382 research outputs found

    Towards a Holistic, Total Engineering Cost Model

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    In this paper, we explore a new approach for a unified and interdisciplinary model for estimating the total engineering effort in developing and delivering a parametric software-intensive complex system. We begin by reviewing some of the limitations of using existing engineering discipline-focused tools for estimating total engineering cost and by articulating the benefits of such a holistic model. Applying a two step method combining heuristic analysis and data validation, we propose three hypotheses to expand the basic cost estimating relationship of COSYSMO, a systems engineering model, to the total engineering scope by including software size drivers. The implementation of the hypotheses and the validation approach are also discussed. We conclude the discussion by outlining the future work required to realize such a model and to apply it to supporting successful system development endeavours

    Student engagement as a function of environmental complexity in high school classrooms

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    The purpose of this study was to investigate the linkage between the quality of the learning environment and the quality of students' experience in seven high school classrooms in six different subject areas. The quality of the learning environment was conceptualized in terms of environmental complexity, or the simultaneous presence of environmental challenge and environmental support. The students (N = 108) in each class participated in the Experience Sampling Method (ESM) measuring their engagement and related experiential variables. Concurrently, environmental complexity and its subdimensions were observed and rated from video with a new observational instrument, The Optimal Learning Environments - Observational Log and Assessment (OLE-OLA). Using two-level HLM regression models, ratings from the OLE-OLA were utilized to predict student engagement and experiential variables as measured by the ESM. Results showed that environmental complexity predicted student engagement and sense of classroom self-esteem. Implications for research, theory and practice are discussed

    Perceptions of pre-exposure prophylaxis (PrEP) among HIV-negative and HIV-positive men who have sex with men (MSM)

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    Pre-exposure prophylaxis (PrEP) is a novel bio-medical HIV prevention option for individuals at high risk of HIV exposure. This qualitative interview study explores perceptions and understandings of PrEP among a sample of 20 HIV-negative and HIV-positive men who have sex with men (MSM) in the UK, where there is a debate about the feasibility of offering PrEP on the NHS. Data were analysed using qualitative thematic analysis and social representations theory from social psychology. The following three themes are discussed: (1) uncertainty and fear, (2) managing relationships with others, and (3) stigma and categorization. HIV-negative interviewees generally perceived PrEP as a risky solution for “high risk” individuals, while HIV-positive individuals regarded it as potentially enhancing interpersonal relations between serodiscordant partners. Social stigma overwhelmingly underpinned individuals’ perceptions of PrEP. This might inhibit access to PrEP among those who might benefit most from it, thereby undermining HIV prevention efforts

    Awareness of School Learning Environments

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    Now, and in the times that follow, student education should focus on developing inclusive skills such as problem-solving and decision-making, where the role of the learning environment plays a crucial part, i.e., it is a process where the screen of the universe of discourse is accomplished in order to consider not only the complex relationships that flow among the objects that populate it, but also its inner structure, co-existing incomplete/unknown or even self-contradictory information or knowledge. As a result, we will focus on the development of an Intelligent Social Machine to assess Learning Environments in high schools, based on factors like School and Disciplinary Climates as well as Parental Involvement. The formal background will be to use Logic Programming to define its architecture based on a Deep Learning-Big Data approach to Knowledge Representation and Reasoning, complemented by an Evolutionary approach to Computing grounded on Virtual Intellects

    Polarised press reporting about HIV prevention: social representations of pre-exposure prophylaxis in the UK press

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    Pre-exposure prophylaxis is a novel biomedical HIV prevention option for individuals at high risk of HIV acquisition. Although pre-exposure prophylaxis has yielded encouraging results in various clinical trials, opponents argue that pre-exposure prophylaxis poses a number of risks to human health and to sexually transmitted infection prevention efforts. Using qualitative thematic analysis and social representation theory, this article explores coverage of pre-exposure prophylaxis in the UK print media between 2008 and 2015 in order to chart the emerging social representations of this novel HIV prevention strategy. The analysis revealed two competing social representations of pre-exposure prophylaxis: (1) as a positive development in the ‘battle’ against HIV (the hope representation) and (2) as a medical, social and psychological setback in this battle, particularly for gay/bisexual men (the risk representation). These social representations map onto the themes of pre-exposure prophylaxis as a superlatively positive development; pre-exposure prophylaxis as a weapon in the battle against HIV/AIDS; and risk, uncertainty and fear in relation to pre-exposure prophylaxis. The hope representation focuses on taking (individual and collective) responsibility, while the risk representation focuses on attributing (individual and collective) blame. The implications for policy and practice are discussed

