11 research outputs found

    Feasibility Study of High-Level Synthesis : Implementation of a Real-Time HEVC Intra Encoder on FPGA

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    High-Level Synthesis (HLS) on automatisoitu suunnitteluprosessi, joka pyrkii parantamaan tuottavuutta perinteisiin suunnittelumenetelmiin verrattuna, nostamalla suunnittelun abstraktiota rekisterisiirtotasolta (RTL) käyttäytymistasolle. Erilaisia kaupallisia HLS-työkaluja on ollut markkinoilla aina 1990-luvulta lähtien, mutta vasta äskettäin ne ovat alkaneet saada hyväksyntää teollisuudessa sekä akateemisessa maailmassa. Hidas käyttöönottoaste on johtunut pääasiassa huonommasta tulosten laadusta (QoR) kuin mitä on ollut mahdollista tavanomaisilla laitteistokuvauskielillä (HDL). Uusimmat HLS-työkalusukupolvet ovat kuitenkin kaventaneet QoR-aukkoa huomattavasti. Tämä väitöskirja tutkii HLS:n soveltuvuutta videokoodekkien kehittämiseen. Se esittelee useita HLS-toteutuksia High Efficiency Video Coding (HEVC) -koodaukselle, joka on keskeinen mahdollistava tekniikka lukuisille nykyaikaisille mediasovelluksille. HEVC kaksinkertaistaa koodaustehokkuuden edeltäjäänsä Advanced Video Coding (AVC) -standardiin verrattuna, saavuttaen silti saman subjektiivisen visuaalisen laadun. Tämä tyypillisesti saavutetaan huomattavalla laskennallisella lisäkustannuksella. Siksi reaaliaikainen HEVC vaatii automatisoituja suunnittelumenetelmiä, joita voidaan käyttää rautatoteutus- (HW ) ja varmennustyön minimoimiseen. Tässä väitöskirjassa ehdotetaan HLS:n käyttöä koko enkooderin suunnitteluprosessissa. Dataintensiivisistä koodaustyökaluista, kuten intra-ennustus ja diskreetit muunnokset, myös enemmän kontrollia vaativiin kokonaisuuksiin, kuten entropiakoodaukseen. Avoimen lähdekoodin Kvazaar HEVC -enkooderin C-lähdekoodia hyödynnetään tässä työssä referenssinä HLS-suunnittelulle sekä toteutuksen varmentamisessa. Suorituskykytulokset saadaan ja raportoidaan ohjelmoitavalla porttimatriisilla (FPGA). Tämän väitöskirjan tärkein tuotos on HEVC intra enkooderin prototyyppi. Prototyyppi koostuu Nokia AirFrame Cloud Server palvelimesta, varustettuna kahdella 2.4 GHz:n 14-ytiminen Intel Xeon prosessorilla, sekä kahdesta Intel Arria 10 GX FPGA kiihdytinkortista, jotka voidaan kytkeä serveriin käyttäen joko peripheral component interconnect express (PCIe) liitäntää tai 40 gigabitin Ethernettiä. Prototyyppijärjestelmä saavuttaa reaaliaikaisen 4K enkoodausnopeuden, jopa 120 kuvaa sekunnissa. Lisäksi järjestelmän suorituskykyä on helppo skaalata paremmaksi lisäämällä järjestelmään käytännössä minkä tahansa määrän verkkoon kytkettäviä FPGA-kortteja. Monimutkaisen HEVC:n tehokas mallinnus ja sen monipuolisten ominaisuuksien mukauttaminen reaaliaikaiselle HW HEVC enkooderille ei ole triviaali tehtävä, koska HW-toteutukset ovat perinteisesti erittäin aikaa vieviä. Tämä väitöskirja