15 research outputs found

    A Multi-Sensor Platform for Microcurrent Skin Stimulation during Slow Wave Sleep

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    Insu cient and low quality sleep is related to several health issues and social outcomes. Regular sleep study conducted in a sleep laboratory is impractical and expensive. As a result, miniature and non-invasive sleep monitoring devices provide an accessible sleep data. Though not as accurate as polysomnography, these devices provide useful data to the subject by tracking sleep patterns regularly. On the other hand, proactive improvement of sleep quality has been limited to pharmacological solutions and cranial electrotherapy stimulation. An alternative approach and a potential solution to sleep deprivation is a non-pharmacological technique which involves the application of micro-current electrical stimulation on the palm during Slow Wave Sleep (SWS). This thesis presents the development of a miniature device for SWS detection and electrocutaneous stimulation. Several sensors are embedded in the prototype device to measure physiological data such as body movement, electrodermal activity, heart rate, and skin and ambient temperature. Furthermore, the prototype device provides local storage and wireless transfer for data acquisition. The quality of the sensor data during sleep are discussed in this thesis. For future work, the results of this thesis shall be the used as a baseline to develop a more re ned prototype for clinical trials in sleep laboratories

    Creating tactile feedback with intelligent electrical stimulation to compensate for sensory impairment.

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    Performing daily life activities can be more challenging as a result of peripheral neuropathy in the feet and can lead to an increased risk of falls and injuries. Biofeedback, in the form of electrocutaneous stimulation, can be used as a means to transmit information about the force and pressure applied to the feet, and this can help people determine their body position in relation to the ground and the amount of sway movements. The motivation for the present work was to explore whether a wearable electrotactile feedback system (EFS) could improve life quality by supporting people with balance instability as a result of this condition. In this study a wearable EFS was designed to estimate the magnitude of pressure applied to the feet during standing and walking. The study also aimed to determine whether the EFS had an effect on posture control in standing and confidence in walking among individuals suffering from peripheral neuropathy. A wearable EFS has been developed in this work including the hardware design for an electrocutaneous stimulation and a processing unit to compute the sensor data. The EFS uses a sensor system with piezoresitive force sensors that has been developed and tested beforehand. The proposed system considers aspects of safety and portability, as well as meeting individual parameters. The latter one was assured by implementing and testing a novel calibration method for the detection of sensory thresholds and device parameters. A software for magnitude estimation and force and pressure feedback based on the centre of pressure (COP) movement was programmed and a psychophysical transfer function involving sensory thresholds and sensor system variables was implemented. A pilot study with 11 participants was carried out to evaluate the suitability of the EFS for magnitude estimation. Magnitude estimation with the EFS showed high accuracy and sensitivity and it was found that the design proposed in this work is beneficial over other solutions. The upper leg was identified as a suitable location for electrotactile feedback. A proof of concept study was undertaken among 14 individuals suffering with peripheral neuropathy and five controls in a clinical environment, testing the effects of the EFS on balancing and walking in different scenarios. It was shown that, when used by patients with neuropathy, the EFS helped improving posture control in certain scenarios and did not hinder patients during walking. A longer learning period might be necessary so that users can fully benefit from the EFS. The findings of the study contribute to the understanding of electrotactile feedback and are valuable for further developments of wearable EFS to compensate for sensory impairment and improve activities of daily life for people with sensation loss in their feet

    Biomechatronics: Harmonizing Mechatronic Systems with Human Beings

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    This eBook provides a comprehensive treatise on modern biomechatronic systems centred around human applications. A particular emphasis is given to exoskeleton designs for assistance and training with advanced interfaces in human-machine interaction. Some of these designs are validated with experimental results which the reader will find very informative as building-blocks for designing such systems. This eBook will be ideally suited to those researching in biomechatronic area with bio-feedback applications or those who are involved in high-end research on manmachine interfaces. This may also serve as a textbook for biomechatronic design at post-graduate level

    Haptic Media Scenes

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    The aim of this thesis is to apply new media phenomenological and enactive embodied cognition approaches to explain the role of haptic sensitivity and communication in personal computer environments for productivity. Prior theory has given little attention to the role of haptic senses in influencing cognitive processes, and do not frame the richness of haptic communication in interaction design—as haptic interactivity in HCI has historically tended to be designed and analyzed from a perspective on communication as transmissions, sending and receiving haptic signals. The haptic sense may not only mediate contact confirmation and affirmation, but also rich semiotic and affective messages—yet this is a strong contrast between this inherent ability of haptic perception, and current day support for such haptic communication interfaces. I therefore ask: How do the haptic senses (touch and proprioception) impact our cognitive faculty when mediated through digital and sensor technologies? How may these insights be employed in interface design to facilitate rich haptic communication? To answer these questions, I use theoretical close readings that embrace two research fields, new media phenomenology and enactive embodied cognition. The theoretical discussion is supported by neuroscientific evidence, and tested empirically through case studies centered on digital art. I use these insights to develop the concept of the haptic figura, an analytical tool to frame the communicative qualities of haptic media. The concept gauges rich machine- mediated haptic interactivity and communication in systems with a material solution supporting active haptic perception, and the mediation of semiotic and affective messages that are understood and felt. As such the concept may function as a design tool for developers, but also for media critics evaluating haptic media. The tool is used to frame a discussion on opportunities and shortcomings of haptic interfaces for productivity, differentiating between media systems for the hand and the full body. The significance of this investigation is demonstrating that haptic communication is an underutilized element in personal computer environments for productivity and providing an analytical framework for a more nuanced understanding of haptic communication as enabling the mediation of a range of semiotic and affective messages, beyond notification and confirmation interactivity

