21 research outputs found

    Cyclododecane as opcifier for digitalization of archaeological glass

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    [EN] This paper faces the problem of acquiring archaeological artifacts using triangulation based 3D laser scanners and focusing on reflective/refractive surfaces. This kind of artifacts are mostly made of glass or polished metal, and the properties of their surfaces violate most of the fundamental assumptions made by vision algorithms. Also, the unique and fragile nature of archaeological artifacts adds an extra constraint to the acquisition process: the use of industrial whitening sprays has to be avoided, due to the physicochemical processes required to clean the surface after scanning and because the chemical properties of these sprays may damage the original object. As an alternative to them, a new way to use a common conservation material is proposed: the use of cyclododecane as a whitening spray. Thanks to its chemical stability and to the fact that it sublimes at room temperature, together with its good filmforming capabilities, a set of evaluation tests is presented to prove thatthe error introduced by the opaque thin layer created on the surface of the artifact is smaller than the accuracy of the 3D scanner and, thus, no acquisition errors are introduced. A comparison with general-purpose industrial whitening sprays is also presented, and achieved results show no significant differences in the quality of the resulting 3D models.This work is supported by the "Programa de Ayudas de Investigacion y Desarrollo (PAID)" of the Universitat Politecnica de Valencia and the "Plan Nacional de I+D+i 2008-2011" from the Ministerio de Economia y Competitividad of Spain, Projects ID: HAR2012-38391-C02-01 and HAR2012-38391-C02-02.Díaz Marín, MDC.; Aura Castro, E.; Sánchez Belenguer, C.; Vendrell Vidal, E. (2016). Cyclododecane as opcifier for digitalization of archaeological glass. Journal of Cultural Heritage. 17:131-140. https://doi.org/10.1016/j.culher.2015.06.003S1311401

    Estimating the polarization degree of polarimetric images in coherent illumination using maximum likelihood methods

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    This paper addresses the problem of estimating the polarization degree of polarimetric images in coherent illumination. It has been recently shown that the degree of polarization associated to polarimetric images can be estimated by the method of moments applied to two or four images assuming fully developed speckle. This paper shows that the estimation can also be conducted by using maximum likelihood methods. The maximum likelihood estimators of the polarization degree are derived from the joint distribution of the image intensities. We show that the joint distribution of polarimetric images is a multivariate gamma distribution whose marginals are univariate, bivariate or trivariate gamma distributions. This property is used to derive maximum likelihood estimators of the polarization degree using two, three or four images. The proposed estimators provide better performance that the estimators of moments. These results are illustrated by estimations conducted on synthetic and real images

    Polarized 3D: High-Quality Depth Sensing with Polarization Cues

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    Coarse depth maps can be enhanced by using the shape information from polarization cues. We propose a framework to combine surface normals from polarization (hereafter polarization normals) with an aligned depth map. Polarization normals have not been used for depth enhancement before. This is because polarization normals suffer from physics-based artifacts, such as azimuthal ambiguity, refractive distortion and fronto-parallel signal degradation. We propose a framework to overcome these key challenges, allowing the benefits of polarization to be used to enhance depth maps. Our results demonstrate improvement with respect to state-of-the-art 3D reconstruction techniques.Charles Stark Draper Laboratory (Doctoral Fellowship)Singapore. Ministry of Education (Academic Research Foundation MOE2013-T2-1-159)Singapore. National Research Foundation (Singapore University of Technology and Design

    AirCode: Unobtrusive Physical Tags for Digital Fabrication

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    We present AirCode, a technique that allows the user to tag physically fabricated objects with given information. An AirCode tag consists of a group of carefully designed air pockets placed beneath the object surface. These air pockets are easily produced during the fabrication process of the object, without any additional material or postprocessing. Meanwhile, the air pockets affect only the scattering light transport under the surface, and thus are hard to notice to our naked eyes. But, by using a computational imaging method, the tags become detectable. We present a tool that automates the design of air pockets for the user to encode information. AirCode system also allows the user to retrieve the information from captured images via a robust decoding algorithm. We demonstrate our tagging technique with applications for metadata embedding, robotic grasping, as well as conveying object affordances.Comment: ACM UIST 2017 Technical Paper

    Comparison of Sublimation 3D Scanning Sprays in Terms of Their Effect on the Resulting 3D Scan, Thickness, and Sublimation Time

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    This study compared eight sublimation scanning sprays in terms of their effect on 3D scanning results, coating thickness, and sublimation time. The work used an automated spraying system to ensure the same deposition conditions for all tested materials. All experiments were performed under the same environmental conditions to exclude the influence of the ambient environment on the coatings. All tested scanning sprays created coatings with thicknesses in the order of tens of micrometers that were detectable by the 3D scanner Atos III Triple Scan. The coatings must be applied carefully when accurate measurements are required. All used materials enabled the capture of the highly reflective surface of the Si-wafer. However, the differences between some sprays were significant. Sublimation time measurements showed that all coatings disappeared from the Si-wafer surface completely. Nevertheless, all coatings left visible traces on the mirror-like surface. They were easily wiped off with a cloth

    Reconstructing the Surface of Inhomogeneous Transparent Scenes by Scatter-Trace Photography

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