97 research outputs found
Ethoarchaeology and Elementary Technology of Unhabituated Wild Chimpanzees at Assirik, Senegal, West Africa
Like other wild chimpanzees (Pan troglodytes), the savanna-dwelling apes of Assirik, Senegal, West Africa, make and use tools and so have an elementary technology. Unlike their more famous counterparts elsewhere in Africa, these apes are not observable at close range. Instead, they are amenable to etho-archaeological study, in which the indirect data of artifacts, remnants, and fecal contents add to the sparse behavioral data. These open-country hominoids show 15 behavioral patterns that appear to be material culture, in the minimal sense of socially learned behavioral diversity. These can be divided into subsistence (N = 7), social (5) and maintenance (3) activities shown at customary, habitual, or present levels of frequency. Some patterns, such as Termite Fish or Baobab Crack, leave behind assemblages of hundreds of artifacts or remnants in predictable contexts at enduring worksites. Other patterns are rare and ephemeral and are known only from anecdotal data. Almost all artifacts and remnants are non-lithic, and so their perishability limits their discovery and analysis. Maximally productive use of such data depends on close collaboration between archaeology and primatolog
The ‘mosaic habitat’ concept in human evolution: past and present
The habitats preferred by hominins and other species are an important theme in palaeoanthropology, and the ‘mosaic habitat’ (also referred to as habitat heterogeneity) has been a central concept in this regard for the last four decades. Here we explore the development of this concept – loosely defined as a range of different habitat types, such as woodlands, riverine forest and savannah within a limited spatial area– in studies of human evolution in the last sixty years or so. We outline the key developments that took place before and around the time when the term ‘mosaic’ came to wider palaeoanthropological attention. To achieve this we used an analysis of the published literature, a study of illustrations of hominin evolution from 1925 onwards and an email survey of senior researchers in palaeoanthropology and related fields. We found that the term mosaic starts to be applied in palaeoanthropological thinking during the 1970’s due to the work of a number of researchers, including Karl Butzer and Glynn Isaac , with the earliest usage we have found of ‘mosaic’ in specific reference to hominin habitats being by Adriaan Kortlandt (1972). While we observe a steady increase in the numbers of publications reporting mosaic palaeohabitats, in keeping with the growing interest and specialisation in various methods of palaeoenvironmental reconstruction, we also note that there is a lack of critical studies that define this habitat, or examine the temporal and spatial scales associated with it. The general consensus within the field is that the concept now requires more detailed definition and study to evaluate its role in human evolution
Forty years on and still going strong: the use of hominin-cercopithecid comparisons in palaeoanthropology
Volume I. Introduction to DUNE
The preponderance of matter over antimatter in the early universe, the dynamics of the supernovae that produced the heavy elements necessary for life, and whether protons eventually decay—these mysteries at the forefront of particle physics and astrophysics are key to understanding the early evolution of our universe, its current state, and its eventual fate. The Deep Underground Neutrino Experiment (DUNE) is an international world-class experiment dedicated to addressing these questions as it searches for leptonic charge-parity symmetry violation, stands ready to capture supernova neutrino bursts, and seeks to observe nucleon decay as a signature of a grand unified theory underlying the standard model. The DUNE far detector technical design report (TDR) describes the DUNE physics program and the technical designs of the single- and dual-phase DUNE liquid argon TPC far detector modules. This TDR is intended to justify the technical choices for the far detector that flow down from the high-level physics goals through requirements at all levels of the Project. Volume I contains an executive summary that introduces the DUNE science program, the far detector and the strategy for its modular designs, and the organization and management of the Project. The remainder of Volume I provides more detail on the science program that drives the choice of detector technologies and on the technologies themselves. It also introduces the designs for the DUNE near detector and the DUNE computing model, for which DUNE is planning design reports. Volume II of this TDR describes DUNE\u27s physics program in detail. Volume III describes the technical coordination required for the far detector design, construction, installation, and integration, and its organizational structure. Volume IV describes the single-phase far detector technology. A planned Volume V will describe the dual-phase technology
