677,871 research outputs found
Survey on Vision-based Path Prediction
Path prediction is a fundamental task for estimating how pedestrians or
vehicles are going to move in a scene. Because path prediction as a task of
computer vision uses video as input, various information used for prediction,
such as the environment surrounding the target and the internal state of the
target, need to be estimated from the video in addition to predicting paths.
Many prediction approaches that include understanding the environment and the
internal state have been proposed. In this survey, we systematically summarize
methods of path prediction that take video as input and and extract features
from the video. Moreover, we introduce datasets used to evaluate path
prediction methods quantitatively.Comment: DAPI 201
A taxonomy of asymmetric requirements aspects
The early aspects community has received increasing attention among researchers and practitioners, and has grown a set of meaningful terminology and concepts in recent years, including the notion of requirements aspects. Aspects at the requirements level present stakeholder concerns that crosscut the problem domain, with the potential for a broad impact on questions of scoping, prioritization, and architectural design. Although many existing requirements engineering approaches advocate and advertise an integral support of early aspects analysis, one challenge is that the notion of a requirements aspect is not yet well established to efficaciously serve the community. Instead of defining the term once and for all in a normally arduous and unproductive conceptual unification stage, we present a preliminary taxonomy based on the literature survey to show the different features of an asymmetric requirements aspect. Existing approaches that handle requirements aspects are compared and classified according to the proposed taxonomy. In addition,we study crosscutting security requirements to exemplify the taxonomy's use, substantiate its value, and explore its future directions
Recent Advances in Transfer Learning for Cross-Dataset Visual Recognition: A Problem-Oriented Perspective
This paper takes a problem-oriented perspective and presents a comprehensive
review of transfer learning methods, both shallow and deep, for cross-dataset
visual recognition. Specifically, it categorises the cross-dataset recognition
into seventeen problems based on a set of carefully chosen data and label
attributes. Such a problem-oriented taxonomy has allowed us to examine how
different transfer learning approaches tackle each problem and how well each
problem has been researched to date. The comprehensive problem-oriented review
of the advances in transfer learning with respect to the problem has not only
revealed the challenges in transfer learning for visual recognition, but also
the problems (e.g. eight of the seventeen problems) that have been scarcely
studied. This survey not only presents an up-to-date technical review for
researchers, but also a systematic approach and a reference for a machine
learning practitioner to categorise a real problem and to look up for a
possible solution accordingly
Feature Lines for Illustrating Medical Surface Models: Mathematical Background and Survey
This paper provides a tutorial and survey for a specific kind of illustrative
visualization technique: feature lines. We examine different feature line
methods. For this, we provide the differential geometry behind these concepts
and adapt this mathematical field to the discrete differential geometry. All
discrete differential geometry terms are explained for triangulated surface
meshes. These utilities serve as basis for the feature line methods. We provide
the reader with all knowledge to re-implement every feature line method.
Furthermore, we summarize the methods and suggest a guideline for which kind of
surface which feature line algorithm is best suited. Our work is motivated by,
but not restricted to, medical and biological surface models.Comment: 33 page
NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding
Research on depth-based human activity analysis achieved outstanding
performance and demonstrated the effectiveness of 3D representation for action
recognition. The existing depth-based and RGB+D-based action recognition
benchmarks have a number of limitations, including the lack of large-scale
training samples, realistic number of distinct class categories, diversity in
camera views, varied environmental conditions, and variety of human subjects.
In this work, we introduce a large-scale dataset for RGB+D human action
recognition, which is collected from 106 distinct subjects and contains more
than 114 thousand video samples and 8 million frames. This dataset contains 120
different action classes including daily, mutual, and health-related
activities. We evaluate the performance of a series of existing 3D activity
analysis methods on this dataset, and show the advantage of applying deep
learning methods for 3D-based human action recognition. Furthermore, we
investigate a novel one-shot 3D activity recognition problem on our dataset,
and a simple yet effective Action-Part Semantic Relevance-aware (APSR)
framework is proposed for this task, which yields promising results for
recognition of the novel action classes. We believe the introduction of this
large-scale dataset will enable the community to apply, adapt, and develop
various data-hungry learning techniques for depth-based and RGB+D-based human
activity understanding. [The dataset is available at:
http://rose1.ntu.edu.sg/Datasets/actionRecognition.asp]Comment: IEEE Transactions on Pattern Analysis and Machine Intelligence
(TPAMI
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