636 research outputs found
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Multimodal Indexing of Presentation Videos
This thesis presents four novel methods to help users efficiently and effectively retrieve information from unstructured and unsourced multimedia sources, in particular the increasing amount and variety of presentation videos such as those in e-learning, conference recordings, corporate talks, and student presentations. We demonstrate a system to summarize, index and cross-reference such videos, and measure the quality of the produced indexes as perceived by the end users. We introduce four major semantic indexing cues: text, speaker faces, graphics, and mosaics, going beyond standard tag based searches and simple video playbacks. This work aims at recognizing visual content "in the wild", where the system cannot rely on any additional information besides the video itself. For text, within a scene text detection and recognition framework, we present a novel locally optimal adaptive binarization algorithm, implemented with integral histograms. It determines of an optimal threshold that maximizes the between-classes variance within a subwindow, with computational complexity independent from the size of the window itself. We obtain character recognition rates of 74%, as validated against ground truth of 8 presentation videos spanning over 1 hour and 45 minutes, which almost doubles the baseline performance of an open source OCR engine. For speaker faces, we detect, track, match, and finally select a humanly preferred face icon per speaker, based on three quality measures: resolution, amount of skin, and pose. We register a 87% accordance (51 out of 58 speakers) between the face indexes automatically generated from three unstructured presentation videos of approximately 45 minutes each, and human preferences recorded through Mechanical Turk experiments. For diagrams, we locate graphics inside frames showing a projected slide, cluster them according to an on-line algorithm based on a combination of visual and temporal information, and select and color-correct their representatives to match human preferences recorded through Mechanical Turk experiments. We register 71% accuracy (57 out of 81 unique diagrams properly identified, selected and color-corrected) on three hours of videos containing five different presentations. For mosaics, we combine two existing suturing measures, to extend video images into in-the-world coordinate system. A set of frames to be registered into a mosaic are sampled according to the PTZ camera movement, which is computed through least square estimation starting from the luminance constancy assumption. A local features based stitching algorithm is then applied to estimate the homography among a set of video frames and median blending is used to render pixels in overlapping regions of the mosaic. For two of these indexes, namely faces and diagrams, we present two novel MTurk-derived user data collections to determine viewer preferences, and show that they are matched in selection by our methods. The net result work of this thesis allows users to search, inside a video collection as well as within a single video clip, for a segment of presentation by professor X on topic Y, containing graph Z
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Simultaneous mesoscopic and two-photon imaging of neuronal activity in cortical circuits.
Spontaneous and sensory-evoked activity propagates across varying spatial scales in the mammalian cortex, but technical challenges have limited conceptual links between the function of local neuronal circuits and brain-wide network dynamics. We present a method for simultaneous cellular-resolution two-photon calcium imaging of a local microcircuit and mesoscopic widefield calcium imaging of the entire cortical mantle in awake mice. Our multi-scale approach involves a microscope with an orthogonal axis design where the mesoscopic objective is oriented above the brain and the two-photon objective is oriented horizontally, with imaging performed through a microprism. We also introduce a viral transduction method for robust and widespread gene delivery in the mouse brain. These approaches allow us to identify the behavioral state-dependent functional connectivity of pyramidal neurons and vasoactive intestinal peptide-expressing interneurons with long-range cortical networks. Our imaging system provides a powerful strategy for investigating cortical architecture across a wide range of spatial scales
An Approach Of Features Extraction And Heatmaps Generation Based Upon Cnns And 3D Object Models
The rapid advancements in artificial intelligence have enabled recent progress of self-driving vehicles. However, the dependence on 3D object models and their annotations collected and owned by individual companies has become a major problem for the development of new algorithms. This thesis proposes an approach of directly using graphics models created from open-source datasets as the virtual representation of real-world objects. This approach uses Machine Learning techniques to extract 3D feature points and to create annotations from graphics models for the recognition of dynamic objects, such as cars, and for the verification of stationary and variable objects, such as buildings and trees. Moreover, it generates heat maps for the elimination of stationary/variable objects in real-time images before working on the recognition of dynamic objects. The proposed approach helps to bridge the gap between the virtual and physical worlds and to facilitate the development of new algorithms for self-driving vehicles