osoittaa, että HLS:n avulla pystytään nopeuttamaan kehitysaikaa, tarjoamaan ennen näkemätöntä suunnittelun skaalautuvuutta, ja silti osoittamaan kilpailukykyisiä QoR-arvoja ja absoluuttista suorituskykyä verrattuna olemassa oleviin toteutuksiin.High-Level Synthesis (HLS) is an automated design process that seeks to improve productivity over traditional design methods by increasing design abstraction from register transfer level (RTL) to behavioural level. Various commercial HLS tools have been available on the market since the 1990s, but only recently they have started to gain adoption across industry and academia. The slow adoption rate has mainly stemmed from lower quality of results (QoR) than obtained with conventional hardware description languages (HDLs). However, the latest HLS tool generations have substantially narrowed the QoR gap. This thesis studies the feasibility of HLS in video codec development. It introduces several HLS implementations for High Efficiency Video Coding (HEVC) , that is the key enabling technology for numerous modern media applications. HEVC doubles the coding efficiency over its predecessor Advanced Video Coding (AVC) standard for the same subjective visual quality, but typically at the cost of considerably higher computational complexity. Therefore, real-time HEVC calls for automated design methodologies that can be used to minimize the HW implementation and verification effort. This thesis proposes to use HLS throughout the whole encoder design process. From data-intensive coding tools, like intra prediction and discrete transforms, to more control-oriented tools, such as entropy coding. The C source code of the open-source Kvazaar HEVC encoder serves as a design entry point for the HLS flow, and it is also utilized in design verification. The performance results are gathered with and reported for field programmable gate array (FPGA) . The main contribution of this thesis is an HEVC intra encoder prototype that is built on a Nokia AirFrame Cloud Server equipped with 2.4 GHz dual 14-core Intel Xeon processors and two Intel Arria 10 GX FPGA Development Kits, that can be connected to the server via peripheral component interconnect express (PCIe) generation 3 or 40 Gigabit Ethernet. The proof-of-concept system achieves real-time. 4K coding speed up to 120 fps, which can be further scaled up by adding practically any number of network-connected FPGA cards. Overcoming the complexity of HEVC and customizing its rich features for a real-time HEVC encoder implementation on hardware is not a trivial task, as hardware development has traditionally turned out to be very time-consuming. This thesis shows that HLS is able to boost the development time, provide previously unseen design scalability, and still result in competitive performance and QoR over state-of-the-art hardware implementations

