765 research outputs found
An Event-Driven Multi-Kernel Convolution Processor Module for Event-Driven Vision Sensors
Event-Driven vision sensing is a new way of sensing
visual reality in a frame-free manner. This is, the vision sensor
(camera) is not capturing a sequence of still frames, as in conventional
video and computer vision systems. In Event-Driven sensors
each pixel autonomously and asynchronously decides when to
send its address out. This way, the sensor output is a continuous
stream of address events representing reality dynamically continuously
and without constraining to frames. In this paper we present
an Event-Driven Convolution Module for computing 2D convolutions
on such event streams. The Convolution Module has been
designed to assemble many of them for building modular and hierarchical
Convolutional Neural Networks for robust shape and
pose invariant object recognition. The Convolution Module has
multi-kernel capability. This is, it will select the convolution kernel
depending on the origin of the event. A proof-of-concept test prototype
has been fabricated in a 0.35 m CMOS process and extensive
experimental results are provided. The Convolution Processor has
also been combined with an Event-Driven Dynamic Vision Sensor
(DVS) for high-speed recognition examples. The chip can discriminate
propellers rotating at 2 k revolutions per second, detect symbols
on a 52 card deck when browsing all cards in 410 ms, or detect
and follow the center of a phosphor oscilloscope trace rotating at
5 KHz.Unión Europea 216777 (NABAB)Ministerio de Ciencia e Innovación TEC2009-10639-C04-0
Digital implementation of the cellular sensor-computers
Two different kinds of cellular sensor-processor architectures are used nowadays in various
applications. The first is the traditional sensor-processor architecture, where the sensor and the
processor arrays are mapped into each other. The second is the foveal architecture, in which a
small active fovea is navigating in a large sensor array. This second architecture is introduced
and compared here. Both of these architectures can be implemented with analog and digital
processor arrays. The efficiency of the different implementation types, depending on the used
CMOS technology, is analyzed. It turned out, that the finer the technology is, the better to use
digital implementation rather than analog
Comparison between Frame-Constrained Fix-Pixel-Value and Frame-Free Spiking-Dynamic-Pixel ConvNets for Visual Processing
Most scene segmentation and categorization architectures for the extraction of features in images and patches make exhaustive use of 2D convolution operations for template matching, template search, and denoising. Convolutional Neural Networks (ConvNets) are one example of such architectures that can implement general-purpose bio-inspired vision systems. In standard digital computers 2D convolutions are usually expensive in terms of resource consumption and impose severe limitations for efficient real-time applications. Nevertheless, neuro-cortex inspired solutions, like dedicated Frame-Based or Frame-Free Spiking ConvNet Convolution Processors, are advancing real-time visual processing. These two approaches share the neural inspiration, but each of them solves the problem in different ways. Frame-Based ConvNets process frame by frame video information in a very robust and fast way that requires to use and share the available hardware resources (such as: multipliers, adders). Hardware resources are fixed- and time-multiplexed by fetching data in and out. Thus memory bandwidth and size is important for good performance. On the other hand, spike-based convolution processors are a frame-free alternative that is able to perform convolution of a spike-based source of visual information with very low latency, which makes ideal for very high-speed applications. However, hardware resources need to be available all the time and cannot be time-multiplexed. Thus, hardware should be modular, reconfigurable, and expansible. Hardware implementations in both VLSI custom integrated circuits (digital and analog) and FPGA have been already used to demonstrate the performance of these systems. In this paper we present a comparison study of these two neuro-inspired solutions. A brief description of both systems is presented and also discussions about their differences, pros and cons
Memory and information processing in neuromorphic systems
A striking difference between brain-inspired neuromorphic processors and
current von Neumann processors architectures is the way in which memory and
processing is organized. As Information and Communication Technologies continue
to address the need for increased computational power through the increase of
cores within a digital processor, neuromorphic engineers and scientists can
complement this need by building processor architectures where memory is
distributed with the processing. In this paper we present a survey of
brain-inspired processor architectures that support models of cortical networks
and deep neural networks. These architectures range from serial clocked
implementations of multi-neuron systems to massively parallel asynchronous ones
and from purely digital systems to mixed analog/digital systems which implement
more biological-like models of neurons and synapses together with a suite of
adaptation and learning mechanisms analogous to the ones found in biological
nervous systems. We describe the advantages of the different approaches being
pursued and present the challenges that need to be addressed for building
artificial neural processing systems that can display the richness of behaviors
seen in biological systems.Comment: Submitted to Proceedings of IEEE, review of recently proposed
neuromorphic computing platforms and system
Mapping from Frame-Driven to Frame-Free Event-Driven Vision Systems by Low-Rate Rate-Coding and Coincidence Processing. Application to Feed-Forward ConvNets
Event-driven visual sensors have attracted interest
from a number of different research communities. They provide
visual information in quite a different way from conventional
video systems consisting of sequences of still images rendered at a
given “frame rate”. Event-driven vision sensors take inspiration
from biology. Each pixel sends out an event (spike) when it senses
something meaningful is happening, without any notion of a frame.
