161 research outputs found

    A Drift-Resilient and Degeneracy-Aware Loop Closure Detection Method for Localization and Mapping In Perceptually-Degraded Environments

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    Enabling fully autonomous robots capable of navigating and exploring unknown and complex environments has been at the core of robotics research for several decades. Mobile robots rely on a model of the environment for functions like manipulation, collision avoidance and path planning. In GPS-denied and unknown environments where a prior map of the environment is not available, robots need to rely on the onboard sensing to obtain locally accurate maps to operate in their local environment. A global map of an unknown environment can be constructed from fusion of local maps of temporally or spatially distributed mobile robots in the environment. Loop closure detection, the ability to assert that a robot has returned to a previously visited location, is crucial for consistent mapping as it reduces the drift caused by error accumulation in the estimated robot trajectory. Moreover, in multi-robot systems, loop closure detection enables finding the correspondences between the local maps obtained by individual robots and merging them into a consistent global map of the environment. In ambiguous and perceptually-degraded environments, robust detection of intra- and inter-robot loop closures is especially challenging. This is due to poor illumination or lack-thereof, self-similarity, and sparsity of distinctive perceptual landmarks and features sufficient for establishing global position. Overcoming these challenges enables a wide range of terrestrial and planetary applications, ranging from search and rescue, and disaster relief in hostile environments, to robotic exploration of lunar and Martian surfaces, caves and lava tubes that are of particular interest as they can provide potential habitats for future manned space missions. In this dissertation, methods and metrics are developed for resolving location ambiguities to significantly improve loop closures in perceptually-degraded environments with sparse or undifferentiated features. The first contribution of this dissertation is development of a degeneracy-aware SLAM front-end capable of determining the level of geometric degeneracy in an unknown environment based on computing the Hessian associated with the computed optimal transformation from lidar scan matching. Using this crucial capability, featureless areas that could lead to data association ambiguity and spurious loop closures are determined and excluded from the search for loop closures. This significantly improves the quality and accuracy of localization and mapping, because the search space for loop closures can be expanded as needed to account for drift while decreasing rather than increasing the probability of false loop closure detections. The second contribution of this dissertation is development of a drift-resilient loop closure detection method that relies on the 2D semantic and 3D geometric features extracted from lidar point cloud data to enable detection of loop closures with increased robustness and accuracy as compared to traditional geometric methods. The proposed method achieves higher performance by exploiting the spatial configuration of the local scenes embedded in 2D occupancy grid maps commonly used in robot navigation, to search for putative loop closures in a pre-matching step before using a geometric verification. The third contribution of this dissertation is an extensive evaluation and analysis of performance and comparison with the state-of-the-art methods in simulation and in real-world, including six challenging underground mines across the United States