    Applications in Electronics Pervading Industry, Environment and Society

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    This book features the manuscripts accepted for the Special Issue “Applications in Electronics Pervading Industry, Environment and Society—Sensing Systems and Pervasive Intelligence” of the MDPI journal Sensors. Most of the papers come from a selection of the best papers of the 2019 edition of the “Applications in Electronics Pervading Industry, Environment and Society” (APPLEPIES) Conference, which was held in November 2019. All these papers have been significantly enhanced with novel experimental results. The papers give an overview of the trends in research and development activities concerning the pervasive application of electronics in industry, the environment, and society. The focus of these papers is on cyber physical systems (CPS), with research proposals for new sensor acquisition and ADC (analog to digital converter) methods, high-speed communication systems, cybersecurity, big data management, and data processing including emerging machine learning techniques. Physical implementation aspects are discussed as well as the trade-off found between functional performance and hardware/system costs

    Zero-padding Network Coding and Compressed Sensing for Optimized Packets Transmission

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    Ubiquitous Internet of Things (IoT) is destined to connect everybody and everything on a never-before-seen scale. Such networks, however, have to tackle the inherent issues created by the presence of very heterogeneous data transmissions over the same shared network. This very diverse communication, in turn, produces network packets of various sizes ranging from very small sensory readings to comparatively humongous video frames. Such a massive amount of data itself, as in the case of sensory networks, is also continuously captured at varying rates and contributes to increasing the load on the network itself, which could hinder transmission efficiency. However, they also open up possibilities to exploit various correlations in the transmitted data due to their sheer number. Reductions based on this also enable the networks to keep up with the new wave of big data-driven communications by simply investing in the promotion of select techniques that efficiently utilize the resources of the communication systems. One of the solutions to tackle the erroneous transmission of data employs linear coding techniques, which are ill-equipped to handle the processing of packets with differing sizes. Random Linear Network Coding (RLNC), for instance, generates unreasonable amounts of padding overhead to compensate for the different message lengths, thereby suppressing the pervasive benefits of the coding itself. We propose a set of approaches that overcome such issues, while also reducing the decoding delays at the same time. Specifically, we introduce and elaborate on the concept of macro-symbols and the design of different coding schemes. Due to the heterogeneity of the packet sizes, our progressive shortening scheme is the first RLNC-based approach that generates and recodes unequal-sized coded packets. Another of our solutions is deterministic shifting that reduces the overall number of transmitted packets. Moreover, the RaSOR scheme employs coding using XORing operations on shifted packets, without the need for coding coefficients, thus favoring linear encoding and decoding complexities. Another facet of IoT applications can be found in sensory data known to be highly correlated, where compressed sensing is a potential approach to reduce the overall transmissions. In such scenarios, network coding can also help. Our proposed joint compressed sensing and real network coding design fully exploit the correlations in cluster-based wireless sensor networks, such as the ones advocated by Industry 4.0. This design focused on performing one-step decoding to reduce the computational complexities and delays of the reconstruction process at the receiver and investigates the effectiveness of combined compressed sensing and network coding

    Image and Video Coding Techniques for Ultra-low Latency

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    The next generation of wireless networks fosters the adoption of latency-critical applications such as XR, connected industry, or autonomous driving. This survey gathers implementation aspects of different image and video coding schemes and discusses their tradeoffs. Standardized video coding technologies such as HEVC or VVC provide a high compression ratio, but their enormous complexity sets the scene for alternative approaches like still image, mezzanine, or texture compression in scenarios with tight resource or latency constraints. Regardless of the coding scheme, we found inter-device memory transfers and the lack of sub-frame coding as limitations of current full-system and software-programmable implementations.publishedVersionPeer reviewe

    Gaze-Based Human-Robot Interaction by the Brunswick Model

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    We present a new paradigm for human-robot interaction based on social signal processing, and in particular on the Brunswick model. Originally, the Brunswick model copes with face-to-face dyadic interaction, assuming that the interactants are communicating through a continuous exchange of non verbal social signals, in addition to the spoken messages. Social signals have to be interpreted, thanks to a proper recognition phase that considers visual and audio information. The Brunswick model allows to quantitatively evaluate the quality of the interaction using statistical tools which measure how effective is the recognition phase. In this paper we cast this theory when one of the interactants is a robot; in this case, the recognition phase performed by the robot and the human have to be revised w.r.t. the original model. The model is applied to Berrick, a recent open-source low-cost robotic head platform, where the gazing is the social signal to be considered

    Image Processing Using FPGAs

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    This book presents a selection of papers representing current research on using field programmable gate arrays (FPGAs) for realising image processing algorithms. These papers are reprints of papers selected for a Special Issue of the Journal of Imaging on image processing using FPGAs. A diverse range of topics is covered, including parallel soft processors, memory management, image filters, segmentation, clustering, image analysis, and image compression. Applications include traffic sign recognition for autonomous driving, cell detection for histopathology, and video compression. Collectively, they represent the current state-of-the-art on image processing using FPGAs

