4,794 research outputs found

    Spectral/hp element methods: recent developments, applications, and perspectives

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    The spectral/hp element method combines the geometric flexibility of the classical h-type finite element technique with the desirable numerical properties of spectral methods, employing high-degree piecewise polynomial basis functions on coarse finite element-type meshes. The spatial approximation is based upon orthogonal polynomials, such as Legendre or Chebychev polynomials, modified to accommodate C0-continuous expansions. Computationally and theoretically, by increasing the polynomial order p, high-precision solutions and fast convergence can be obtained and, in particular, under certain regularity assumptions an exponential reduction in approximation error between numerical and exact solutions can be achieved. This method has now been applied in many simulation studies of both fundamental and practical engineering flows. This paper briefly describes the formulation of the spectral/hp element method and provides an overview of its application to computational fluid dynamics. In particular, it focuses on the use the spectral/hp element method in transitional flows and ocean engineering. Finally, some of the major challenges to be overcome in order to use the spectral/hp element method in more complex science and engineering applications are discussed

    Simulating water-entry/exit problems using Eulerian-Lagrangian and fully-Eulerian fictitious domain methods within the open-source IBAMR library

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    In this paper we employ two implementations of the fictitious domain (FD) method to simulate water-entry and water-exit problems and demonstrate their ability to simulate practical marine engineering problems. In FD methods, the fluid momentum equation is extended within the solid domain using an additional body force that constrains the structure velocity to be that of a rigid body. Using this formulation, a single set of equations is solved over the entire computational domain. The constraint force is calculated in two distinct ways: one using an Eulerian-Lagrangian framework of the immersed boundary (IB) method and another using a fully-Eulerian approach of the Brinkman penalization (BP) method. Both FSI strategies use the same multiphase flow algorithm that solves the discrete incompressible Navier-Stokes system in conservative form. A consistent transport scheme is employed to advect mass and momentum in the domain, which ensures numerical stability of high density ratio multiphase flows involved in practical marine engineering applications. Example cases of a free falling wedge (straight and inclined) and cylinder are simulated, and the numerical results are compared against benchmark cases in literature.Comment: The current paper builds on arXiv:1901.07892 and re-explains some parts of it for the reader's convenienc

    A Survey of Ocean Simulation and Rendering Techniques in Computer Graphics

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    This paper presents a survey of ocean simulation and rendering methods in computer graphics. To model and animate the ocean's surface, these methods mainly rely on two main approaches: on the one hand, those which approximate ocean dynamics with parametric, spectral or hybrid models and use empirical laws from oceanographic research. We will see that this type of methods essentially allows the simulation of ocean scenes in the deep water domain, without breaking waves. On the other hand, physically-based methods use Navier-Stokes Equations (NSE) to represent breaking waves and more generally ocean surface near the shore. We also describe ocean rendering methods in computer graphics, with a special interest in the simulation of phenomena such as foam and spray, and light's interaction with the ocean surface

    Boundary-Conforming Free-Surface Flow Computations: Interface Tracking for Linear, Higher-Order and Isogeometric Finite Elements

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    The simulation of certain flow problems requires a means for modeling a free fluid surface; examples being viscoelastic die swell or fluid sloshing in tanks. In a finite-element context, this type of problem can, among many other options, be dealt with using an interface-tracking approach with the Deforming-Spatial-Domain/Stabilized-Space-Time (DSD/SST) formulation. A difficult issue that is connected with this type of approach is the determination of a suitable coupling mechanism between the fluid velocity at the boundary and the displacement of the boundary mesh nodes. In order to avoid large mesh distortions, one goal is to keep the nodal movements as small as possible; but of course still compliant with the no-penetration boundary condition. Standard displacement techniques are full velocity, velocity in a specific coordinate direction, and velocity in normal direction. In this work, we investigate how the interface-tracking approach can be combined with isogeometric analysis for the spatial discretization. If NURBS basis functions of sufficient order are used for both the geometry and the solution, both a continuous normal vector as well as the velocity are available on the entire boundary. This circumstance allows the weak imposition of the no-penetration boundary condition. We compare this option with an alternative that relies on strong imposition at discrete points. Furthermore, we examine several coupling methods between the fluid equations, boundary conditions, and equations for the adjustment of interior control point positions.Comment: 20 pages, 16 figure
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