A special type of Event-driven sensor is the so called
Dynamic-Vision-Sensor (DVS) where each pixel computes relative
changes of light, or “temporal contrast”. The sensor output
consists of a continuous flow of pixel events which represent the
moving objects in the scene. Pixel events become available with
micro second delays with respect to “reality”. These events can be
processed “as they flow” by a cascade of event (convolution)
processors. As a result, input and output event flows are
practically coincident in time, and objects can be recognized as
soon as the sensor provides enough meaningful events. In this
paper we present a methodology for mapping from a properly
trained neural network in a conventional Frame-driven
representation, to an Event-driven representation. The method is
illustrated by studying Event-driven Convolutional Neural
Networks (ConvNet) trained to recognize rotating human
silhouettes or high speed poker card symbols. The Event-driven
ConvNet is fed with recordings obtained from a real DVS camera.
The Event-driven ConvNet is simulated with a dedicated
Event-driven simulator, and consists of a number of Event-driven
processing modules the characteristics of which are obtained from
individually manufactured hardware modules
A Configurable Event-Driven Convolutional Node with Rate Saturation Mechanism for Modular ConvNet Systems Implementation
Convolutional Neural Networks (ConvNets) are a particular type of neural network often used for many applications like image recognition, video analysis or natural language processing. They are inspired by the human brain, following a specific organization of the connectivity pattern between layers of neurons known as receptive field. These networks have been traditionally implemented in software, but they are becoming more computationally expensive as they scale up, having limitations for real-time processing of high-speed stimuli. On the other hand, hardware implementations show difficulties to be used for different applications, due to their reduced flexibility. In this paper, we propose a fully configurable event-driven convolutional node with rate saturation mechanism that can be used to implement arbitrary ConvNets on FPGAs. This node includes a convolutional processing unit and a routing element which allows to build large 2D arrays where any multilayer structure can be implemented. The rate saturation mechanism emulates the refractory behavior in biological neurons, guaranteeing a minimum separation in time between consecutive events. A 4-layer ConvNet with 22 convolutional nodes trained for poker card symbol recognition has been implemented in a Spartan6 FPGA. This network has been tested with a stimulus where 40 poker cards were observed by a Dynamic Vision Sensor (DVS) in 1 s time. Different slow-down factors were applied to characterize the behavior of the system for high speed processing. For slow stimulus play-back, a 96% recognition rate is obtained with a power consumption of 0.85mW. At maximum play-back speed, a traffic control mechanism downsamples the input stimulus, obtaining a recognition rate above 63% when less than 20% of the input events are processed, demonstrating the robustness of the networkEuropean Union 644096, 687299Gobierno de España TEC2016-77785- P, TEC2015-63884-C2-1-PJunta de Andalucía TIC-6091, TICP120
Polarization Imaging Sensors in Advanced Feature CMOS Technologies
The scaling of CMOS technology, as predicted by Moore\u27s law, has allowed for realization of high resolution imaging sensors and for the emergence of multi-mega-pixel imagers. Designing imaging sensors in advanced feature technologies poses many challenges especially since transistor models do not accurately portray their performance in these technologies. Furthermore, transistors fabricated in advanced feature technologies operate in a non-conventional mode known as velocity saturation. Traditionally, analog designers have been discouraged from designing circuits in this mode of operation due to the low gain properties in single transistor amplifiers. Nevertheless, velocity saturation will become even more prominent mode of operation as transistors continue to shrink and warrants careful design of circuits that can exploit this mode of operation.