    A NEW TECHNIQUE IN MOBILE ROBOT SIMULTANEOUS LOCALIZATION AND MAPPING

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    ABSTRACT In field or indoor environments it is usually not possible to provide service robots with detailed a priori environment and task models. In such environments, robots will need to create a dimensionally accurate geometric model by moving around and scanning the surroundings with their sensors, while minimizing the complexity of the required sensing hardware. In this work, an iterative algorithm is proposed to plan the visual exploration strategy of service robots, enabling them to efficiently build a graph model of their environment without the need of costly sensors. In this algorithm, the information content present in sub-regions of a 2-D panoramic image of the environment is determined from the robot's current location using a single camera fixed on the mobile robot. Using a metric based on Shannon's information theory, the algorithm determines, from the 2-D image, potential locations of nodes from which to further image the environment. Using a feature tracking process, the algorithm helps navigate the robot to each new node, where the imaging process is repeated. A Mellin transform and tracking process is used to guide the robot back to a previous node. This imaging, evaluation, branching and retracing its steps continues until the robot has mapped the environment to a pre-specified level of detail. The effectiveness of this algorithm is verified experimentally through the exploration of an indoor environment by a single mobile robot agent using a limited sensor suite. KEYWORDS: Service robots, visual mapping, selflocalization, information theory, Mellin transform. RESUMO Usualmente não é possível fornecer a priori a robôs móveis autônomos um mapa detalhado de seu ambiente de trabalho. Nestes casos, o robô precisa criar um modelo geométrico preciso movendo-se pelo ambiente e utilizando seus sensores. Neste trabalho, um algoritmo iterativo é proposto para planejar a estratégia de exploração de robôs móveis autôno-mos, permitindo-os construir de forma eficiente um modelo do ambiente em forma de grafo sem a necessidade de sensores de alto custo. Neste algoritmo, o conteúdo de informação presente em sub-regiões de uma imagem panorâmica 2-D do ambiente é determinada a partir da posição atual do robô usando uma única câmera fixada em sua estrutura. Usando uma métrica baseada na teoria da informação de Shannon, o algoritmo determina, a partir da imagem 2-D, localizações potenciais para novos nós do grafo, a partir dos quais serão tomadas novas imagens panorâmicas para prosseguir com a exploração. Uma transformada de Mellin é usada para guiar o robô de volta a um nó previamente explorado. Este processo continua até que todo o ambiente tenha sido explorado em um nível de detalhes pré-especificado. A eficácia do algoritmo é verificada experimentalmente através da exploração de um ambiente interno por um agente robótico móvel dispondo apenas de um conjunto limitado de sensores. PALAVRAS-CHAVE: Robôs móveis, mapeamento visual, auto-localização, teoria da informação, transformada de Mellin

    Cooperative Material Handling by Human and Robotic Agents:Module Development and System Synthesis

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    In this paper we present the results of a collaborative effort to design and implement a system for cooperative material handling by a small team of human and robotic agents in an unstructured indoor environment. Our approach makes fundamental use of human agents\u27 expertise for aspects of task planning, task monitoring, and error recovery. Our system is neither fully autonomous nor fully teleoperated. It is designed to make effective use of human abilities within the present state of the art of autonomous systems. It is designed to allow for and promote cooperative interaction between distributed agents with various capabilities and resources. Our robotic agents refer to systems which are each equipped with at least one sensing modality and which possess some capability for self-orientation and/or mobility. Our robotic agents are not required to be homogeneous with respect to either capabilities or function. Our research stresses both paradigms and testbed experimentation. Theory issues include the requisite coordination principles and techniques which are fundamental to the basic functioning of such a cooperative multi-agent system. We have constructed a testbed facility for experimenting with distributed multi-agent architectures. The required modular components of this testbed are currently operational and have been tested individually. Our current research focuses on the integration of agents in a scenario for cooperative material handling