    Haptic Interaction with a Guide Robot in Zero Visibility

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    Search and rescue operations are often undertaken in dark and noisy environment in which rescue team must rely on haptic feedback for exploration and safe exit. However, little attention has been paid specifically to haptic sensitivity in such contexts or the possibility of enhancing communicational proficiency in the haptic mode as a life-preserving measure. The potential of root swarms for search and rescue has been shown by the Guardians project (EU, 2006-2010); however the project also showed the problem of human robot interaction in smoky (non-visibility) and noisy conditions. The REINS project (UK, 2011-2015) focused on human robot interaction in such conditions. This research is a body of work (done as a part of he REINS project) which investigates the haptic interaction of a person wit a guide robot in zero visibility. The thesis firstly reflects upon real world scenarios where people make use of the haptic sense to interact in zero visibility (such as interaction among firefighters and symbiotic relationship between visually impaired people and guide dogs). In addition, it reflects on the sensitivity and trainability of the haptic sense, to be used for the interaction. The thesis presents an analysis and evaluation of the design of a physical interface (Designed by the consortium of the REINS project) connecting the human and the robotic guide in poor visibility conditions. Finally, it lays a foundation for the design of test cases to evaluate human robot haptic interaction, taking into consideration the two aspects of the interaction, namely locomotion guidance and environmental exploration

    Low-Power, Event-Driven System on a Chip for Charge Pulse Processing Applications

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    This dissertation presents an electronic architecture and methodology capable of processing charge pulses generated by a range of sensors, including radiation detectors and tactile synthetic skin. These sensors output a charge signal proportional to the input stimulus, which is processed electronically in both the analog and digital domains. The presented work implements this functionality using an event-driven methodology, which greatly reduces power consumption compared to standard implementations. This enables new application areas that require a long operating time or compact physical dimensions, which would not otherwise be possible. The architecture is designed, fabricated, and tested in the aforementioned applications to demonstrate its highly flexible and low-power operation. Advisors: Sina Balkır and Michael W. Hoffma

    Low-Power, Event-Driven System on a Chip for Charge Pulse Processing Applications

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    This dissertation presents an electronic architecture and methodology capable of processing charge pulses generated by a range of sensors, including radiation detectors and tactile synthetic skin. These sensors output a charge signal proportional to the input stimulus, which is processed electronically in both the analog and digital domains. The presented work implements this functionality using an event-driven methodology, which greatly reduces power consumption compared to standard implementations. This enables new application areas that require a long operating time or compact physical dimensions, which would not otherwise be possible. The architecture is designed, fabricated, and tested in the aforementioned applications to demonstrate its highly flexible and low-power operation

    Ubiquitous computing and natural interfaces for environmental information

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    Dissertação apresentada na Faculdade de Ciências e Tecnologia da Universidade Nova de Lisboa para obtenção do Grau de Mestre em Engenharia do Ambiente, perfil Gestão e Sistemas AmbientaisThe next computing revolution‘s objective is to embed every street, building, room and object with computational power. Ubiquitous computing (ubicomp) will allow every object to receive and transmit information, sense its surroundings and act accordingly, be located from anywhere in the world, connect every person. Everyone will have the possibility to access information, despite their age, computer knowledge, literacy or physical impairment. It will impact the world in a profound way, empowering mankind, improving the environment, but will also create new challenges that our society, economy, health and global environment will have to overcome. Negative impacts have to be identified and dealt with in advance. Despite these concerns, environmental studies have been mostly absent from discussions on the new paradigm. This thesis seeks to examine ubiquitous computing, its technological emergence, raise awareness towards future impacts and explore the design of new interfaces and rich interaction modes. Environmental information is approached as an area which may greatly benefit from ubicomp as a way to gather, treat and disseminate it, simultaneously complying with the Aarhus convention. In an educational context, new media are poised to revolutionize the way we perceive, learn and interact with environmental information. cUbiq is presented as a natural interface to access that information

    Brain and Human Body Modeling

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    This open access book describes modern applications of computational human modeling with specific emphasis in the areas of neurology and neuroelectromagnetics, depression and cancer treatments, radio-frequency studies and wireless communications. Special consideration is also given to the use of human modeling to the computational assessment of relevant regulatory and safety requirements. Readers working on applications that may expose human subjects to electromagnetic radiation will benefit from this book’s coverage of the latest developments in computational modelling and human phantom development to assess a given technology’s safety and efficacy in a timely manner. Describes construction and application of computational human models including anatomically detailed and subject specific models; Explains new practices in computational human modeling for neuroelectromagnetics, electromagnetic safety, and exposure evaluations; Includes a survey of modern applications for which computational human models are critical; Describes cellular-level interactions between the human body and electromagnetic fields

    Brain and Human Body Modeling

    Get PDF
    This open access book describes modern applications of computational human modeling with specific emphasis in the areas of neurology and neuroelectromagnetics, depression and cancer treatments, radio-frequency studies and wireless communications. Special consideration is also given to the use of human modeling to the computational assessment of relevant regulatory and safety requirements. Readers working on applications that may expose human subjects to electromagnetic radiation will benefit from this book’s coverage of the latest developments in computational modelling and human phantom development to assess a given technology’s safety and efficacy in a timely manner. Describes construction and application of computational human models including anatomically detailed and subject specific models; Explains new practices in computational human modeling for neuroelectromagnetics, electromagnetic safety, and exposure evaluations; Includes a survey of modern applications for which computational human models are critical; Describes cellular-level interactions between the human body and electromagnetic fields
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