58 research outputs found

    Towards an algorithmic skeleton framework for programming the Intel R Xeon PhiTM processor

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    The Intel R Xeon PhiTM is the first processor based on Intel’s MIC (Many Integrated Cores) architecture. It is a co-processor specially tailored for data-parallel computations, whose basic architectural design is similar to the ones of GPUs (Graphics Processing Units), leveraging the use of many integrated low computational cores to perform parallel computations. The main novelty of the MIC architecture, relatively to GPUs, is its compatibility with the Intel x86 architecture. This enables the use of many of the tools commonly available for the parallel programming of x86-based architectures, which may lead to a smaller learning curve. However, programming the Xeon Phi still entails aspects intrinsic to accelerator-based computing, in general, and to the MIC architecture, in particular. In this thesis we advocate the use of algorithmic skeletons for programming the Xeon Phi. Algorithmic skeletons abstract the complexity inherent to parallel programming, hiding details such as resource management, parallel decomposition, inter-execution flow communication, thus removing these concerns from the programmer’s mind. In this context, the goal of the thesis is to lay the foundations for the development of a simple but powerful and efficient skeleton framework for the programming of the Xeon Phi processor. For this purpose we build upon Marrow, an existing framework for the orchestration of OpenCLTM computations in multi-GPU and CPU environments. We extend Marrow to execute both OpenCL and C++ parallel computations on the Xeon Phi. We evaluate the newly developed framework, several well-known benchmarks, like Saxpy and N-Body, will be used to compare, not only its performance to the existing framework when executing on the co-processor, but also to assess the performance on the Xeon Phi versus a multi-GPU environment.projects PTDC/EIA- EIA/113613/2009 (Synergy-VM) and PTDC/EEI-CTP/1837/2012 (SwiftComp) for financing the purchase of the Intel R Xeon PhiT

    vSMC: Parallel Sequential Monte Carlo in C++

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    Sequential Monte Carlo is a family of algorithms for sampling from a sequence of distributions. Some of these algorithms, such as particle filters, are widely used in physics and signal processing research. More recent developments have established their application in more general inference problems such as Bayesian modeling. These algorithms have attracted considerable attention in recent years not only be- cause that they have desired statistical properties, but also because they admit natural and scalable parallelization. However, they are perceived to be difficult to implement. In addition, parallel programming is often unfamiliar to many researchers though conceptually appealing. A C++ template library is presented for the purpose of implementing generic sequential Monte Carlo algorithms on parallel hardware. Two examples are presented: a simple particle filter and a classic Bayesian modeling problem

    Parallel Real-Time Scheduling for Latency-Critical Applications

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    In order to provide safety guarantees or quality of service guarantees, many of today\u27s systems consist of latency-critical applications, e.g. applications with timing constraints. The problem of scheduling multiple latency-critical jobs on a multiprocessor or multicore machine has been extensively studied for sequential (non-parallizable) jobs and different system models and different objectives have been considered. However, the computational requirement of a single job is still limited by the capacity of a single core. To provide increasingly complex functionalities of applications and to complete their higher computational demands within the same or even more stringent timing constraints, we must exploit the internal parallelism of jobs, where individual jobs are parallel programs and can potentially utilize more than one core in parallel. However, there is little work considering scheduling multiple parallel jobs that are latency-critical. This dissertation focuses on developing new scheduling strategies, analysis tools, and practical platform design techniques to enable efficient and scalable parallel real-time scheduling for latency-critical applications on multicore systems. In particular, the research is focused on two types of systems: (1) static real-time systems for tasks with deadlines where the temporal properties of the tasks that need to execute is known a priori and the goal is to guarantee the temporal correctness of the tasks prior to their executions; and (2) online systems for latency-critical jobs where multiple jobs arrive over time and the goal to optimize for a performance objective of jobs during the execution. For static real-time systems for parallel tasks, several scheduling strategies, including global earliest deadline first, global rate monotonic and a novel federated scheduling, are proposed, analyzed and implemented. These scheduling strategies have the best known theoretical performance for parallel real-time tasks under any global strategy, any fixed priority scheduling and any scheduling strategy, respectively. In addition, federated scheduling is generalized to systems with multiple criticality levels and systems with stochastic tasks. Both numerical and empirical experiments show that federated scheduling and its variations have good schedulability performance and are efficient in practice. For online systems with multiple latency-critical jobs, different online scheduling strategies are proposed and analyzed for different objectives, including maximizing the number of jobs meeting a target latency, maximizing the profit of jobs, minimizing the maximum latency and minimizing the average latency. For example, a simple First-In-First-Out scheduler is proven to be scalable for minimizing the maximum latency. Based on this theoretical intuition, a more practical work-stealing scheduler is developed, analyzed and implemented. Empirical evaluations indicate that, on both real world and synthetic workloads, this work-stealing implementation performs almost as well as an optimal scheduler

