40,157 research outputs found

    Regularity scalable image coding based on wavelet singularity detection

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    In this paper, we propose an adaptive algorithm for scalable wavelet image coding, which is based on the general feature, the regularity, of images. In pattern recognition or computer vision, regularity of images is estimated from the oriented wavelet coefficients and quantified by the Lipschitz exponents. To estimate the Lipschitz exponents, evaluating the interscale evolution of the wavelet transform modulus sum (WTMS) over the directional cone of influence was proven to be a better approach than tracing the wavelet transform modulus maxima (WTMM). This is because the irregular sampling nature of the WTMM complicates the reconstruction process. Moreover, examples were found to show that the WTMM representation cannot uniquely characterize a signal. It implies that the reconstruction of signal from its WTMM may not be consistently stable. Furthermore, the WTMM approach requires much more computational effort. Therefore, we use the WTMS approach to estimate the regularity of images from the separable wavelet transformed coefficients. Since we do not concern about the localization issue, we allow the decimation to occur when we evaluate the interscale evolution. After the regularity is estimated, this information is utilized in our proposed adaptive regularity scalable wavelet image coding algorithm. This algorithm can be simply embedded into any wavelet image coders, so it is compatible with the existing scalable coding techniques, such as the resolution scalable and signal-to-noise ratio (SNR) scalable coding techniques, without changing the bitstream format, but provides more scalable levels with higher peak signal-to-noise ratios (PSNRs) and lower bit rates. In comparison to the other feature-based wavelet scalable coding algorithms, the proposed algorithm outperforms them in terms of visual perception, computational complexity and coding efficienc

    Hierarchical morphological segmentation for image sequence coding

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    This paper deals with a hierarchical morphological segmentation algorithm for image sequence coding. Mathematical morphology is very attractive for this purpose because it efficiently deals with geometrical features such as size, shape, contrast, or connectivity that can be considered as segmentation-oriented features. The algorithm follows a top-down procedure. It first takes into account the global information and produces a coarse segmentation, that is, with a small number of regions. Then, the segmentation quality is improved by introducing regions corresponding to more local information. The algorithm, considering sequences as being functions on a 3-D space, directly segments 3-D regions. A 3-D approach is used to get a segmentation that is stable in time and to directly solve the region correspondence problem. Each segmentation stage relies on four basic steps: simplification, marker extraction, decision, and quality estimation. The simplification removes information from the sequence to make it easier to segment. Morphological filters based on partial reconstruction are proven to be very efficient for this purpose, especially in the case of sequences. The marker extraction identifies the presence of homogeneous 3-D regions. It is based on constrained flat region labeling and morphological contrast extraction. The goal of the decision is to precisely locate the contours of regions detected by the marker extraction. This decision is performed by a modified watershed algorithm. Finally, the quality estimation concentrates on the coding residue, all the information about the 3-D regions that have not been properly segmented and therefore coded. The procedure allows the introduction of the texture and contour coding schemes within the segmentation algorithm. The coding residue is transmitted to the next segmentation stage to improve the segmentation and coding quality. Finally, segmentation and coding examples are presented to show the validity and interest of the coding approach.Peer ReviewedPostprint (published version

    ROI coding of volumetric medical images with application to visualisation

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    A Matlab-Based Tool for Video Quality Evaluation without Reference

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    This paper deals with the design of a Matlab based tool for measuring video quality with no use of a reference sequence. The main goals are described and the tool and its features are shown. The paper begins with a description of the existing pixel-based no-reference quality metrics. Then, a novel algorithm for simple PSNR estimation of H.264/AVC coded videos is presented as an alternative. The algorithm was designed and tested using publicly available video database of H.264/AVC coded videos. Cross-validation was used to confirm the consistency of results

    Scalable wavelet-based coding of irregular meshes with interactive region-of-interest support

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    This paper proposes a novel functionality in wavelet-based irregular mesh coding, which is interactive region-of-interest (ROI) support. The proposed approach enables the user to define the arbitrary ROIs at the decoder side and to prioritize and decode these regions at arbitrarily high-granularity levels. In this context, a novel adaptive wavelet transform for irregular meshes is proposed, which enables: 1) varying the resolution across the surface at arbitrarily fine-granularity levels and 2) dynamic tiling, which adapts the tile sizes to the local sampling densities at each resolution level. The proposed tiling approach enables a rate-distortion-optimal distribution of rate across spatial regions. When limiting the highest resolution ROI to the visible regions, the fine granularity of the proposed adaptive wavelet transform reduces the required amount of graphics memory by up to 50%. Furthermore, the required graphics memory for an arbitrary small ROI becomes negligible compared to rendering without ROI support, independent of any tiling decisions. Random access is provided by a novel dynamic tiling approach, which proves to be particularly beneficial for large models of over 10(6) similar to 10(7) vertices. The experiments show that the dynamic tiling introduces a limited lossless rate penalty compared to an equivalent codec without ROI support. Additionally, rate savings up to 85% are observed while decoding ROIs of tens of thousands of vertices

    Study and simulation of low rate video coding schemes

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    The semiannual report is included. Topics covered include communication, information science, data compression, remote sensing, color mapped images, robust coding scheme for packet video, recursively indexed differential pulse code modulation, image compression technique for use on token ring networks, and joint source/channel coder design

    Vision Science and Technology at NASA: Results of a Workshop

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    A broad review is given of vision science and technology within NASA. The subject is defined and its applications in both NASA and the nation at large are noted. A survey of current NASA efforts is given, noting strengths and weaknesses of the NASA program

    Feature detection using spikes: the greedy approach

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    A goal of low-level neural processes is to build an efficient code extracting the relevant information from the sensory input. It is believed that this is implemented in cortical areas by elementary inferential computations dynamically extracting the most likely parameters corresponding to the sensory signal. We explore here a neuro-mimetic feed-forward model of the primary visual area (VI) solving this problem in the case where the signal may be described by a robust linear generative model. This model uses an over-complete dictionary of primitives which provides a distributed probabilistic representation of input features. Relying on an efficiency criterion, we derive an algorithm as an approximate solution which uses incremental greedy inference processes. This algorithm is similar to 'Matching Pursuit' and mimics the parallel architecture of neural computations. We propose here a simple implementation using a network of spiking integrate-and-fire neurons which communicate using lateral interactions. Numerical simulations show that this Sparse Spike Coding strategy provides an efficient model for representing visual data from a set of natural images. Even though it is simplistic, this transformation of spatial data into a spatio-temporal pattern of binary events provides an accurate description of some complex neural patterns observed in the spiking activity of biological neural networks.Comment: This work links Matching Pursuit with bayesian inference by providing the underlying hypotheses (linear model, uniform prior, gaussian noise model). A parallel with the parallel and event-based nature of neural computations is explored and we show application to modelling Primary Visual Cortex / image processsing. http://incm.cnrs-mrs.fr/perrinet/dynn/LaurentPerrinet/Publications/Perrinet04tau
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