    Challenging games help students learn: an empirical study on engagement, flow and immersion in game-based learning

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    In this paper, we investigate the impact of flow (operationalized as heightened challenge and skill), engagement, and immersion on learning in game-based learning environments. The data was gathered through a survey from players (N = 173) of two learning games (Quantum Spectre: N = 134 and Spumone: N = 40). The results show that engagement in the game has a clear positive effect on learning, however, we did not find a significant effect between immersion in the game and learning. Challenge of the game had a positive effect on learning both directly and via the increased engagement. Being skilled in the game did not affect learning directly but by increasing engagement in the game. Both the challenge of the game and being skilled in the game had a positive effect on both being engaged and immersed in the game. The challenge in the game was an especially strong predictor of learning outcomes. For the design of educational games, the results suggest that the challenge of the game should be able to keep up with the learners growing abilities and learning in order to endorse continued learning in game-based learning environments.</p

    In-depth exploration of engagement patterns in MOOCs.

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    With the advent of ‘big data’, various new methods have been proposed, to explore data in several domains. In the domain of learning (and e-learning, in particular), the outcomes lag somewhat behind. This is not unexpected, as e-learning has the additional dimensions of learning and engagement, as well as other psychological aspects, to name but a few, beyond ‘simple’ data crunching. This means that the goals of data exploration for e-learning are somewhat different to the goals for practically all other domains: finding out what students do is not enough, it is the means to the end of supporting student learning and increasing their engagement. This paper focuses specifically on student engagement, a crucial issue especially for MOOCs, by studying in much greater detail than previous work, the engagement of students based on clustering students according to three fundamental (and, arguably, comprehensive) dimensions: learning, social and assessment. The study’s value lies also in the fact that it is among the few studies using real-world longitudinal data (6 runs of a course, over 3 years) from a large number of students

    The multimodal texture of engagement: prosodic language, gaze and posture in engaged, creative classroom interaction

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    This article explores the texture of engagement, a necessary foundation for creative thinking, and examines that texture through a multimodal lens. The article reports on research examining pupils’ face-to-face interaction, achieving rigour through systematic application of a multimodal discourse analysis framework to discover more about the nature of collaboration in class. The focus in this article is the work of two boys in an exam preparation class where the task is to transpose Macbeth Act 1 scene 7 into a modern context. The multimodal micro-analysis of extracts from the interaction allows for an understanding of the work of embodied modes of gaze, posture and gesture alongside spoken and written language. In particular, it highlights the work of embodied modes in engaged collaborative classroom interaction and the poetic, or prosodic, aspects to gaze and posture as well as language in everyday classroom communication. It conceptualises engagement as a process rather than a state or reaction. Building on these insights regarding the multimodal texture of engagement in collaboration, the article argues that it is important to understand engagement as a process rather than a state or response and discusses some implications as to what teachers need to take account of when implementing collaborative activities. Keywords Engagement; prosody; gaze; posture; collaborative learnin

    HIV-related stigma within communities of gay men: A literature review

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    While stigma associated with HIV infection is well recognised, there is limited information on the impact of HIV-related stigma between men who have sex with men and within communities of gay men. The consequences of HIV-related stigma can be personal and community-wide, including impacts on mood and emotional well-being, prevention, testing behaviour, and mental and general health. This review of the literature reports a growing division between HIV-positive and HIV-negative gay men, and a fragmentation of gay communities based along lines of perceived or actual HIV status. The literature includes multiple references to HIV stigma and discrimination between gay men, men who have sex with men, and among and between many gay communities. This HIV stigma takes diverse forms and can incorporate aspects of social exclusion, ageism, discrimination based on physical appearance and health status, rejection and violence. By compiling the available information on this understudied form of HIV-related discrimination, we hope to better understand and target research and countermeasures aimed at reducing its impact at multiple levels
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