    Investigating tools and techniques for improving software performance on multiprocessor computer systems

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    The availability of modern commodity multicore processors and multiprocessor computer systems has resulted in the widespread adoption of parallel computers in a variety of environments, ranging from the home to workstation and server environments in particular. Unfortunately, parallel programming is harder and requires more expertise than the traditional sequential programming model. The variety of tools and parallel programming models available to the programmer further complicates the issue. The primary goal of this research was to identify and describe a selection of parallel programming tools and techniques to aid novice parallel programmers in the process of developing efficient parallel C/C++ programs for the Linux platform. This was achieved by highlighting and describing the key concepts and hardware factors that affect parallel programming, providing a brief survey of commonly available software development tools and parallel programming models and libraries, and presenting structured approaches to software performance tuning and parallel programming. Finally, the performance of several parallel programming models and libraries was investigated, along with the programming effort required to implement solutions using the respective models. A quantitative research methodology was applied to the investigation of the performance and programming effort associated with the selected parallel programming models and libraries, which included automatic parallelisation by the compiler, Boost Threads, Cilk Plus, OpenMP, POSIX threads (Pthreads), and Threading Building Blocks (TBB). Additionally, the performance of the GNU C/C++ and Intel C/C++ compilers was examined. The results revealed that the choice of parallel programming model or library is dependent on the type of problem being solved and that there is no overall best choice for all classes of problem. However, the results also indicate that parallel programming models with higher levels of abstraction require less programming effort and provide similar performance compared to explicit threading models. The principle conclusion was that the problem analysis and parallel design are an important factor in the selection of the parallel programming model and tools, but that models with higher levels of abstractions, such as OpenMP and Threading Building Blocks, are favoured

    Raising the level of abstraction : simulation of large chip multiprocessors running multithreaded applications

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    The number of transistors on an integrated circuit keeps doubling every two years. This increasing number of transistors is used to integrate more processing cores on the same chip. However, due to power density and ILP diminishing returns, the single-thread performance of such processing cores does not double every two years, but doubles every three years and a half. Computer architecture research is mainly driven by simulation. In computer architecture simulators, the complexity of the simulated machine increases with the number of available transistors. The more transistors, the more cores, the more complex is the model. However, the performance of computer architecture simulators depends on the single-thread performance of the host machine and, as we mentioned before, this is not doubling every two years but every three years and a half. This increasing difference between the complexity of the simulated machine and simulation speed is what we call the simulation speed gap. Because of the simulation speed gap, computer architecture simulators are increasingly slow. The simulation of a reference benchmark may take several weeks or even months. Researchers are concious of this problem and have been proposing techniques to reduce simulation time. These techniques include the use of reduced application input sets, sampled simulation and parallelization. Another technique to reduce simulation time is raising the level of abstraction of the simulated model. In this thesis we advocate for this approach. First, we decide to use trace-driven simulation because it does not require to provide functional simulation, and thus, allows to raise the level of abstraction beyond the instruction-stream representation. However, trace-driven simulation has several limitations, the most important being the inability to reproduce the dynamic behavior of multithreaded applications. In this thesis we propose a simulation methodology that employs a trace-driven simulator together with a runtime sytem that allows the proper simulation of multithreaded applications by reproducing the timing-dependent dynamic behavior at simulation time. Having this methodology, we evaluate the use of multiple levels of abstraction to reduce simulation time, from a high-speed application-level simulation mode to a detailed instruction-level mode. We provide a comprehensive evaluation of the impact in accuracy and simulation speed of these abstraction levels and also show their applicability and usefulness depending on the target evaluations. We also compare these levels of abstraction with the existing ones in popular computer architecture simulators. Also, we validate the highest abstraction level against a real machine. One of the interesting levels of abstraction for the simulation of multi-cores is the memory mode. This simulation mode is able to model the performanceof a superscalar out-of-order core using memory-access traces. At this level of abstraction, previous works have used filtered traces that do not include L1 hits, and allow to simulate only L2 misses for single-core simulations. However, simulating multithreaded applications using filtered traces as in previous works has inherent inaccuracies. We propose a technique to reduce such inaccuracies and evaluate the speed-up, applicability, and usefulness of memory-level simulation. All in all, this thesis contributes to knowledge with techniques for the simulation of chip multiprocessors with hundreds of cores using traces. It states and evaluates the trade-offs of using varying degress of abstraction in terms of accuracy and simulation speed

