to gain a better understanding of the current state of digital stewardship across Nebraska
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