231 research outputs found

    7. GI/ITG KuVS Fachgespräch Drahtlose Sensornetze

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    In dem vorliegenden Tagungsband sind die Beiträge des Fachgesprächs Drahtlose Sensornetze 2008 zusammengefasst. Ziel dieses Fachgesprächs ist es, Wissenschaftlerinnen und Wissenschaftler aus diesem Gebiet die Möglichkeit zu einem informellen Austausch zu geben – wobei immer auch Teilnehmer aus der Industrieforschung willkommen sind, die auch in diesem Jahr wieder teilnehmen.Das Fachgespräch ist eine betont informelle Veranstaltung der GI/ITG-Fachgruppe „Kommunikation und Verteilte Systeme“ (www.kuvs.de). Es ist ausdrücklich keine weitere Konferenz mit ihrem großen Overhead und der Anforderung, fertige und möglichst „wasserdichte“ Ergebnisse zu präsentieren, sondern es dient auch ganz explizit dazu, mit Neueinsteigern auf der Suche nach ihrem Thema zu diskutieren und herauszufinden, wo die Herausforderungen an die zukünftige Forschung überhaupt liegen.Das Fachgespräch Drahtlose Sensornetze 2008 findet in Berlin statt, in den Räumen der Freien Universität Berlin, aber in Kooperation mit der ScatterWeb GmbH. Auch dies ein Novum, es zeigt, dass das Fachgespräch doch deutlich mehr als nur ein nettes Beisammensein unter einem Motto ist.Für die Organisation des Rahmens und der Abendveranstaltung gebührt Dank den beiden Mitgliedern im Organisationskomitee, Kirsten Terfloth und Georg Wittenburg, aber auch Stefanie Bahe, welche die redaktionelle Betreuung des Tagungsbands übernommen hat, vielen anderen Mitgliedern der AG Technische Informatik der FU Berlin und natürlich auch ihrem Leiter, Prof. Jochen Schiller

    Proceedings of the 3rd IUI Workshop on Interacting with Smart Objects

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    These are the Proceedings of the 3rd IUI Workshop on Interacting with Smart Objects. Objects that we use in our everyday life are expanding their restricted interaction capabilities and provide functionalities that go far beyond their original functionality. They feature computing capabilities and are thus able to capture information, process and store it and interact with their environments, turning them into smart objects

    Game theory for cooperation in multi-access edge computing

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    Cooperative strategies amongst network players can improve network performance and spectrum utilization in future networking environments. Game Theory is very suitable for these emerging scenarios, since it models high-complex interactions among distributed decision makers. It also finds the more convenient management policies for the diverse players (e.g., content providers, cloud providers, edge providers, brokers, network providers, or users). These management policies optimize the performance of the overall network infrastructure with a fair utilization of their resources. This chapter discusses relevant theoretical models that enable cooperation amongst the players in distinct ways through, namely, pricing or reputation. In addition, the authors highlight open problems, such as the lack of proper models for dynamic and incomplete information scenarios. These upcoming scenarios are associated to computing and storage at the network edge, as well as, the deployment of large-scale IoT systems. The chapter finalizes by discussing a business model for future networks.info:eu-repo/semantics/acceptedVersio

    Fog Computing

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    Everything that is not a computer, in the traditional sense, is being connected to the Internet. These devices are also referred to as the Internet of Things and they are pressuring the current network infrastructure. Not all devices are intensive data producers and part of them can be used beyond their original intent by sharing their computational resources. The combination of those two factors can be used either to perform insight over the data closer where is originated or extend into new services by making available computational resources, but not exclusively, at the edge of the network. Fog computing is a new computational paradigm that provides those devices a new form of cloud at a closer distance where IoT and other devices with connectivity capabilities can offload computation. In this dissertation, we have explored the fog computing paradigm, and also comparing with other paradigms, namely cloud, and edge computing. Then, we propose a novel architecture that can be used to form or be part of this new paradigm. The implementation was tested on two types of applications. The first application had the main objective of demonstrating the correctness of the implementation while the other application, had the goal of validating the characteristics of fog computing.Tudo o que não é um computador, no sentido tradicional, está sendo conectado à Internet. Esses dispositivos também são chamados de Internet das Coisas e estão pressionando a infraestrutura de rede atual. Nem todos os dispositivos são produtores intensivos de dados e parte deles pode ser usada além de sua intenção original, compartilhando seus recursos computacionais. A combinação desses dois fatores pode ser usada para realizar processamento dos dados mais próximos de onde são originados ou estender para a criação de novos serviços, disponibilizando recursos computacionais periféricos à rede. Fog computing é um novo paradigma computacional que fornece a esses dispositivos uma nova forma de nuvem a uma distância mais próxima, onde “Things” e outros dispositivos com recursos de conectividade possam delegar processamento. Nesta dissertação, exploramos fog computing e também comparamos com outros paradigmas, nomeadamente cloud e edge computing. Em seguida, propomos uma nova arquitetura que pode ser usada para formar ou fazer parte desse novo paradigma. A implementação foi testada em dois tipos de aplicativos. A primeira aplicação teve o objetivo principal de demonstrar a correção da implementação, enquanto a outra aplicação, teve como objetivo validar as características de fog computing