    Portable OpenCL Out-of-Order Execution Framework for Heterogeneous Platforms

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    Heterogeneous computing has become a viable option in seeking computing performance, to the side of conventional homogeneous multi-/single-processor approaches. The advantage of heterogeneity is the possibility to choose the best device on the platform for different distinct workloads in the application to gain performance and/or to lower power consumption. The drawback of heterogeneity is the increased complexity of applications all the way from the programming models to different instruction sets and architectures of the devices. OpenCL is the first standard for programming heterogeneous platforms. OpenCL offers a uniform Application Program Interface (API) and device platform abstraction that allows all different types of devices to be programmed in the same platform portable way. OpenCL has been widely adopted by major software and chip manufacturers and is increasing in its popularity. OpenCL requires an implementation for the standard in order to be used. One such implementation is the POrtable Computing Language (pocl) open source project launched in Tampere University of Technology. The aim for pocl is in easy portability on different devices. One goal of pocl is improved performance portability using a kernel compiler that is able to adopt to different parallel hardware resources on the devices. This thesis describes an out-of-order execution framework for pocl. This work offers a flexible and simple API for efficient offloading of computation to the devices, and for synchronising computation between the main application and other devices on the platform. The focus in this thesis is set on the task level operation, with fast task launching and efficient exploitation of available task level parallelism. An interest has emerged for using OpenCL as a middleware for other parallel programming models. The programming models might be highly task parallel and the size of the tasks might be much smaller than in nominal OpenCL use cases that tend to focus on data parallelism. In the runtime implementation of the proposed framework the focus was in minimising overheads in task scheduling in order to improve scalability for said programming models

    Towards resource-aware computing for task-based runtimes and parallel architectures

