22,950 research outputs found

    Read, Watch, and Move: Reinforcement Learning for Temporally Grounding Natural Language Descriptions in Videos

    Full text link
    The task of video grounding, which temporally localizes a natural language description in a video, plays an important role in understanding videos. Existing studies have adopted strategies of sliding window over the entire video or exhaustively ranking all possible clip-sentence pairs in a pre-segmented video, which inevitably suffer from exhaustively enumerated candidates. To alleviate this problem, we formulate this task as a problem of sequential decision making by learning an agent which regulates the temporal grounding boundaries progressively based on its policy. Specifically, we propose a reinforcement learning based framework improved by multi-task learning and it shows steady performance gains by considering additional supervised boundary information during training. Our proposed framework achieves state-of-the-art performance on ActivityNet'18 DenseCaption dataset and Charades-STA dataset while observing only 10 or less clips per video.Comment: AAAI 201

    How active perception and attractor dynamics shape perceptual categorization: A computational model

    Get PDF
    We propose a computational model of perceptual categorization that fuses elements of grounded and sensorimotor theories of cognition with dynamic models of decision-making. We assume that category information consists in anticipated patterns of agent–environment interactions that can be elicited through overt or covert (simulated) eye movements, object manipulation, etc. This information is firstly encoded when category information is acquired, and then re-enacted during perceptual categorization. The perceptual categorization consists in a dynamic competition between attractors that encode the sensorimotor patterns typical of each category; action prediction success counts as ‘‘evidence’’ for a given category and contributes to falling into the corresponding attractor. The evidence accumulation process is guided by an active perception loop, and the active exploration of objects (e.g., visual exploration) aims at eliciting expected sensorimotor patterns that count as evidence for the object category. We present a computational model incorporating these elements and describing action prediction, active perception, and attractor dynamics as key elements of perceptual categorizations. We test the model in three simulated perceptual categorization tasks, and we discuss its relevance for grounded and sensorimotor theories of cognition.Peer reviewe
    • …
    corecore