Event-based Vision: A Survey
Event cameras are bio-inspired sensors that differ from conventional frame
cameras: Instead of capturing images at a fixed rate, they asynchronously
measure per-pixel brightness changes, and output a stream of events that encode
the time, location and sign of the brightness changes. Event cameras offer
attractive properties compared to traditional cameras: high temporal resolution
(in the order of microseconds), very high dynamic range (140 dB vs. 60 dB), low
power consumption, and high pixel bandwidth (on the order of kHz) resulting in
reduced motion blur. Hence, event cameras have a large potential for robotics
and computer vision in challenging scenarios for traditional cameras, such as
low-latency, high speed, and high dynamic range. However, novel methods are
required to process the unconventional output of these sensors in order to
unlock their potential. This paper provides a comprehensive overview of the
emerging field of event-based vision, with a focus on the applications and the
algorithms developed to unlock the outstanding properties of event cameras. We
present event cameras from their working principle, the actual sensors that are
available and the tasks that they have been used for, from low-level vision
(feature detection and tracking, optic flow, etc.) to high-level vision
(reconstruction, segmentation, recognition). We also discuss the techniques
developed to process events, including learning-based techniques, as well as
specialized processors for these novel sensors, such as spiking neural
networks. Additionally, we highlight the challenges that remain to be tackled
and the opportunities that lie ahead in the search for a more efficient,
bio-inspired way for machines to perceive and interact with the world
An IoT System for Converting Handwritten Text to Editable Format via Gesture Recognition
Evaluation of traditional classroom has led to electronic classroom i.e. e-learning. Growth of traditional classroom doesn’t stop at e-learning or distance learning. Next step to electronic classroom is a smart classroom. Most popular features of electronic classroom is capturing video/photos of lecture content and extracting handwriting for note-taking. Numerous techniques have been implemented in order to extract handwriting from video/photo of the lecture but still the deficiency of few techniques can be resolved, and which can turn electronic classroom into smart classroom.
In this thesis, we present a real-time IoT system to convert handwritten text into editable format by implementing hand gesture recognition (HGR) with Raspberry Pi and camera. Hand Gesture Recognition (HGR) is built using edge detection algorithm and HGR is used in this system to reduce computational complexity of previous systems i.e. removal of redundant images and lecture’s body from image, recollecting text from previous images to fill area from where lecture’s body has been removed. Raspberry Pi is used to retrieve, perceive HGR and to build a smart classroom based on IoT. Handwritten images are converted into editable format by using OpenCV and machine learning algorithms. In text conversion, recognition of uppercase and lowercase alphabets, numbers, special characters, mathematical symbols, equations, graphs and figures are included with recognition of word, lines, blocks, and paragraphs. With the help of Raspberry Pi and IoT, the editable format of lecture notes is given to students via desktop application which helps students to edit notes and images according to their necessity
Digital Image Access & Retrieval
The 33th Annual Clinic on Library Applications of Data Processing, held at the University of Illinois at Urbana-Champaign in March of 1996, addressed the theme of "Digital Image Access & Retrieval." The papers from this conference cover a wide range of topics concerning digital imaging technology for visual resource collections. Papers covered three general areas: (1) systems, planning, and implementation; (2) automatic and semi-automatic indexing; and (3) preservation with the bulk of the conference focusing on indexing and retrieval.published or submitted for publicatio
Video metadata extraction in a videoMail system
Currently the world swiftly adapts to visual communication. Online services like
YouTube and Vine show that video is no longer the domain of broadcast television only.
Video is used for different purposes like entertainment, information, education or communication.
The rapid growth of today’s video archives with sparsely available editorial data creates
a big problem of its retrieval. The humans see a video like a complex interplay of
cognitive concepts. As a result there is a need to build a bridge between numeric values and semantic concepts. This establishes a connection that will facilitate videos’ retrieval by humans.
The critical aspect of this bridge is video annotation. The process could be done manually or automatically. Manual annotation is very tedious, subjective and expensive.
Therefore automatic annotation is being actively studied.
In this thesis we focus on the multimedia content automatic annotation. Namely
the use of analysis techniques for information retrieval allowing to automatically extract
metadata from video in a videomail system. Furthermore the identification of text, people, actions, spaces, objects, including animals and plants.
Hence it will be possible to align multimedia content with the text presented in the
email message and the creation of applications for semantic video database indexing and retrieving
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