In this research endeavor, I have utilized velocity saturation mode of operation in order to realize low noise imaging sensors. These imaging sensors incorporate low noise analog circuits at the focal plane in order to improve the signal to noise ratio and are fabricated in 0.18 micron technology. Furthermore, I have explored nanofabrication techniques for realizing metallic nanowires acting as polarization filters. These nanoscopic metallic wires are deposited on the surface of the CMOS imaging sensor in order to add polarization sensitivity to the CMOS imaging sensor. This hybrid sensor will serve as a test bed for exploring the next generation of low noise and highly sensitive polarization imaging sensors
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ANALOG SIGNAL PROCESSING SOLUTIONS AND DESIGN OF MEMRISTOR-CMOS ANALOG CO-PROCESSOR FOR ACCELERATION OF HIGH-PERFORMANCE COMPUTING APPLICATIONS
Emerging applications in the field of machine vision, deep learning and scientific simulation require high computational speed and are run on platforms that are size, weight and power constrained. With the transistor scaling coming to an end, existing digital hardware architectures will not be able to meet these ever-increasing demands. Analog computation with its rich set of primitives and inherent parallel architecture can be faster, more efficient and compact for some of these applications. The major contribution of this work is to show that analog processing can be a viable solution to this problem. This is demonstrated in the three parts of the dissertation.
In the first part of the dissertation, we demonstrate that analog processing can be used to solve the problem of stereo correspondence. Novel modifications to the algorithms are proposed which improves the computational speed and makes them efficiently implementable in analog hardware. The analog domain implementation provides further speedup in computation and has lower power consumption than a digital implementation.
In the second part of the dissertation, a prototype of an analog processor was developed using commercially available off-the-shelf components. The focus was on providing experimental results that demonstrate functionality and to show that the performance of the prototype for low-level and mid-level image processing tasks is equivalent to a digital implementation. To demonstrate improvement in speed and power consumption, an integrated circuit design of the analog processor was proposed, and it was shown that such an analog processor would be faster than state-of-the-art digital and other analog processors.
In the third part of the dissertation, a memristor-CMOS analog co-processor that can perform floating point vector matrix multiplication (VMM) is proposed. VMM computation underlies some of the major applications. To demonstrate the working of the analog co-processor at a system level, a new tool called PSpice Systems Option is used. It is shown that the analog co-processor has a superior performance when compared to the projected performances of digital and analog processors. Using the new tool, various application simulations for image processing and solution to partial differential equations are performed on the co-processor model
Reconfigurable Architectures and Systems for IoT Applications
abstract: Internet of Things (IoT) has become a popular topic in industry over the recent years, which describes an ecosystem of internet-connected devices or things that enrich the everyday life by improving our productivity and efficiency. The primary components of the IoT ecosystem are hardware, software and services. While the software and services of IoT system focus on data collection and processing to make decisions, the underlying hardware is responsible for sensing the information, preprocess and transmit it to the servers. Since the IoT ecosystem is still in infancy, there is a great need for rapid prototyping platforms that would help accelerate the hardware design process. However, depending on the target IoT application, different sensors are required to sense the signals such as heart-rate, temperature, pressure, acceleration, etc., and there is a great need for reconfigurable platforms that can prototype different sensor interfacing circuits.
