18 research outputs found

    Retouching of paintings -history, ethics and methodology

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    Retouching or inpainting, a term often used, belongs to restoration and is a complex area that requires interdisciplinary knowledge, both of materials and technology but also a works history and its context. Retouching is a restoration action and thus a practical measure that differs from preservation by not aiming to preserve the work, but rather to highlight the legibility and meaning of the image. This is done by making some kind of addition or change in the image. Inpainting is often performed as a last step in the conservation process, but one should from the beginning be clear about it´s purpose and how it should be done. Partly to determine which material is to be used and which method is most appropriate. Various factors affect what is selected to retouch and how it should be done. The awareness and knowledge of the conservator, the client's wishes or other professionals influence what is selected to maintain and in what historical context you want to put the work. The paper discusses the ethical principles surrounding the retouching of paintings as well as the values that govern whether and how a retouching is implemented. The historical theory and its emergence around retouching and various concepts are addressed in order to gain a greater understanding of its practice. A smaller survey of paintings conservators in Sweden was carried out. Partly to find out what values and ethical attitudes that are the basis for retouching and what method is used more frequently. The paper aims to provide a summary of retouching and contribute to the discussion and to fill a knowledge gap what is done among paintings conservators in Sweden today.Uppsats för avläggande av filosofie kandidatexamen i Kulturvård, Konservatorprogrammet 15 hp Institutionen för kulturvård Göteborgs universitet 2016:3

    Kvinnohistoria i teoretiskt perspektiv : konferensrapport från det tredje nordiska kvinnohistorikermötet, 13-16 april 1989, [Hässelby slott]

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    <p>Emanuelsson, Karlsson, Wikander &amp; Ă…berg (red)</p

    A study protocol for applying user participation and co-learning : Lessons learned from the eBalance project

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    The eBalance project is based on the idea that serious exergames-i.e., computer gaming systems with an interface that requires physical exertion to play-that are well adapted to users, can become a substantial part of a solution to recognized problems of insufficient engagement in fall-prevention exercise and the high levels of fall-related injuries among older people. This project is carried out as a collaboration between eight older people who have an interest in balance training and met the inclusion criteria of independence in personal activities of daily living, access to and basic knowledge of a computer, four staff working with the rehabilitation of older adults, and an interdisciplinary group of six research coordinators covering the areas of geriatric care and rehabilitation, as well as information technology and computer science. This paper describes the study protocol of the project's initial phase which aims to develop a working partnership with potential users of fall-prevention exergames, including its conceptual underpinnings. The qualitative methodology was inspired by an ethnographical approach implying combining methods that allowed the design to evolve through the study based on the participants' reflections. A participatory and appreciative action and reflection (PAAR) approach, accompanied by inquiries inspired by the Normalization Process Theory (NPT) was used in interactive workshops, including exergame testing, and between workshop activities. Data were collected through audio recordings, photos, and different types of written documentation. The findings provide a description of the methodology thus developed and applied. They display a methodology that can be useful for the design and development of care service and innovations for older persons where user participation is in focus.eBalanc
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