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    Current large scale systems show increasing power demands, to the point that it has become a huge strain on facilities and budgets. The increasing restrictions in terms of power consumption of High Performance Computing (HPC) systems and data centers have forced hardware vendors to include power capping capabilities in their commodity processors. Power capping opens up new opportunities for applications to directly manage their power behavior at user level. However, constraining power consumption causes the individual sockets of a parallel system to deliver different performance levels under the same power cap, even when they are equally designed, which is an effect caused by manufacturing variability. Modern chips suffer from heterogeneous power consumption due to manufacturing issues, a problem known as manufacturing or process variability. As a result, systems that do not consider such variability caused by manufacturing issues lead to performance degradations and wasted power. In order to avoid such negative impact, users and system administrators must actively counteract any manufacturing variability. In this thesis we show that parallel systems benefit from taking into account the consequences of manufacturing variability, in terms of both performance and energy efficiency. In order to evaluate our work we have also implemented our own task-based version of the PARSEC benchmark suite. This allows to test our methodology using state-of-the-art parallelization techniques and real world workloads. We present two approaches to mitigate manufacturing variability, by power redistribution at runtime level and by power- and variability-aware job scheduling at system-wide level. A parallel runtime system can be used to effectively deal with this new kind of performance heterogeneity by compensating the uneven effects of power capping. In the context of a NUMA node composed of several multi core sockets, our system is able to optimize the energy and concurrency levels assigned to each socket to maximize performance. Applied transparently within the parallel runtime system, it does not require any programmer interaction like changing the application source code or manually reconfiguring the parallel system. We compare our novel runtime analysis with an offline approach and demonstrate that it can achieve equal performance at a fraction of the cost. The next approach presented in this theis, we show that it is possible to predict the impact of this variability on specific applications by using variability-aware power prediction models. Based on these power models, we propose two job scheduling policies that consider the effects of manufacturing variability for each application and that ensures that power consumption stays under a system wide power budget. We evaluate our policies under different power budgets and traffic scenarios, consisting of both single- and multi-node parallel applications.Los sistemas modernos de gran escala muestran crecientes demandas de energía, hasta el punto de que se ha convertido en una gran presión para las instalaciones y los presupuestos. Las restricciones crecientes de consumo de energía de los sistemas de alto rendimiento (HPC) y los centros de datos han obligado a los proveedores de hardware a incluir capacidades de limitación de energía en sus procesadores. La limitación de energía abre nuevas oportunidades para que las aplicaciones administren directamente su comportamiento de energía a nivel de usuario. Sin embargo, la restricción en el consumo de energía de sockets individuales de un sistema paralelo resulta en diferentes niveles de rendimiento, por el mismo límite de potencia, incluso cuando están diseñados por igual. Esto es un efecto causado durante el proceso de la fabricación. Los chips modernos sufren de un consumo de energía heterogéneo debido a problemas de fabricación, un problema conocido como variabilidad del proceso o fabricación. Como resultado, los sistemas que no consideran este tipo de variabilidad causada por problemas de fabricación conducen a degradaciones del rendimiento y desperdicio de energía. Para evitar dicho impacto negativo, los usuarios y administradores del sistema deben contrarrestar activamente cualquier variabilidad de fabricación. En esta tesis, demostramos que los sistemas paralelos se benefician de tener en cuenta las consecuencias de la variabilidad de la fabricación, tanto en términos de rendimiento como de eficiencia energética. Para evaluar nuestro trabajo, también hemos implementado nuestra propia versión del paquete de aplicaciones de prueba PARSEC, basada en tareas paralelos. Esto permite probar nuestra metodología utilizando técnicas avanzadas de paralelización con cargas de trabajo del mundo real. Presentamos dos enfoques para mitigar la variabilidad de fabricación, mediante la redistribución de la energía a durante la ejecución de las aplicaciones y mediante la programación de trabajos a nivel de todo el sistema. Se puede utilizar un sistema runtime paralelo para tratar con eficacia este nuevo tipo de heterogeneidad de rendimiento, compensando los efectos desiguales de la limitación de potencia. En el contexto de un nodo NUMA compuesto de varios sockets y núcleos, nuestro sistema puede optimizar los niveles de energía y concurrencia asignados a cada socket para maximizar el rendimiento. Aplicado de manera transparente dentro del sistema runtime paralelo, no requiere ninguna interacción del programador como cambiar el código fuente de la aplicación o reconfigurar manualmente el sistema paralelo. Comparamos nuestro novedoso análisis de runtime con los resultados óptimos, obtenidos de una análisis manual exhaustiva, y demostramos que puede lograr el mismo rendimiento a una fracción del costo. El siguiente enfoque presentado en esta tesis, muestra que es posible predecir el impacto de la variabilidad de fabricación en aplicaciones específicas mediante el uso de modelos de predicción de potencia conscientes de la variabilidad. Basados ​​en estos modelos de predicción de energía, proponemos dos políticas de programación de trabajos que consideran los efectos de la variabilidad de fabricación para cada aplicación y que aseguran que el consumo se mantiene bajo un presupuesto de energía de todo el sistema. Evaluamos nuestras políticas con diferentes presupuestos de energía y escenarios de tráfico, que consisten en aplicaciones paralelas que corren en uno o varios nodos
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