38,083 research outputs found
The Contribution of Society to the Construction of Individual Intelligence
It is argued that society is a crucial factor in the construction of individual intelligence. In other words that it is important that intelligence is socially situated in an analogous way to the physical situation of robots. Evidence that this may be the case is taken from developmental linguistics, the social intelligence hypothesis, the complexity of society, the need for self-reflection and autism. The consequences for the development of artificial social agents is briefly considered. Finally some challenges for research into socially situated intelligence are highlighted
RoboCup 2D Soccer Simulation League: Evaluation Challenges
We summarise the results of RoboCup 2D Soccer Simulation League in 2016
(Leipzig), including the main competition and the evaluation round. The
evaluation round held in Leipzig confirmed the strength of RoboCup-2015
champion (WrightEagle, i.e. WE2015) in the League, with only eventual finalists
of 2016 competition capable of defeating WE2015. An extended, post-Leipzig,
round-robin tournament which included the top 8 teams of 2016, as well as
WE2015, with over 1000 games played for each pair, placed WE2015 third behind
the champion team (Gliders2016) and the runner-up (HELIOS2016). This
establishes WE2015 as a stable benchmark for the 2D Simulation League. We then
contrast two ranking methods and suggest two options for future evaluation
challenges. The first one, "The Champions Simulation League", is proposed to
include 6 previous champions, directly competing against each other in a
round-robin tournament, with the view to systematically trace the advancements
in the League. The second proposal, "The Global Challenge", is aimed to
increase the realism of the environmental conditions during the simulated
games, by simulating specific features of different participating countries.Comment: 12 pages, RoboCup-2017, Nagoya, Japan, July 201
Evolution of a supply chain management game for the trading agent competition
TAC SCM is a supply chain management game for the Trading Agent Competition (TAC). The purpose of TAC is to spur high quality research into realistic trading agent problems. We discuss TAC and TAC SCM: game and competition design, scientific impact, and lessons learnt
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Defense or attack? Can soccer clubs help tackle social exclusion?
This paper examines soccer as a social and cultural phenomenon which is increasingly being adopted as an instrument for social change. The economic power of soccer in the UK, and in many other parts of the world, is apparent with the fame and wealth visited on players. But what is it about soccer that leads policy-makers to think that it can help change the life-courses of young people who may be excluded from education, work, health or suffer other forms of deprivation? Little literature has been found to explain how sport in general and soccer in particular is suited to countering issues of social inequality although the potential socialising effect of sport has been examined. Likewise evidence of effect from funding bodies seems to be limited although some examples of good practice exist.
In this paper the theoretical and empirical basis of the assertion of soccerâs âtransformative abilityâ is challenged and the actual and potential role of soccer in social inclusion is assessed. A reflexive approach inspired by Bourdieu is adopted. This examines the structural, social reality of the soccer clubs involved in social inclusion projects but also looks at the individualsâ involvement in constructing this reality. A âparticipant objectivationâ approach is suggested and the initial results reported. Tentative conclusions suggest the emic and etic perspectives of participants and programme workers need to be taken into account. We argue that, although social exclusion is referred to, it is in fact only a set of correlated effects of the distribution of economic, social and cultural capital. An understanding of social exclusion and the potential role of soccer is, itself a form of cultural capital that will have different values to the various actors
Empirical Evaluation of Real World Tournaments
Computational Social Choice (ComSoc) is a rapidly developing field at the
intersection of computer science, economics, social choice, and political
science. The study of tournaments is fundamental to ComSoc and many results
have been published about tournament solution sets and reasoning in
tournaments. Theoretical results in ComSoc tend to be worst case and tell us
little about performance in practice. To this end we detail some experiments on
tournaments using real wold data from soccer and tennis. We make three main
contributions to the understanding of tournaments using real world data from
English Premier League, the German Bundesliga, and the ATP World Tour: (1) we
find that the NP-hard question of finding a seeding for which a given team can
win a tournament is easily solvable in real world instances, (2) using detailed
and principled methodology from statistical physics we show that our real world
data obeys a log-normal distribution; and (3) leveraging our log-normal
distribution result and using robust statistical methods, we show that the
popular Condorcet Random (CR) tournament model does not generate realistic
tournament data.Comment: 2 Figure
Embodied Evolution in Collective Robotics: A Review
This paper provides an overview of evolutionary robotics techniques applied
to on-line distributed evolution for robot collectives -- namely, embodied
evolution. It provides a definition of embodied evolution as well as a thorough
description of the underlying concepts and mechanisms. The paper also presents
a comprehensive summary of research published in the field since its inception
(1999-2017), providing various perspectives to identify the major trends. In
particular, we identify a shift from considering embodied evolution as a
parallel search method within small robot collectives (fewer than 10 robots) to
embodied evolution as an on-line distributed learning method for designing
collective behaviours in swarm-like collectives. The paper concludes with a
discussion of applications and open questions, providing a milestone for past
and an inspiration for future research.Comment: 23 pages, 1 figure, 1 tabl
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