    Power and Energy Aware Heterogeneous Computing Platform

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    During the last decade, wireless technologies have experienced significant development, most notably in the form of mobile cellular radio evolution from GSM to UMTS/HSPA and thereon to Long-Term Evolution (LTE) for increasing the capacity and speed of wireless data networks. Considering the real-time constraints of the new wireless standards and their demands for parallel processing, reconfigurable architectures and in particular, multicore platforms are part of the most successful platforms due to providing high computational parallelism and throughput. In addition to that, by moving toward Internet-of-Things (IoT), the number of wireless sensors and IP-based high throughput network routers is growing at a rapid pace. Despite all the progression in IoT, due to power and energy consumption, a single chip platform for providing multiple communication standards and a large processing bandwidth is still missing.The strong demand for performing different sets of operations by the embedded systems and increasing the computational performance has led to the use of heterogeneous multicore architectures with the help of accelerators for computationally-intensive data-parallel tasks acting as coprocessors. Currently, highly heterogeneous systems are the most power-area efficient solution for performing complex signal processing systems. Additionally, the importance of IoT has increased significantly the need for heterogeneous and reconfigurable platforms.On the other hand, subsequent to the breakdown of the Dennardian scaling and due to the enormous heat dissipation, the performance of a single chip was obstructed by the utilization wall since all cores cannot be clocked at their maximum operating frequency. Therefore, a thermal melt-down might be happened as a result of high instantaneous power dissipation. In this context, a large fraction of the chip, which is switched-off (Dark) or operated at a very low frequency (Dim) is called Dark Silicon. The Dark Silicon issue is a constraint for the performance of computers, especially when the up-coming IoT scenario will demand a very high performance level with high energy efficiency. Among the suggested solution to combat the problem of Dark-Silicon, the use of application-specific accelerators and in particular Coarse-Grained Reconfigurable Arrays (CGRAs) are the main motivation of this thesis work.This thesis deals with design and implementation of Software Defined Radio (SDR) as well as High Efficiency Video Coding (HEVC) application-specific accelerators for computationally intensive kernels and data-parallel tasks. One of the most important data transmission schemes in SDR due to its ability of providing high data rates is Orthogonal Frequency Division Multiplexing (OFDM). This research work focuses on the evaluation of Heterogeneous Accelerator-Rich Platform (HARP) by implementing OFDM receiver blocks as designs for proof-of-concept. The HARP template allows the designer to instantiate a heterogeneous reconfigurable platform with a very large amount of custom-tailored computational resources while delivering a high performance in terms of many high-level metrics. The availability of this platform lays an excellent foundation to investigate techniques and methods to replace the Dark or Dim part of chip with high-performance silicon dissipating very low power and energy. Furthermore, this research work is also addressing the power and energy issues of the embedded computing systems by tailoring the HARP for self-aware and energy-aware computing models. In this context, the instantaneous power dissipation and therefore the heat dissipation of HARP are mitigated on FPGA/ASIC by using Dynamic Voltage and Frequency Scaling (DVFS) to minimize the dark/dim part of the chip. Upgraded HARP for self-aware and energy-aware computing can be utilized as an energy-efficient general-purpose transceiver platform that is cognitive to many radio standards and can provide high throughput while consuming as little energy as possible. The evaluation of HARP has shown promising results, which makes it a suitable platform for avoiding Dark Silicon in embedded computing platforms and also for diverse needs of IoT communications.In this thesis, the author designed the blocks of OFDM receiver by crafting templatebased CGRA devices and then attached them to HARP’s Network-on-Chip (NoC) nodes. The performance of application-specific accelerators generated from templatebased CGRAs, the performance of the entire platform subsequent to integrating the CGRA nodes on HARP and the NoC traffic are recorded in terms of several highlevel performance metrics. In evaluating HARP on FPGA prototype, it delivers a performance of 0.012 GOPS/mW. Because of the scalability and regularity in HARP, the author considered its value as architectural constant. In addition to showing the gain and the benefits of maximizing the number of reconfigurable processing resources on a platform in comparison to the scaled performance of several state-of-the-art platforms, HARP’s architectural constant ensures application-independent figure of merit. HARP is further evaluated by implementing various sizes of Discrete Cosine transform (DCT) and Discrete Sine Transform (DST) dedicated for HEVC standard, which showed its ability to sustain Full HD 1080p format at 30 fps on FPGA. The author also integrated self-aware computing model in HARP to mitigate the power dissipation of an OFDM receiver. In the case of FPGA implementation, the total power dissipation of the platform showed 16.8% reduction due to employing the Feedback Control System (FCS) technique with Dynamic Frequency Scaling (DFS). Furthermore, by moving to ASIC technology and scaling both frequency and voltage simultaneously, significant dynamic power reduction (up to 82.98%) was achieved, which proved the DFS/DVFS techniques as one step forward to mitigate the Dark Silicon issue