Highly-parallelized simulation of a pixelated LArTPC on a GPU
The rapid development of general-purpose computing on graphics processing units (GPGPU) is allowing the implementation of highly-parallelized Monte Carlo simulation chains for particle physics experiments. This technique is particularly suitable for the simulation of a pixelated charge readout for time projection chambers, given the large number of channels that this technology employs. Here we present the first implementation of a full microphysical simulator of a liquid argon time projection chamber (LArTPC) equipped with light readout and pixelated charge readout, developed for the DUNE Near Detector. The software is implemented with an end-to-end set of GPU-optimized algorithms. The algorithms have been written in Python and translated into CUDA kernels using Numba, a just-in-time compiler for a subset of Python and NumPy instructions. The GPU implementation achieves a speed up of four orders of magnitude compared with the equivalent CPU version. The simulation of the current induced on 10^3 pixels takes around 1 ms on the GPU, compared with approximately 10 s on the CPU. The results of the simulation are compared against data from a pixel-readout LArTPC prototype
Deep Underground Neutrino Experiment (DUNE), far detector technical design report, volume III: DUNE far detector technical coordination
The preponderance of matter over antimatter in the early universe, the dynamics of the supernovae that produced the heavy elements necessary for life, and whether protons eventually decay—these mysteries at the forefront of particle physics and astrophysics are key to understanding the early evolution of our universe, its current state, and its eventual fate. The Deep Underground Neutrino Experiment (DUNE) is an international world-class experiment dedicated to addressing these questions as it searches for leptonic charge-parity symmetry violation, stands ready to capture supernova neutrino bursts, and seeks to observe nucleon decay as a signature of a grand unified theory underlying the standard model. The DUNE far detector technical design report (TDR) describes the DUNE physics program and the technical designs of the single- and dual-phase DUNE liquid argon TPC far detector modules. Volume III of this TDR describes how the activities required to design, construct, fabricate, install, and commission the DUNE far detector modules are organized and managed. This volume details the organizational structures that will carry out and/or oversee the planned far detector activities safely, successfully, on time, and on budget. It presents overviews of the facilities, supporting infrastructure, and detectors for context, and it outlines the project-related functions and methodologies used by the DUNE technical coordination organization, focusing on the areas of integration engineering, technical reviews, quality assurance and control, and safety oversight. Because of its more advanced stage of development, functional examples presented in this volume focus primarily on the single-phase (SP) detector module
MAHALE AND GOMBE COMPARED: PATTERNS OF RESEARCH ON WILD CHIMPANZEES IN TANZANIA OVER FOUR DECADES
Students of science have contrasted Japanese and Western primatology. This paper aims to test such claims by comparing two long-term African field projects, Mahale and Gombe, in terms of research productivity as measured by scientific publications. Gombe, directed by Jane Goodall since 1960, and Mahale, directed by Toshisada Nishida since 1965, have much in common, in addition to their main focus on the eastern chimpanzee, Pan troglodytes schweinfurthii. They have produced similar total numbers of journal articles, books and chapters since the projects were founded. When these are categorized by subject matter, the main topics make up a similar proportion of publications, e.g. social relations, behavioural ecology, sex and reproduction, etc. Although most research output is on similar subjects, there are important differences between the sites, e.g. Mahale emphasizing medicinal plant use, Gombe predominating in modelling human evolution. Both sites favour publishing in Primates among the specialist primatological journals, but important differences exist in publishing elsewhere. Overall, there are more similarities than differences in scientific publishing between Mahale and Gombe, despite the asymmetry in flow of personnel between the two sites
MAHALE AND GOMBE COMPARED: PATTERNS OF RESEARCH ON WILD CHIMPANZEES IN TANZANIA OVER FOUR DECADES
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