    BLOCKGRID: A BLOCKCHAIN-MEDIATED CYBER-PHYSICAL INSTRUCTIONAL PLATFORM

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    Includes supplementary material, which may be found at https://calhoun.nps.edu/handle/10945/66767Blockchain technology has garnered significant attention for its disruptive potential in several domains of national security interest. For the United States government to meet the challenge of incorporating blockchain technology into its IT infrastructure and cyber warfare strategy, personnel must be educated about blockchain technology and its applications. This thesis presents both the design and prototype implementation for a blockchain-mediated cyber-physical system called a BlockGrid. The system consists of a cluster of microcomputers that form a simple smart grid controlled by smart contracts on a private blockchain. The microcomputers act as private blockchain nodes and are programmed to activate microcomputer-attached circuits in response to smart-contract transactions. LEDs are used as visible circuit elements that serve as indicators of the blockchain’s activity and allow demonstration of the technology to observers. Innovations in networking configuration and physical layout allow the prototype to be highly portable and pre-configured for use upon assembly. Implementation options allow the use of BlockGrid in a variety of instructional settings, thus increasing its potential benefit to educators.Civilian, CyberCorps: Scholarship for ServiceApproved for public release. distribution is unlimite

    Cybersecurity and the Digital Health: An Investigation on the State of the Art and the Position of the Actors

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    Cybercrime is increasingly exposing the health domain to growing risk. The push towards a strong connection of citizens to health services, through digitalization, has undisputed advantages. Digital health allows remote care, the use of medical devices with a high mechatronic and IT content with strong automation, and a large interconnection of hospital networks with an increasingly effective exchange of data. However, all this requires a great cybersecurity commitment—a commitment that must start with scholars in research and then reach the stakeholders. New devices and technological solutions are increasingly breaking into healthcare, and are able to change the processes of interaction in the health domain. This requires cybersecurity to become a vital part of patient safety through changes in human behaviour, technology, and processes, as part of a complete solution. All professionals involved in cybersecurity in the health domain were invited to contribute with their experiences. This book contains contributions from various experts and different fields. Aspects of cybersecurity in healthcare relating to technological advance and emerging risks were addressed. The new boundaries of this field and the impact of COVID-19 on some sectors, such as mhealth, have also been addressed. We dedicate the book to all those with different roles involved in cybersecurity in the health domain

    Design and management of pervasive eCare services

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    Deep Learning in Mobile and Wireless Networking: A Survey

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    The rapid uptake of mobile devices and the rising popularity of mobile applications and services pose unprecedented demands on mobile and wireless networking infrastructure. Upcoming 5G systems are evolving to support exploding mobile traffic volumes, agile management of network resource to maximize user experience, and extraction of fine-grained real-time analytics. Fulfilling these tasks is challenging, as mobile environments are increasingly complex, heterogeneous, and evolving. One potential solution is to resort to advanced machine learning techniques to help managing the rise in data volumes and algorithm-driven applications. The recent success of deep learning underpins new and powerful tools that tackle problems in this space. In this paper we bridge the gap between deep learning and mobile and wireless networking research, by presenting a comprehensive survey of the crossovers between the two areas. We first briefly introduce essential background and state-of-the-art in deep learning techniques with potential applications to networking. We then discuss several techniques and platforms that facilitate the efficient deployment of deep learning onto mobile systems. Subsequently, we provide an encyclopedic review of mobile and wireless networking research based on deep learning, which we categorize by different domains. Drawing from our experience, we discuss how to tailor deep learning to mobile environments. We complete this survey by pinpointing current challenges and open future directions for research

    Smart Monitoring and Control in the Future Internet of Things

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    The Internet of Things (IoT) and related technologies have the promise of realizing pervasive and smart applications which, in turn, have the potential of improving the quality of life of people living in a connected world. According to the IoT vision, all things can cooperate amongst themselves and be managed from anywhere via the Internet, allowing tight integration between the physical and cyber worlds and thus improving efficiency, promoting usability, and opening up new application opportunities. Nowadays, IoT technologies have successfully been exploited in several domains, providing both social and economic benefits. The realization of the full potential of the next generation of the Internet of Things still needs further research efforts concerning, for instance, the identification of new architectures, methodologies, and infrastructures dealing with distributed and decentralized IoT systems; the integration of IoT with cognitive and social capabilities; the enhancement of the sensing–analysis–control cycle; the integration of consciousness and awareness in IoT environments; and the design of new algorithms and techniques for managing IoT big data. This Special Issue is devoted to advancements in technologies, methodologies, and applications for IoT, together with emerging standards and research topics which would lead to realization of the future Internet of Things
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