    Map-based localization for urban service mobile robotics

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    Mobile robotics research is currently interested on exporting autonomous navigation results achieved in indoor environments, to more challenging environments, such as, for instance, urban pedestrian areas. Developing mobile robots with autonomous navigation capabilities in such urban environments supposes a basic requirement for a upperlevel service set that could be provided to an users community. However, exporting indoor techniques to outdoor urban pedestrian scenarios is not evident due to the larger size of the environment, the dynamism of the scene due to pedestrians and other moving obstacles, the sunlight conditions, and the high presence of three dimensional elements such as ramps, steps, curbs or holes. Moreover, GPS-based mobile robot localization has demonstrated insufficient performance for robust long-term navigation in urban environments. One of the key modules within autonomous navigation is localization. If localization supposes an a priori map, even if it is not a complete model of the environment, localization is called map-based. This assumption is realistic since current trends of city councils are on building precise maps of their cities, specially of the most interesting places such as city downtowns. Having robots localized within a map allows for a high-level planning and monitoring, so that robots can achieve goal points expressed on the map, by following in a deliberative way a previously planned route. This thesis deals with the mobile robot map-based localization issue in urban pedestrian areas. The thesis approach uses the particle filter algorithm, a well-known and widely used probabilistic and recursive method for data fusion and state estimation. The main contributions of the thesis are divided on four aspects: (1) long-term experiments of mobile robot 2D and 3D position tracking in real urban pedestrian scenarios within a full autonomous navigation framework, (2) developing a fast and accurate technique to compute on-line range observation models in 3D environments, a basic step required by the real-time performance of the developed particle filter, (3) formulation of a particle filter that integrates asynchronous data streams and (4) a theoretical proposal to solve the global localization problem in an active and cooperative way, defining cooperation as either information sharing among the robots or planning joint actions to solve a common goal.Actualment, la recerca en robòtica mòbil té un interés creixent en exportar els resultats de navegació autònoma aconseguits en entorns interiors cap a d'altres tipus d'entorns més exigents, com, per exemple, les àrees urbanes peatonals. Desenvolupar capacitats de navegació autònoma en aquests entorns urbans és un requisit bàsic per poder proporcionar un conjunt de serveis de més alt nivell a una comunitat d'usuaris. Malgrat tot, exportar les tècniques d'interiors cap a entorns exteriors peatonals no és evident, a causa de la major dimensió de l'entorn, del dinamisme de l'escena provocada pels peatons i per altres obstacles en moviment, de la resposta de certs sensors a la il.luminació natural, i de la constant presència d'elements tridimensionals tals com rampes, escales, voreres o forats. D'altra banda, la localització de robots mòbils basada en GPS ha demostrat uns resultats insuficients de cara a una navegació robusta i de llarga durada en entorns urbans. Una de les peces clau en la navegació autònoma és la localització. En el cas que la localització consideri un mapa conegut a priori, encara que no sigui un model complet de l'entorn, parlem d'una localització basada en un mapa. Aquesta assumpció és realista ja que la tendència actual de les administracions locals és de construir mapes precisos de les ciutats, especialment dels llocs d'interés tals com les zones més cèntriques. El fet de tenir els robots localitzats en un mapa permet una planificació i una monitorització d'alt nivell, i així els robots poden arribar a destinacions indicades sobre el mapa, tot seguint de forma deliberativa una ruta prèviament planificada. Aquesta tesi tracta el tema de la localització de robots mòbils, basada en un mapa i per entorns urbans peatonals. La proposta de la tesi utilitza el filtre de partícules, un mètode probabilístic i recursiu, ben conegut i àmpliament utilitzat per la fusió de dades i l'estimació d'estats. Les principals contribucions de la tesi queden dividides en quatre aspectes: (1) experimentació de llarga durada del seguiment de la posició, tant en 2D com en 3D, d'un robot mòbil en entorns urbans reals, en el context de la navegació autònoma, (2) desenvolupament d'una tècnica ràpida i precisa per calcular en temps d'execució els models d'observació de distàncies en entorns 3D, un requisit bàsic pel rendiment del filtre de partícules a temps real, (3) formulació d'un filtre de partícules que integra conjunts de dades asíncrones i (4) proposta teòrica per solucionar la localització global d'una manera activa i cooperativa, entenent la cooperació com el fet de compartir informació, o bé com el de planificar accions conjuntes per solucionar un objectiu comú

    A modular hybrid SLAM for the 3D mapping of large scale environments

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    Underground mining environments pose many unique challenges to the task of creating extensive, survey quality 3D maps. The extreme characteristics of such environments require a modular mapping solution which has no dependency on Global Positioning Systems (GPS), physical odometry, a priori information or motion model simplification. These restrictions rule out many existing 3D mapping approaches. This work examines a hybrid approach to mapping, fusing omnidirectional vision and 3D range data to produce an automatically registered, accurate and dense 3D map. A series of discrete 3D laser scans are registered through a combination of vision based bearing-only localization and scan matching with the Iterative Closest Point (ICP) algorithm. Depth information provided by the laser scans is used to correctly scale the bearing-only feature map, which in turn supplies an initial pose estimate for a registration algorithm to build the 3D map and correct localization drift. The resulting extensive maps require no external instrumentation or a priori information. Preliminary testing demonstrated the ability of the hybrid system to produce a highly accurate 3D map of an extensive indoor space
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