398 research outputs found

    Rolling horizon methods for games with continuous states and actions

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    It is often the case that games have continuous dynamics and allow for continuous actions, possibly with with some added noise. For larger games with complicated dynamics, having agents learn offline behaviours in such a setting is a daunting task. On the other hand, provided a generative model is available, one might try to spread the cost of search/learning in a rolling horizon fashion (e.g. as in Monte Carlo Tree Search). In this paper we compare T-HOLOP (Truncated Hierarchical Open Loop Planning), an open loop planning algorithm at least partially inspired by MCTS, with a version of evolutionary planning that uses CMA-ES (which we call EVO-P) in two planning benchmark problems (Inverted Pendulum and the Double Integrator) and in Lunar Lander, a classic arcade game. We show that EVO-P outperforms T-HOLOP in the classic benchmarks, while T-HOLOP is unable to find a solution using the same heuristics. We conclude that off-the-shelf evolutionary algorithms can be used successfully in a rolling horizon setting, and that a different type of heuristics might be needed under different optimisation algorithms

    Data-driven Soft Sensors in the Process Industry

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    In the last two decades Soft Sensors established themselves as a valuable alternative to the traditional means for the acquisition of critical process variables, process monitoring and other tasks which are related to process control. This paper discusses characteristics of the process industry data which are critical for the development of data-driven Soft Sensors. These characteristics are common to a large number of process industry fields, like the chemical industry, bioprocess industry, steel industry, etc. The focus of this work is put on the data-driven Soft Sensors because of their growing popularity, already demonstrated usefulness and huge, though yet not completely realised, potential. A comprehensive selection of case studies covering the three most important Soft Sensor application fields, a general introduction to the most popular Soft Sensor modelling techniques as well as a discussion of some open issues in the Soft Sensor development and maintenance and their possible solutions are the main contributions of this work

    Online Informative Path Planning for Active Information Gathering of a 3D Surface

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    This paper presents an online informative path planning approach for active information gathering on three-dimensional surfaces using aerial robots. Most existing works on surface inspection focus on planning a path offline that can provide full coverage of the surface, which inherently assumes the surface information is uniformly distributed hence ignoring potential spatial correlations of the information field. In this paper, we utilize manifold Gaussian processes (mGPs) with geodesic kernel functions for mapping surface information fields and plan informative paths online in a receding horizon manner. Our approach actively plans information-gathering paths based on recent observations that respect dynamic constraints of the vehicle and a total flight time budget. We provide planning results for simulated temperature modeling for simple and complex 3D surface geometries (a cylinder and an aircraft model). We demonstrate that our informative planning method outperforms traditional approaches such as 3D coverage planning and random exploration, both in reconstruction error and information-theoretic metrics. We also show that by taking spatial correlations of the information field into planning using mGPs, the information gathering efficiency is significantly improved.Comment: 7 pages, 7 figures, to be published in 2021 IEEE International Conference on Robotics and Automation (ICRA

    Dynamic optimisation of preventative and corrective maintenance schedules for a large scale urban drainage system

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    Gully pots or storm drains are located at the side of roads to provide drainage for surface water. We consider gully pot maintenance as a risk-driven maintenance problem. We explore policies for preventative and corrective maintenance actions, and build optimised routes for maintenance vehicles. Our solutions take the risk impact of gully pot failure and its failure behaviour into account, in the presence of factors such as location, season and current status. The aim is to determine a maintenance policy that can automatically adjust its scheduling strategy in line with changes in the local environment, to minimise the surface flooding risk due to clogged gully pots. We introduce a rolling planning strategy, solved by a hyper-heuristic method. Results show the behaviour and strength of the automated adjustment in a range of real-world scenarios

    Multi-Objective Multi-Agent Planning for Jointly Discovering and Tracking Mobile Object

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    We consider the challenging problem of online planning for a team of agents to autonomously search and track a time-varying number of mobile objects under the practical constraint of detection range limited onboard sensors. A standard POMDP with a value function that either encourages discovery or accurate tracking of mobile objects is inadequate to simultaneously meet the conflicting goals of searching for undiscovered mobile objects whilst keeping track of discovered objects. The planning problem is further complicated by misdetections or false detections of objects caused by range limited sensors and noise inherent to sensor measurements. We formulate a novel multi-objective POMDP based on information theoretic criteria, and an online multi-object tracking filter for the problem. Since controlling multi-agent is a well known combinatorial optimization problem, assigning control actions to agents necessitates a greedy algorithm. We prove that our proposed multi-objective value function is a monotone submodular set function; consequently, the greedy algorithm can achieve a (1-1/e) approximation for maximizing the submodular multi-objective function.Comment: Accepted for publication to the Thirty-Fourth AAAI Conference on Artificial Intelligence (AAAI-20). Added algorithm 1, background on MPOMDP and OSP

    An information adaptive system study report and development plan

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    The purpose of the information adaptive system (IAS) study was to determine how some selected Earth resource applications may be processed onboard a spacecraft and to provide a detailed preliminary IAS design for these applications. Detailed investigations of a number of applications were conducted with regard to IAS and three were selected for further analysis. Areas of future research and development include algorithmic specifications, system design specifications, and IAS recommended time lines

    Study of Cooperative Control System for Multiple Mobile Robots Using Particle Swarm Optimization

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    The idea of using multiple mobile robots for tracking targets in an unknown environment can be realized with Particle Swarm Optimization proposed by Kennedy and Eberhart in 1995. The actual implementation of an efficient algorithm like Particle Swarm Optimization (PSO) is required when robots need to avoid the randomly placed obstacles in unknown environment and reach the target point. However, ordinary methods of obstacle avoidance have not proven good results in route planning. PSO is a self-adaptive population-based method in which behavior of the swarm is iteratively generated from the combination of social and cognitive behaviors and is an effective technique for collective robotic search problem. When PSO is used for exploration, this algorithm enables robots to travel on trajectories that lead to total swarm convergence on some target

    Real time locating system based on active RFID

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    Tese de mestrado integrado. Engenharia Electrotécnica e de Computadores (Telecomunicações). Universidade do Porto. Faculdade de Engenharia. 201

    Multi-robot-based nanoassembly planning with automated path generation

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    In this paper, a novel approach of automated multirobot nanoassembly planning is presented. This approach uses an improved self-organizing map to coordinate assembly tasks of nanorobots while generating optimized motion paths at run time with a modified shunting neural network. It is capable of synchronizing multiple nanorobots working simultaneously and efficiently on the assembly of swarms of objects in the presence of obstacles and environmental uncertainty. Operation of the presented approach is demonstrated with experiments at the end of the paper
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