80,783 research outputs found
Efficiently Combining Human Demonstrations and Interventions for Safe Training of Autonomous Systems in Real-Time
This paper investigates how to utilize different forms of human interaction
to safely train autonomous systems in real-time by learning from both human
demonstrations and interventions. We implement two components of the
Cycle-of-Learning for Autonomous Systems, which is our framework for combining
multiple modalities of human interaction. The current effort employs human
demonstrations to teach a desired behavior via imitation learning, then
leverages intervention data to correct for undesired behaviors produced by the
imitation learner to teach novel tasks to an autonomous agent safely, after
only minutes of training. We demonstrate this method in an autonomous perching
task using a quadrotor with continuous roll, pitch, yaw, and throttle commands
and imagery captured from a downward-facing camera in a high-fidelity simulated
environment. Our method improves task completion performance for the same
amount of human interaction when compared to learning from demonstrations
alone, while also requiring on average 32% less data to achieve that
performance. This provides evidence that combining multiple modes of human
interaction can increase both the training speed and overall performance of
policies for autonomous systems.Comment: 9 pages, 6 figure
Driving with Style: Inverse Reinforcement Learning in General-Purpose Planning for Automated Driving
Behavior and motion planning play an important role in automated driving.
Traditionally, behavior planners instruct local motion planners with predefined
behaviors. Due to the high scene complexity in urban environments,
unpredictable situations may occur in which behavior planners fail to match
predefined behavior templates. Recently, general-purpose planners have been
introduced, combining behavior and local motion planning. These general-purpose
planners allow behavior-aware motion planning given a single reward function.
However, two challenges arise: First, this function has to map a complex
feature space into rewards. Second, the reward function has to be manually
tuned by an expert. Manually tuning this reward function becomes a tedious
task. In this paper, we propose an approach that relies on human driving
demonstrations to automatically tune reward functions. This study offers
important insights into the driving style optimization of general-purpose
planners with maximum entropy inverse reinforcement learning. We evaluate our
approach based on the expected value difference between learned and
demonstrated policies. Furthermore, we compare the similarity of human driven
trajectories with optimal policies of our planner under learned and
expert-tuned reward functions. Our experiments show that we are able to learn
reward functions exceeding the level of manual expert tuning without prior
domain knowledge.Comment: Appeared at IROS 2019. Accepted version. Added/updated footnote,
minor correction in preliminarie
Discovering Blind Spots in Reinforcement Learning
Agents trained in simulation may make errors in the real world due to
mismatches between training and execution environments. These mistakes can be
dangerous and difficult to discover because the agent cannot predict them a
priori. We propose using oracle feedback to learn a predictive model of these
blind spots to reduce costly errors in real-world applications. We focus on
blind spots in reinforcement learning (RL) that occur due to incomplete state
representation: The agent does not have the appropriate features to represent
the true state of the world and thus cannot distinguish among numerous states.
We formalize the problem of discovering blind spots in RL as a noisy supervised
learning problem with class imbalance. We learn models to predict blind spots
in unseen regions of the state space by combining techniques for label
aggregation, calibration, and supervised learning. The models take into
consideration noise emerging from different forms of oracle feedback, including
demonstrations and corrections. We evaluate our approach on two domains and
show that it achieves higher predictive performance than baseline methods, and
that the learned model can be used to selectively query an oracle at execution
time to prevent errors. We also empirically analyze the biases of various
feedback types and how they influence the discovery of blind spots.Comment: To appear at AAMAS 201
Efficient Supervision for Robot Learning via Imitation, Simulation, and Adaptation
Recent successes in machine learning have led to a shift in the design of
autonomous systems, improving performance on existing tasks and rendering new
applications possible. Data-focused approaches gain relevance across diverse,
intricate applications when developing data collection and curation pipelines
becomes more effective than manual behaviour design. The following work aims at
increasing the efficiency of this pipeline in two principal ways: by utilising
more powerful sources of informative data and by extracting additional
information from existing data. In particular, we target three orthogonal
fronts: imitation learning, domain adaptation, and transfer from simulation.Comment: Dissertation Summar
- …