    Raspberry Pi Technology

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    Dynamic Resource Management of Network-on-Chip Platforms for Multi-stream Video Processing

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    This thesis considers resource management in the context of parallel multiple video stream decoding, on multicore/many-core platforms. Such platforms have tens or hundreds of on-chip processing elements which are connected via a Network-on-Chip (NoC). Inefficient task allocation configurations can negatively affect the communication cost and resource contention in the platform, leading to predictability and performance issues. Efficient resource management for large-scale complex workloads is considered a challenging research problem; especially when applications such as video streaming and decoding have dynamic and unpredictable workload characteristics. For these type of applications, runtime heuristic-based task mapping techniques are required. As the application and platform size increase, decentralised resource management techniques are more desirable to overcome the reliability and performance bottlenecks in centralised management. In this work, several heuristic-based runtime resource management techniques, targeting real-time video decoding workloads are proposed. Firstly, two admission control approaches are proposed; one fully deterministic and highly predictable; the other is heuristic-based, which balances predictability and performance. Secondly, a pair of runtime task mapping schemes are presented, which make use of limited known application properties, communication cost and blocking-aware heuristics. Combined with the proposed deterministic admission controller, these techniques can provide strict timing guarantees for hard real-time streams whilst improving resource usage. The third contribution in this thesis is a distributed, bio-inspired, low-overhead, task re-allocation technique, which is used to further improve the timeliness and workload distribution of admitted soft real-time streams. Finally, this thesis explores parallelisation and resource management issues, surrounding soft real-time video streams that have been encoded using complex encoding tools and modern codecs such as High Efficiency Video Coding (HEVC). Properties of real streams and decoding trace data are analysed, to statistically model and generate synthetic HEVC video decoding workloads. These workloads are shown to have complex and varying task dependency structures and resource requirements. To address these challenges, two novel runtime task clustering and mapping techniques for Tile-parallel HEVC decoding are proposed. These strategies consider the workload communication to computation ratio and stream-specific characteristics to balance predictability improvement and communication energy reduction. Lastly, several task to memory controller port assignment schemes are explored to alleviate performance bottlenecks, resulting from memory traffic contention

    Algoritmo de estimação de movimento e sua arquitetura de hardware para HEVC

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    Doutoramento em Engenharia EletrotécnicaVideo coding has been used in applications like video surveillance, video conferencing, video streaming, video broadcasting and video storage. In a typical video coding standard, many algorithms are combined to compress a video. However, one of those algorithms, the motion estimation is the most complex task. Hence, it is necessary to implement this task in real time by using appropriate VLSI architectures. This thesis proposes a new fast motion estimation algorithm and its implementation in real time. The results show that the proposed algorithm and its motion estimation hardware architecture out performs the state of the art. The proposed architecture operates at a maximum operating frequency of 241.6 MHz and is able to process 1080p@60Hz with all possible variables block sizes specified in HEVC standard as well as with motion vector search range of up to ±64 pixels.A codificação de vídeo tem sido usada em aplicações tais como, vídeovigilância, vídeo-conferência, video streaming e armazenamento de vídeo. Numa norma de codificação de vídeo, diversos algoritmos são combinados para comprimir o vídeo. Contudo, um desses algoritmos, a estimação de movimento é a tarefa mais complexa. Por isso, é necessário implementar esta tarefa em tempo real usando arquiteturas de hardware apropriadas. Esta tese propõe um algoritmo de estimação de movimento rápido bem como a sua implementação em tempo real. Os resultados mostram que o algoritmo e a arquitetura de hardware propostos têm melhor desempenho que os existentes. A arquitetura proposta opera a uma frequência máxima de 241.6 MHz e é capaz de processar imagens de resolução 1080p@60Hz, com todos os tamanhos de blocos especificados na norma HEVC, bem como um domínio de pesquisa de vetores de movimento até ±64 pixels
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