This thesis primarily focuses on two important hardware aspects of an IoT system: (a) an FPAA based reconfigurable sensing front-end system and (b) an FPGA based reconfigurable processing system. To enable reconfiguration capability for any sensor type, Programmable ANalog Device Array (PANDA), a transistor-level analog reconfigurable platform is proposed. CAD tools required for implementation of front-end circuits on the platform are also developed. To demonstrate the capability of the platform on silicon, a small-scale array of 24×25 PANDA cells is fabricated in 65nm technology. Several analog circuit building blocks including amplifiers, bias circuits and filters are prototyped on the platform, which demonstrates the effectiveness of the platform for rapid prototyping IoT sensor interfaces.
IoT systems typically use machine learning algorithms that run on the servers to process the data in order to make decisions. Recently, embedded processors are being used to preprocess the data at the energy-constrained sensor node or at IoT gateway, which saves considerable energy for transmission and bandwidth. Using conventional CPU based systems for implementing the machine learning algorithms is not energy-efficient. Hence an FPGA based hardware accelerator is proposed and an optimization methodology is developed to maximize throughput of any convolutional neural network (CNN) based machine learning algorithm on a resource-constrained FPGA.Dissertation/ThesisDoctoral Dissertation Electrical Engineering 201
FPGA implementations for parallel multidimensional filtering algorithms
PhD ThesisOne and multi dimensional raw data collections introduce noise and artifacts, which need to be recovered from degradations by an automated filtering system before, further machine analysis. The need for automating wide-ranged filtering applications necessitates the design of generic filtering architectures, together with the development of multidimensional and extensive convolution operators. Consequently, the aim of this thesis is to investigate the problem of automated construction of a generic parallel filtering system. Serving this goal, performance-efficient FPGA implementation architectures are developed to realize parallel one/multi-dimensional filtering algorithms. The proposed generic architectures provide a mechanism for fast FPGA prototyping of high performance computations to obtain efficiently implemented performance indices of area, speed, dynamic power, throughput and computation rates, as a complete package. These parallel filtering algorithms and their automated generic architectures tackle the major bottlenecks and limitations of existing multiprocessor systems in wordlength, input data segmentation, boundary conditions as well as inter-processor communications, in order to support high data throughput real-time applications of low-power architectures using a Xilinx Virtex-6 FPGA board.
For one-dimensional raw signal filtering case, mathematical model and architectural development of the generalized parallel 1-D filtering algorithms are presented using the 1-D block filtering method. Five generic architectures are implemented on a Virtex-6 ML605 board, evaluated and compared. A complete set of results on area, speed, power, throughput and computation rates are obtained and discussed as performance indices for the 1-D convolution architectures. A successful application of parallel 1-D cross-correlation is demonstrated.
For two dimensional greyscale/colour image processing cases, new parallel 2-D/3-D filtering algorithms are presented and mathematically modelled using input decimation and output image reconstruction by interpolation. Ten generic architectures are implemented on the Virtex-6 ML605 board, evaluated and compared. Key results on area, speed, power, throughput and computation rate are obtained and discussed as performance indices for the 2-D convolution architectures. 2-D image reconfigurable processors are developed and implemented using single, dual and quad MAC FIR units. 3-D Colour image processors are devised to act as 3-D colour filtering engines. A 2-D cross-correlator parallel engine is successfully developed as a parallel 2-D matched filtering algorithm for locating any MRI slice within a MRI data stack library. Twelve 3-D MRI filtering operators are plugged in and adapted to be suitable for biomedical imaging, including 3-D edge operators and 3-D noise smoothing operators.
Since three dimensional greyscale/colour volumetric image applications are computationally intensive, a new parallel 3-D/4-D filtering algorithm is presented and mathematically modelled using volumetric data image segmentation by decimation and output reconstruction by interpolation, after simultaneously and independently performing 3-D filtering. Eight generic architectures are developed and implemented on the Virtex-6 board, including 3-D spatial and FFT convolution architectures. Fourteen 3-D MRI filtering operators are plugged and adapted for this particular biomedical imaging application, including 3-D edge operators and 3-D noise smoothing operators. Three successful applications are presented in 4-D colour MRI (fMRI) filtering processors, k-space MRI volume data filter and 3-D cross-correlator.IRAQI Government
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